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2 Commits
5d5c10d7a5
...
f52715abf3
Author | SHA1 | Date |
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Hri7566 | f52715abf3 | |
Hri7566 | 4c20bea437 |
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@ -25,7 +25,7 @@ interface CachedKickban {
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export class Channel extends EventEmitter {
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private settings: Partial<IChannelSettings>;
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private ppl = new Array<Participant>();
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private ppl = new Array<Participant & { uuids: string[] }>();
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public chatHistory = new Array<ClientEvents["a"]>();
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private async loadChatHistory() {
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@ -55,9 +55,9 @@ export class Channel extends EventEmitter {
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if (!this.isLobby()) {
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if (set) {
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this.logger.debug("Passed settings:", set);
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//this.logger.debug("Passed settings:", set);
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const validatedSet = validateChannelSettings(set);
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this.logger.debug("Validated settings:", validatedSet);
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//this.logger.debug("Validated settings:", validatedSet);
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for (const key of Object.keys(set)) {
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if ((validatedSet as any)[key] === false) continue;
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@ -94,10 +94,13 @@ export class Channel extends EventEmitter {
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this.logger.info("Loaded Chat History.");
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this.on("update", () => {
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//this.logger.debug("-------- UPDATE START --------");
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// Send updated info
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for (const socket of socketsBySocketID.values()) {
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for (const p of this.ppl) {
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if (socket.getParticipantID() == p.id) {
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//if (socket.getParticipantID() == p.id) {
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if (p.uuids.includes(socket.getUUID())) {
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//this.logger.debug("sending to", socket.getUUID())
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socket.sendChannelUpdate(
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this.getInfo(),
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this.getParticipantList()
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@ -141,6 +144,10 @@ export class Channel extends EventEmitter {
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if (msg.message.startsWith("/")) {
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this.emit("command", msg, socket);
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}
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if (msg.message == "debug") {
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this.logger.info(socket.getUUID(), socket.currentChannelID);
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}
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} catch (err) {
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this.logger.error(err);
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}
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@ -191,12 +198,14 @@ export class Channel extends EventEmitter {
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if (set.owner_id) set.owner_id = undefined;
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}
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/*
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this.logger.debug(
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"Dreaded color2 conditions:",
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typeof set.color == "string",
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"and",
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typeof set.color2 == "undefined"
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);
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*/
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if (
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typeof set.color == "string" &&
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@ -256,6 +265,7 @@ export class Channel extends EventEmitter {
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public join(socket: Socket): void {
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//! /!\ Players are forced to join the same channel on two different tabs!
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//? TODO Should this be a bug or a feature?
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//this.logger.debug("join triggered");
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if (this.isDestroyed()) return;
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const part = socket.getParticipant() as Participant;
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@ -269,26 +279,48 @@ export class Channel extends EventEmitter {
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// TODO Send notification for ban
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const chs = ChannelList.getList();
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for (const ch of chs) {
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if (ch.getID() == config.fullChannel) {
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return ch.join(socket);
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const chid = ch.getID();
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if (chid == config.fullChannel) {
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return socket.setChannel(chid)
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}
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}
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}
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// Is user in this channel?
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if (this.hasUser(part._id)) {
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// Alreay in channel, don't add to list, but tell them they're here
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// Already in channel, don't add to list, but tell them they're here
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hasChangedChannel = true;
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this.ppl.push(part);
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for (const p of this.ppl) {
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if (p.id !== part.id) continue;
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p.uuids.push(socket.getUUID())
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}
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socket.sendChannelUpdate(this.getInfo(), this.getParticipantList());
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} else {
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// Are we full?
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if (!this.isFull()) {
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// Add to channel
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hasChangedChannel = true;
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this.ppl.push(part);
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this.ppl.push({
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_id: part._id,
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name: part.name,
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color: part.color,
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id: part.id,
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tag: part.tag,
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uuids: [socket.getUUID()]
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});
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} else {
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// Put them in full channel
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return socket.setChannel(config.fullChannel);
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if (socket.currentChannelID !== config.fullChannel) {
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// Put them in full channel
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const chs = ChannelList.getList();
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for (const ch of chs) {
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const chid = ch.getID();
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if (chid == config.fullChannel) {
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return socket.setChannel(chid)
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}
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}
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}
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}
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}
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@ -348,7 +380,7 @@ export class Channel extends EventEmitter {
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// Broadcast a channel update so everyone subscribed to the channel list can see us
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this.emit("update", this);
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this.logger.debug("Settings:", this.settings);
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//this.logger.debug("Settings:", this.settings);
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}
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/**
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@ -386,6 +418,11 @@ export class Channel extends EventEmitter {
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]);
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this.emit("update", this);
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} else {
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for (const p of this.ppl) {
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if (!p.uuids.includes(socket.getUUID())) continue;
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p.uuids.splice(p.uuids.indexOf(socket.getUUID()), 1);
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}
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}
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}
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@ -425,7 +462,13 @@ export class Channel extends EventEmitter {
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* @returns List of people
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*/
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public getParticipantList() {
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return this.ppl;
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return this.ppl.map(p => ({
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id: p.id,
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_id: p._id,
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name: p.name,
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color: p.color,
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tag: p.tag
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}));
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}
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/**
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@ -606,35 +649,60 @@ export class Channel extends EventEmitter {
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}
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/**
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* Kickban a poor soul for t milliseconds.
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* Kickban a participant for t milliseconds.
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* @param _id User ID to ban
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* @param t Time in millseconds to ban for
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**/
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public kickban(_id: string, t: number = 1000 * 60 * 30) {
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const now = Date.now();
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if (!this.hasUser(_id)) return;
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const part = this.ppl.find(p => p._id == _id);
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if (!part) return;
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this.bans.push({
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userId: _id,
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startTime: now,
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endTime: now + t
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});
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const socket = findSocketByPartID(part.id);
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if (!socket) return;
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let shouldUpdate = false;
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const banChannel = ChannelList.getList().find(
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ch => ch.getID() == config.fullChannel
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);
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if (!banChannel) return;
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banChannel.join(socket);
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this.emit("update", this);
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let isBanned = this.bans.map(b => b.userId).includes(_id);
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let overwrite = false;
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if (isBanned) {
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overwrite = true;
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}
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let uuidsToKick: string[] = [];
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for (const part of this.ppl) {
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if (part._id !== _id) continue;
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if (!overwrite) {
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this.bans.push({
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userId: _id,
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startTime: now,
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endTime: now + t
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});
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} else {
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for (const ban of this.bans) {
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if (ban.userId !== _id) continue;
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ban.startTime = now;
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ban.endTime = now + t;
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}
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}
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uuidsToKick = [...uuidsToKick, ...part.uuids];
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shouldUpdate = true;
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}
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for (const socket of socketsBySocketID.values()) {
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if (uuidsToKick.includes(socket.getUUID())) {
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socket.setChannel(banChannel.getID());
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}
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}
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if (shouldUpdate)
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this.emit("update", this);
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}
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public isBanned(_id: string) {
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@ -16,10 +16,14 @@ export async function saveChatHistory(_id: string, chatHistory: object) {
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}
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export async function getChatHistory(_id: string) {
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const history = await prisma.chatHistory.findFirst({ where: { id: _id } });
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if (!history) {
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try {
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const history = await prisma.chatHistory.findFirst({ where: { id: _id } });
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if (!history) {
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return [];
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} else {
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return JSON.parse(history.messages);
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}
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} catch (err) {
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return [];
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} else {
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return JSON.parse(history.messages);
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}
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}
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@ -27,20 +27,24 @@ export async function deleteUser(_id: string) {
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}
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export async function readUser(_id: string) {
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const data = await prisma.user.findUnique({
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where: { id: _id }
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});
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try {
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const data = await prisma.user.findUnique({
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where: { id: _id }
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});
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if (!data) return null;
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if (!data) return null;
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// return {
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// _id: data.id,
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// name: data.name,
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// color: data.color,
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// flags: data.flags
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// };
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// return {
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// _id: data.id,
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// name: data.name,
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// color: data.color,
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// flags: data.flags
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// };
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return data;
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return data;
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} catch (err) {
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return createUser(_id);
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}
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}
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export async function updateUser(
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@ -37,6 +37,7 @@ export class Socket extends EventEmitter {
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private id: string;
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private _id: string;
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private ip: string;
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private uuid: string;
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private user: User | null = null;
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public gateway = new Gateway();
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@ -48,9 +49,9 @@ export class Socket extends EventEmitter {
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_id: string | undefined;
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set: Partial<IChannelSettings> | undefined;
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} = {
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_id: undefined,
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set: {}
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};
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_id: undefined,
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set: {}
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};
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public currentChannelID: string | undefined;
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private cursorPos: Vector2<CursorValue> = { x: 200, y: 100 };
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@ -64,19 +65,26 @@ export class Socket extends EventEmitter {
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// User ID
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this._id = createUserID(this.getIP());
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this.uuid = crypto.randomUUID();
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// Check if we're already connected
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// We need to skip ourselves, so we loop here instead of using a helper
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let foundSocket;
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let count = 0;
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for (const socket of socketsBySocketID.values()) {
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if (socket.socketID == this.socketID) continue;
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if (socket.socketID == this.socketID || socket.ws.readyState !== 1) continue;
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if (socket.getUserID() == this.getUserID()) {
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foundSocket = socket;
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count++;
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}
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}
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if (count >= 4) {
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this.destroy();
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}
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// logger.debug("Found socket?", foundSocket);
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if (!foundSocket) {
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@ -84,11 +92,11 @@ export class Socket extends EventEmitter {
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this.id = createID();
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} else {
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// Use original session ID
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// this.id = foundSocket.id;
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this.id = foundSocket.id;
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// Break us off
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this.id = "broken";
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this.destroy();
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//this.id = "broken";
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//this.destroy();
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}
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(async () => {
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@ -460,6 +468,10 @@ export class Socket extends EventEmitter {
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channel.kickban(_id, ms);
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}
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}
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public getUUID() {
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return this.uuid;
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}
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}
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export const socketsBySocketID = new Map<string, Socket>();
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@ -6,6 +6,7 @@ export const color: ServerEventListener<"color"> = {
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id: "color",
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callback: async (msg, socket) => {
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// I'm not allowed to use this feature on MPP.net for a really stupid reason
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// Nevermind, fishing bot has color again
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const id = msg._id;
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const color = msg.color;
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@ -0,0 +1,29 @@
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import { Logger } from "../../../../util/Logger";
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import { ServerEventListener } from "../../../../util/types";
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const logger = new Logger("chown");
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export const chown: ServerEventListener<"chown"> = {
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id: "chown",
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callback: (msg, socket) => {
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// Change channel ownership
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if (typeof msg.id == "undefined") return;
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const ch = socket.getCurrentChannel();
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if (!ch) return;
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if (!socket.isOwner()) return;
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if (!ch.crown) {
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// TODO Crown admin stuff
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} else {
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if (!ch.crown.canBeSetBy(socket)) return;
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const heir = ch.getParticipantList().find(p => p.id == msg.id);
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if (!heir) return;
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ch.chown(heir);
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}
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}
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};
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@ -3,9 +3,9 @@ import { ServerEventListener } from "../../../../util/types";
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export const kickban: ServerEventListener<"kickban"> = {
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id: "kickban",
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callback: (msg, socket) => {
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// Kickban asshole from channel
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if (!msg._id) return;
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if (!msg.ms) return;
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// Kickbanning some asshole from channel
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if (typeof msg._id !== "string") return;
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if (typeof msg.ms !== "number") return;
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socket.kickban(msg._id, msg.ms);
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}
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};
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@ -15,6 +15,7 @@ import { admin_message } from "./handlers/admin_message";
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import { chset } from "./handlers/chset";
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import { kickban } from "./handlers/kickban";
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import { bye } from "./handlers/bye";
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import { chown } from "./handlers/chown";
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// Imagine not having an "addMany" function...
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@ -44,7 +45,8 @@ EVENTGROUP_USER.addMany(
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admin_message,
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chset,
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kickban,
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bye
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bye,
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chown
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);
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eventGroups.push(EVENTGROUP_USER);
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Reference in New Issue