Check linear - FIS-48 FIS-49

This commit is contained in:
Hri7566 2024-06-12 05:19:30 -04:00
parent 363b00b949
commit ebbdb15f80
8 changed files with 79 additions and 43 deletions

View File

@ -37,8 +37,9 @@ export const go = new Command(
inventory.location = nextLoc.id; inventory.location = nextLoc.id;
await updateInventory(inventory); await updateInventory(inventory);
if (getFishing(id, user.id)) { let fisher;
stopFishing(id, user.id, false); if (fisher = getFishing(id, user.id)) {
stopFishing(id, user.id, fisher.channel, false);
return `You ${prefix}${reel.aliases[0]}ed your LURE in and went to ${nextLoc.name}.`; return `You ${prefix}${reel.aliases[0]}ed your LURE in and went to ${nextLoc.name}.`;
} }

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@ -22,6 +22,7 @@ import { yeet } from "./inventory/yeet";
import { tree } from "./fishing/tree"; import { tree } from "./fishing/tree";
import { pick } from "./fishing/pick"; import { pick } from "./fishing/pick";
import { fid } from "./util/fid"; import { fid } from "./util/fid";
import { chance } from "./util/chance";
// import { give } from "./inventory/give"; // import { give } from "./inventory/give";
interface ICommandGroup { interface ICommandGroup {
@ -59,7 +60,7 @@ commandGroups.push(inventoryGroup);
const utilGroup: ICommandGroup = { const utilGroup: ICommandGroup = {
id: "util", id: "util",
displayName: "Utility", displayName: "Utility",
commands: [data, setcolor, memory, autofish, pokedex, fid] commands: [data, setcolor, memory, autofish, pokedex, fid, chance]
}; };
commandGroups.push(utilGroup); commandGroups.push(utilGroup);

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@ -108,15 +108,21 @@ export const eat = new Command(
if (foundObject.id == "sand") { if (foundObject.id == "sand") {
if (res) { if (res) {
if (res.and) if (res.and) {
return `Our friend ${part.name} ate of his/her ${foundObject.name} ${res.and}`; return `Our friend ${part.name} ate of his/her ${foundObject.name} ${res.and}`;
} else {
return `Our friend ${part.name} ate of his/her ${foundObject.name}.`;
}
} else { } else {
return `Our friend ${part.name} ate of his/her ${foundObject.name}.`; return `Our friend ${part.name} ate of his/her ${foundObject.name}.`;
} }
} else { } else {
if (res) { if (res) {
if (res.and) if (res.and) {
return `Our friend ${part.name} ate his/her ${foundObject.name} ${res.and}`; return `Our friend ${part.name} ate his/her ${foundObject.name} ${res.and}`;
} else {
return `Our friend ${part.name} ate his/her ${foundObject.name}.`;
}
} else { } else {
return `Our friend ${part.name} ate his/her ${foundObject.name}.`; return `Our friend ${part.name} ate his/her ${foundObject.name}.`;
} }

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@ -5,7 +5,7 @@ import prisma from "@server/data/prisma";
export const inventory = new Command( export const inventory = new Command(
"inventory", "inventory",
["inventory", "inv", "i"], ["inventory", "inv", "items", "i"],
"Look at your inventory", "Look at your inventory",
"inventory", "inventory",
"command.inventory.inventory", "command.inventory.inventory",
@ -37,32 +37,28 @@ export const inventory = new Command(
const items = inv.items as TInventoryItems; const items = inv.items as TInventoryItems;
return `Contents of ${decidedUser.name}'s inventory: ${ return `Contents of ${decidedUser.name}'s inventory: ${items
items
.map( .map(
(item: IItem) => (item: IItem) =>
`${item.emoji || "📦"}${item.name}${ `${item.emoji || "📦"}${item.name}${item.count ? ` (x${item.count})` : ""
item.count ? ` (x${item.count})` : ""
}` }`
) )
.join(", ") || "(none)" .join(", ") || "(none)"
}`; }`;
} else { } else {
const inv = await getInventory(user.inventoryId); const inv = await getInventory(user.inventoryId);
if (!inv) if (!inv)
return `Apparently, you have no inventory. Not sure if that can be fixed, and I don't know how you got this message.`; return `Apparently, you have no inventory. Not sure if that can be fixed, and I don't know how you got this message.`;
const items = inv.items as TInventoryItems; const items = inv.items as TInventoryItems;
return `Contents of ${part.name}'s inventory: ${ return `Contents of ${part.name}'s inventory: ${items
items
.map( .map(
(item: IItem) => (item: IItem) =>
`${item.emoji || "📦"}${item.name}${ `${item.emoji || "📦"}${item.name}${item.count ? ` (x${item.count})` : ""
item.count ? ` (x${item.count})` : ""
}` }`
) )
.join(", ") || "(none)" .join(", ") || "(none)"
}`; }`;
} }
} }
); );

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@ -12,18 +12,17 @@ export const autofish = new Command(
const fishing = getFishing(props.id, props.part.id); const fishing = getFishing(props.id, props.part.id);
if (!fishing) { if (!fishing) {
startFishing(props.id, props.part.id, true, true); startFishing(props.id, props.part.id, props.channel, true, true);
return `Our friend ${props.user.name} casts LURE into a water with AUTOFISH enabled. (${props.prefix}${reel.aliases[0]} to disable)`; return `Our friend ${props.user.name} casts LURE into a water with AUTOFISH enabled. (${props.prefix}${reel.aliases[0]} to disable)`;
} else { } else {
return `Your lure is already in the water (since ${( return `Your lure is already in the water (since ${(
(Date.now() - fishing.t) / (Date.now() - fishing.t) /
1000 / 1000 /
60 60
).toFixed(2)} minutes ago).${ ).toFixed(2)} minutes ago).${fishing.autofish
fishing.autofish
? ` (AUTOFISH is enabled)` ? ` (AUTOFISH is enabled)`
: ` (${props.prefix}${reel.aliases[0]} in first to start AUTOFISH)` : ` (${props.prefix}${reel.aliases[0]} in first to start AUTOFISH)`
}`; }`;
} }
} }
); );

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@ -0,0 +1,16 @@
import { addBack } from "@server/backs";
import Command from "@server/commands/Command";
import { getFishingChance } from "@server/fish/fishers";
export const chance = new Command(
"chance",
["chance"],
"Set own user color",
"chance",
"command.util.chance",
async ({ id, command, args, prefix, part, user }) => {
const chance = await getFishingChance(user.id);
return `Fishing chance: ${chance.chance} | Timestamp: ${chance.t}`;
},
false
);

View File

@ -21,7 +21,7 @@ export async function tick() {
let winner = let winner =
Object.values(fishers)[ Object.values(fishers)[
Math.floor(Math.random() * Object.values(fishers).length) Math.floor(Math.random() * Object.values(fishers).length)
]; ];
if (!winner) return; if (!winner) return;
@ -53,18 +53,20 @@ export async function tick() {
winner.autofish, winner.autofish,
winner.autofish_t winner.autofish_t
); );
// Save to sack
const animal = randomFish(inventory.location); const animal = randomFish(inventory.location);
addItem(inventory.fishSack as TFishSack, animal); addItem(inventory.fishSack as TFishSack, animal);
await updateInventory(inventory); await updateInventory(inventory);
const size = getSizeString(animal.size); const size = getSizeString(animal.size);
const p = prefixes[0];
const emoji = animal.emoji || "🐟";
addBack(winner.id, { addBack(winner.id, {
m: "sendchat", m: "sendchat",
channel: winner.channel, channel: winner.channel,
message: `Our good friend @${user.id} caught a ${size} ${ message: `Our good friend @${user.id} caught a ${size} ${emoji}${animal.name}! ready to ${p}eat or ${p}fish again${winner.autofish ? " (AUTOFISH is enabled)" : ""}`,
animal.emoji || "🐟"
}${animal.name}! ready to ${prefixes[0]}eat or ${
prefixes[0]
}fish again${winner.autofish ? " (AUTOFISH is enabled)" : ""}`,
isDM: winner.isDM, isDM: winner.isDM,
id: winner.userID id: winner.userID
}); });

View File

@ -5,25 +5,40 @@ export const fish: IBehaviorDefinition = {
id: "fish", id: "fish",
bhv: { bhv: {
async eat(obj, props) { async eat(obj, props) {
const color = new CosmicColor( const r = Math.random();
Math.floor(Math.random() * 255),
Math.floor(Math.random() * 255),
Math.floor(Math.random() * 255)
);
addBack(props.id, { const fish = obj as IFish;
m: "color",
id: props.part.id,
color: color.toHexa()
});
return { console.log(fish)
success: true, console.log(fish.rarity);
shouldRemove: true,
and: `and it made him/her turn ${color // 50%
.getName() if (r < 0.5) {
.toLowerCase()}.` const color = new CosmicColor(
}; Math.floor(Math.random() * 255),
Math.floor(Math.random() * 255),
Math.floor(Math.random() * 255)
);
addBack(props.id, {
m: "color",
id: props.part.id,
color: color.toHexa()
});
return {
success: true,
shouldRemove: true,
and: `and it made him/her turn ${color
.getName()
.toLowerCase()}.`
};
} else {
return {
success: true,
shouldRemove: true
}
}
} }
} }
}; };