Remove debug logs
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ced2f1a2f9
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@ -527,7 +527,7 @@ export class Channel extends EventEmitter {
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if (chid == config.fullChannel) {
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if (chid == config.fullChannel) {
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const banTime = this.getBanTime(socket.getUserID());
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const banTime = this.getBanTime(socket.getUserID());
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this.logger.debug("Ban time:", banTime);
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//this.logger.debug("Ban time:", banTime);
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if (banTime) {
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if (banTime) {
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const minutes = Math.floor((banTime.endTime - banTime.startTime) / 1000 / 60);
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const minutes = Math.floor((banTime.endTime - banTime.startTime) / 1000 / 60);
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@ -827,26 +827,34 @@ export class Channel extends EventEmitter {
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* @param socket Socket that is sending notes
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* @param socket Socket that is sending notes
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* @returns undefined
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* @returns undefined
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*/
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*/
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public playNotes(msg: ServerEvents["n"], socket: Socket) {
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public playNotes(msg: ServerEvents["n"], socket?: Socket) {
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if (this.isDestroyed()) return;
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if (this.isDestroyed()) return;
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const part = socket.getParticipant();
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let pianoPartID = usersConfig.adminParticipant.id;
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if (!part) return;
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if (socket) {
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const part = socket.getParticipant();
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if (!part) return;
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pianoPartID = part.id;
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}
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let clientMsg: ClientEvents["n"] = {
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let clientMsg: ClientEvents["n"] = {
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m: "n",
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m: "n",
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n: msg.n,
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n: msg.n,
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t: msg.t,
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t: msg.t,
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p: part.id
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p: pianoPartID
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};
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};
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let sentSocketIDs = new Array<string>();
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let sentSocketIDs = new Array<string>();
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for (const p of this.ppl) {
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for (const p of this.ppl) {
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socketLoop: for (const sock of socketsBySocketID.values()) {
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socketLoop: for (const sock of socketsBySocketID.values()) {
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this.logger.debug(`Socket ${sock.getUUID()}`);
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if (sock.isDestroyed()) continue socketLoop;
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if (sock.isDestroyed()) continue socketLoop;
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if (!sock.socketID) continue socketLoop;
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if (!sock.socketID) continue socketLoop;
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if (sock.getUUID() == socket.getUUID()) continue socketLoop;
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if (socket) {
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if (sock.getUUID() == socket.getUUID()) continue socketLoop;
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}
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if (sock.getParticipantID() != p.id) continue socketLoop;
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if (sock.getParticipantID() != p.id) continue socketLoop;
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//if (socket.getParticipantID() == part.id) continue socketLoop;
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//if (socket.getParticipantID() == part.id) continue socketLoop;
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if (sentSocketIDs.includes(sock.socketID)) continue socketLoop;
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if (sentSocketIDs.includes(sock.socketID)) continue socketLoop;
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