show ws errors in discord
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@ -36,14 +36,13 @@ global.createMPPbridge = function createMPPbridge(room, DiscordChannelID, site =
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const gClient =
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const gClient =
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site == "MPP" ? new Client((site == "MPP" && room == "lobby") ? "ws://mc.terrium.net:28886/?target=ws://www.multiplayerpiano.com:443&origin=http://www.multiplayerpiano.com" : "ws://mpp-proxy-server-mpp-proxy-server.7e14.starter-us-west-2.openshiftapps.com/") :
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site == "MPP" ? new Client((site == "MPP" && room == "lobby") ? "ws://mc.terrium.net:28886/?target=ws://www.multiplayerpiano.com:443&origin=http://www.multiplayerpiano.com" : "ws://www.multiplayerpiano.com:443") :
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site == "WOPP" ? new Client("ws://ourworldofpixels.com:1234") :
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site == "WOPP" ? new Client("ws://ourworldofpixels.com:1234") :
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site == "MPT" ? new Client("wss://ts.terrium.net:8443") :
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site == "MPT" ? new Client("wss://ts.terrium.net:8443") :
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site == "VFDP" ? new Client("ws://www.visualfiredev.com:8080") :
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site == "VFDP" ? new Client("ws://www.visualfiredev.com:8080") :
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site == "CMPC" ? new Client("ws://charsy.meowbin.com:16562") :
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site == "CMPC" ? new Client("ws://charsy.meowbin.com:16562") :
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undefined;
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undefined;
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if (!gClient) return console.error(`Invalid site ${site}`);
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if (!gClient) return console.error(`Invalid site ${site}`);
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gClient.on("error", error => console.error(`[${site}][${room}]`, error.message))
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gClient.setChannel(/*(site == "MPP" && room == "lobby") ? "lolwutsecretlobbybackdoor" : */room);
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gClient.setChannel(/*(site == "MPP" && room == "lobby") ? "lolwutsecretlobbybackdoor" : */room);
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gClient.start();
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gClient.start();
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@ -56,6 +55,10 @@ global.createMPPbridge = function createMPPbridge(room, DiscordChannelID, site =
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}, 1000);
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}, 1000);
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gClient.on("error", error => {
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console.error(`[${site}][${room}]`, error.message);
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dSend(`**${error.message}**`);
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});
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var isConnected = false; // TODO use gClient.isConnected() ?
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var isConnected = false; // TODO use gClient.isConnected() ?
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gClient.on('connect', () => {
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gClient.on('connect', () => {
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console.log(`[${site}][${room}] Connected to server`);
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console.log(`[${site}][${room}] Connected to server`);
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