Fix crashing issue
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b330432541
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60f76a1594
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@ -14,7 +14,6 @@
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"dependencies": {
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"@prisma/client": "5.7.0",
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"@t3-oss/env-core": "^0.6.1",
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"bun": "^1.0.0",
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"bun-types": "^1.0.1",
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"commander": "^11.1.0",
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"date-holidays": "^3.21.5",
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@ -11,7 +11,7 @@ import {
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} from "../util/types";
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import { Socket } from "../ws/Socket";
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import { validateChannelSettings } from "./settings";
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import { findSocketByPartID, socketsBySocketID } from "../ws/server";
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import { findSocketByPartID, socketsBySocketID } from "../ws/Socket";
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import Crown from "./Crown";
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interface ChannelConfig {
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@ -1,11 +1,6 @@
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import dotenv from "dotenv";
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import { createEnv } from "@t3-oss/env-core";
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import { z } from "zod";
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dotenv.config({
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path: "./.env"
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});
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export const env = createEnv({
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server: {
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PORT: z.coerce.number(),
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@ -14,8 +9,6 @@ export const env = createEnv({
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ADMIN_PASS: z.string()
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},
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isServer: true,
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clientPrefix: "",
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client: {},
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runtimeEnv: process.env
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});
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@ -21,7 +21,6 @@ import { eventGroups } from "./events";
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import { Gateway } from "./Gateway";
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import { channelList, Channel } from "../channel/Channel";
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import { ServerWebSocket } from "bun";
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import { socketsBySocketID } from "./server";
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import { Logger } from "../util/Logger";
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import { RateLimitConstructorList, RateLimitList } from "./ratelimit/config";
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import { adminLimits } from "./ratelimit/limits/admin";
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@ -372,3 +371,26 @@ export class Socket extends EventEmitter {
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ch.playNotes(msg, this);
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}
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}
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export const socketsBySocketID = new Map<string, Socket>();
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export function findSocketByPartID(id: string) {
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for (const socket of socketsBySocketID.values()) {
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if (socket.getParticipantID() == id) return socket;
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}
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}
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export function findSocketByUserID(_id: string) {
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for (const socket of socketsBySocketID.values()) {
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// logger.debug("User ID:", socket.getUserID());
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if (socket.getUserID() == _id) return socket;
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}
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}
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export function findSocketByIP(ip: string) {
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for (const socket of socketsBySocketID.values()) {
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if (socket.getIP() == ip) {
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return socket;
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}
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}
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}
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@ -4,35 +4,12 @@ import fs from "fs";
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import path from "path";
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import { handleMessage } from "./message";
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import { decoder } from "../util/helpers";
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import { Socket } from "./Socket";
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import { Socket, socketsBySocketID } from "./Socket";
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import { serve, file } from "bun";
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import env from "../util/env";
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const logger = new Logger("WebSocket Server");
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export const socketsBySocketID = new Map<string, Socket>();
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export function findSocketByPartID(id: string) {
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for (const socket of socketsBySocketID.values()) {
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if (socket.getParticipantID() == id) return socket;
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}
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}
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export function findSocketByUserID(_id: string) {
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for (const socket of socketsBySocketID.values()) {
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// logger.debug("User ID:", socket.getUserID());
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if (socket.getUserID() == _id) return socket;
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}
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}
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export function findSocketByIP(ip: string) {
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for (const socket of socketsBySocketID.values()) {
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if (socket.getIP() == ip) {
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return socket;
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}
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}
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}
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export const app = Bun.serve({
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port: env.PORT,
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hostname: "0.0.0.0",
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