fixed everything
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2cc83f6db0
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@ -2,7 +2,7 @@ global.colorRoles = new Object();
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colorRoles.update = async function (member) { // create or remove member's color role based on presence
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colorRoles.update = async function (member) { // create or remove member's color role based on presence
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if (newMember.guild.id != config.guildID) return;
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if (member.guild.id != config.guildID) return;
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let existingColorRole = member.roles.find(role => role.name.startsWith('['));
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let existingColorRole = member.roles.find(role => role.name.startsWith('['));
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if (member.user.presence.status == "offline") { // they must not have the role
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if (member.user.presence.status == "offline") { // they must not have the role
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if (!existingColorRole) return; // ok, they already don't have the role
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if (!existingColorRole) return; // ok, they already don't have the role
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@ -30,9 +30,9 @@ colorRoles.update = async function (member) { // create or remove member's color
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if (existingColorRole) return; // ok, they already have the role
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if (existingColorRole) return; // ok, they already have the role
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// give them their color role
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// give them their color role
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// check if database has their role
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// check if database has their role
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let dbrole = (await dbClient.query(`SELECT (color_role) FROM member_data WHERE id = $1`, [member.id])).rows[0];
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let member_data = (await dbClient.query(`SELECT (color_role) FROM member_data WHERE id = $1`, [member.id])).rows[0];
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dbrole = dbrole.color_role;
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if (member_data && member_data.color_role) { // it does, reinstantiate it
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if (dbrole) { // it does, reinstantiate it
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let dbrole = member_data.color_role;
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let role = member.guild.roles.get(dbrole.id); // get existing role if it still exists somehow
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let role = member.guild.roles.get(dbrole.id); // get existing role if it still exists somehow
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if (!role) role = await member.guild.roles.create({data:{ // otherwise recreate it
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if (!role) role = await member.guild.roles.create({data:{ // otherwise recreate it
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name: dbrole.name,
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name: dbrole.name,
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@ -59,15 +59,19 @@ colorRoles.update = async function (member) { // create or remove member's color
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colorRoles.updateAll = async function() { // update all members' color roles
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colorRoles.updateAll = async function() { // update all members' color roles
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var guild = dClient.defaultGuild || dClient.guilds.get(config.guildID);
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var guild = dClient.defaultGuild || dClient.guilds.get(config.guildID);
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await guild.members.fetch(); // load all members
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await guild.members.fetch(); // load all members
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for (let member of guild.members)
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for (let member of guild.members) {
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member = member[1];
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await colorRoles.update(member);
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await colorRoles.update(member);
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}
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}
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}
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colorRoles.pruneOrphanRoles = async function() { // delete all color roles that have no member
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colorRoles.pruneOrphanRoles = async function() { // delete all color roles that have no member
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var guild = dClient.defaultGuild || dClient.guilds.get(config.guildID);
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var guild = dClient.defaultGuild || dClient.guilds.get(config.guildID);
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for (let role of guild.roles)
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for (let role of guild.roles) {
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role = role[1];
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if (role.name.startsWith('[') && role.members.length == 0)
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if (role.name.startsWith('[') && role.members.length == 0)
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await role.delete();
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await role.delete();
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}
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}
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}
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@ -77,7 +81,7 @@ colorRoles.pruneOrphanRoles = async function() { // delete all color roles that
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// event listeners
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// event listeners
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dClient.on('presenceUpdate', (oldMember, newMember) => { // update color role on presence update // emitted also on member join
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dClient.on('presenceUpdate', (oldMember, newMember) => { // update color role on presence update // emitted also on member join
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if (oldMember.user.presence.status != newMember.user.presence.status) {
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if (oldMember.presence.status != newMember.presence.status) {
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colorRoles.update(newMember);
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colorRoles.update(newMember);
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}
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}
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});
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});
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