290 lines
6.8 KiB
Go
290 lines
6.8 KiB
Go
// Copyright 2020 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package project
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import (
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"context"
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"fmt"
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"regexp"
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"code.gitea.io/gitea/models/db"
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"code.gitea.io/gitea/modules/setting"
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"code.gitea.io/gitea/modules/timeutil"
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"xorm.io/builder"
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)
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type (
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// BoardType is used to represent a project board type
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BoardType uint8
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// BoardList is a list of all project boards in a repository
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BoardList []*Board
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)
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const (
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// BoardTypeNone is a project board type that has no predefined columns
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BoardTypeNone BoardType = iota
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// BoardTypeBasicKanban is a project board type that has basic predefined columns
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BoardTypeBasicKanban
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// BoardTypeBugTriage is a project board type that has predefined columns suited to hunting down bugs
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BoardTypeBugTriage
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)
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// BoardColorPattern is a regexp witch can validate BoardColor
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var BoardColorPattern = regexp.MustCompile("^#[0-9a-fA-F]{6}$")
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// Board is used to represent boards on a project
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type Board struct {
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ID int64 `xorm:"pk autoincr"`
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Title string
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Default bool `xorm:"NOT NULL DEFAULT false"` // issues not assigned to a specific board will be assigned to this board
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Sorting int8 `xorm:"NOT NULL DEFAULT 0"`
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Color string `xorm:"VARCHAR(7)"`
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ProjectID int64 `xorm:"INDEX NOT NULL"`
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CreatorID int64 `xorm:"NOT NULL"`
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CreatedUnix timeutil.TimeStamp `xorm:"INDEX created"`
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UpdatedUnix timeutil.TimeStamp `xorm:"INDEX updated"`
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}
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// TableName return the real table name
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func (Board) TableName() string {
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return "project_board"
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}
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// NumIssues return counter of all issues assigned to the board
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func (b *Board) NumIssues() int {
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c, err := db.GetEngine(db.DefaultContext).Table("project_issue").
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Where("project_id=?", b.ProjectID).
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And("project_board_id=?", b.ID).
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GroupBy("issue_id").
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Cols("issue_id").
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Count()
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if err != nil {
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return 0
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}
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return int(c)
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}
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func init() {
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db.RegisterModel(new(Board))
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}
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// IsBoardTypeValid checks if the project board type is valid
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func IsBoardTypeValid(p BoardType) bool {
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switch p {
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case BoardTypeNone, BoardTypeBasicKanban, BoardTypeBugTriage:
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return true
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default:
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return false
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}
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}
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func createBoardsForProjectsType(ctx context.Context, project *Project) error {
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var items []string
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switch project.BoardType {
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case BoardTypeBugTriage:
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items = setting.Project.ProjectBoardBugTriageType
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case BoardTypeBasicKanban:
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items = setting.Project.ProjectBoardBasicKanbanType
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case BoardTypeNone:
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fallthrough
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default:
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return nil
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}
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if len(items) == 0 {
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return nil
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}
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boards := make([]Board, 0, len(items))
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for _, v := range items {
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boards = append(boards, Board{
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CreatedUnix: timeutil.TimeStampNow(),
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CreatorID: project.CreatorID,
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Title: v,
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ProjectID: project.ID,
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})
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}
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return db.Insert(ctx, boards)
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}
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// NewBoard adds a new project board to a given project
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func NewBoard(board *Board) error {
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if len(board.Color) != 0 && !BoardColorPattern.MatchString(board.Color) {
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return fmt.Errorf("bad color code: %s", board.Color)
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}
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_, err := db.GetEngine(db.DefaultContext).Insert(board)
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return err
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}
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// DeleteBoardByID removes all issues references to the project board.
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func DeleteBoardByID(boardID int64) error {
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ctx, committer, err := db.TxContext()
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if err != nil {
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return err
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}
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defer committer.Close()
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if err := deleteBoardByID(ctx, boardID); err != nil {
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return err
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}
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return committer.Commit()
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}
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func deleteBoardByID(ctx context.Context, boardID int64) error {
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e := db.GetEngine(ctx)
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board, err := getBoard(e, boardID)
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if err != nil {
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if IsErrProjectBoardNotExist(err) {
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return nil
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}
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return err
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}
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if err = board.removeIssues(e); err != nil {
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return err
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}
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if _, err := e.ID(board.ID).Delete(board); err != nil {
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return err
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}
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return nil
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}
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func deleteBoardByProjectID(e db.Engine, projectID int64) error {
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_, err := e.Where("project_id=?", projectID).Delete(&Board{})
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return err
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}
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// GetBoard fetches the current board of a project
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func GetBoard(boardID int64) (*Board, error) {
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return getBoard(db.GetEngine(db.DefaultContext), boardID)
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}
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func getBoard(e db.Engine, boardID int64) (*Board, error) {
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board := new(Board)
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has, err := e.ID(boardID).Get(board)
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if err != nil {
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return nil, err
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} else if !has {
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return nil, ErrProjectBoardNotExist{BoardID: boardID}
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}
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return board, nil
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}
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// UpdateBoard updates a project board
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func UpdateBoard(board *Board) error {
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return updateBoard(db.GetEngine(db.DefaultContext), board)
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}
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func updateBoard(e db.Engine, board *Board) error {
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var fieldToUpdate []string
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if board.Sorting != 0 {
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fieldToUpdate = append(fieldToUpdate, "sorting")
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}
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if board.Title != "" {
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fieldToUpdate = append(fieldToUpdate, "title")
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}
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if len(board.Color) != 0 && !BoardColorPattern.MatchString(board.Color) {
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return fmt.Errorf("bad color code: %s", board.Color)
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}
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fieldToUpdate = append(fieldToUpdate, "color")
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_, err := e.ID(board.ID).Cols(fieldToUpdate...).Update(board)
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return err
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}
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// GetBoards fetches all boards related to a project
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// if no default board set, first board is a temporary "Uncategorized" board
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func GetBoards(projectID int64) (BoardList, error) {
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return getBoards(db.GetEngine(db.DefaultContext), projectID)
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}
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func getBoards(e db.Engine, projectID int64) ([]*Board, error) {
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boards := make([]*Board, 0, 5)
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if err := e.Where("project_id=? AND `default`=?", projectID, false).OrderBy("Sorting").Find(&boards); err != nil {
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return nil, err
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}
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defaultB, err := getDefaultBoard(e, projectID)
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if err != nil {
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return nil, err
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}
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return append([]*Board{defaultB}, boards...), nil
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}
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// getDefaultBoard return default board and create a dummy if none exist
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func getDefaultBoard(e db.Engine, projectID int64) (*Board, error) {
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var board Board
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exist, err := e.Where("project_id=? AND `default`=?", projectID, true).Get(&board)
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if err != nil {
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return nil, err
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}
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if exist {
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return &board, nil
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}
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// represents a board for issues not assigned to one
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return &Board{
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ProjectID: projectID,
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Title: "Uncategorized",
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Default: true,
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}, nil
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}
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// SetDefaultBoard represents a board for issues not assigned to one
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// if boardID is 0 unset default
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func SetDefaultBoard(projectID, boardID int64) error {
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_, err := db.GetEngine(db.DefaultContext).Where(builder.Eq{
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"project_id": projectID,
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"`default`": true,
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}).Cols("`default`").Update(&Board{Default: false})
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if err != nil {
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return err
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}
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if boardID > 0 {
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_, err = db.GetEngine(db.DefaultContext).ID(boardID).Where(builder.Eq{"project_id": projectID}).
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Cols("`default`").Update(&Board{Default: true})
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}
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return err
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}
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// UpdateBoardSorting update project board sorting
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func UpdateBoardSorting(bs BoardList) error {
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for i := range bs {
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_, err := db.GetEngine(db.DefaultContext).ID(bs[i].ID).Cols(
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"sorting",
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).Update(bs[i])
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if err != nil {
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return err
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}
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}
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return nil
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}
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