import { Logger } from "@util/Logger"; import { argv } from "bun"; import { existsSync, readFileSync, writeFileSync } from "fs"; import YAML from "yaml"; const logger = new Logger("Pokemon Converter"); const inFile = argv[2]; const outFile = argv[3]; if (typeof inFile !== "string" || typeof outFile !== "string") { logger.error(`Usage: `); process.exit(); } if (!existsSync(inFile)) { logger.error("Input file not found"); process.exit(); } logger.info("Reading YAML..."); let data: any; try { const jdata = readFileSync(inFile).toString(); data = YAML.parse(jdata); for (let i = 0; i < data.length; i++) { // data[i].name = data[i].name.english; data[i].pokeID = data[i].id; data[i].id = data[i].name.toLowerCase(); } } catch (err) { logger.error(err); logger.error("YAML read error"); process.exit(); } logger.info("Writing file..."); writeFileSync(outFile, YAML.stringify(data)); logger.info("Done.");