# Which channels to load on startup. forceLoad: - lobby - test/awkward # Default channel settings for lobby channels. lobbySettings: lobby: true chat: true crownsolo: false visible: true color: "#73b3cc" color2: "#273546" # Default channel settings for normal user-created channels. # Note that this allows for channel settings users can't set, like visible and lobby. defaultSettings: chat: true crownsolo: false color: "#3b5054" color2: "#001014" visible: true # Regex patterns for lobby channel names. # Any channel name that matches any of these patterns will be considered a lobby channel on instantiation. lobbyRegexes: - ^lobby[0-9][0-9]$ - ^lobby[0-9]$ - ^lobby$ - ^lobbyNaN$ - ^test/.+$ # The channel to use for the lobby backdoor. lobbyBackdoor: lolwutsecretlobbybackdoor # The channel that users get sent to when they are banned from a channel/join a channel they are already banned in/join a channel that is full and not a regular lobby. # This will not be used for real lobby channels. (channels that start with "lobby" and may have numbers on the end) fullChannel: test/awkward # Whether or not to publish channel user limits in the channel list. sendLimit: false # Whether to give a user the crown when they join a channel they were already the owner of when they left. # Reportedly, this is a feature on the original server, but it's not working there. # This is corrected in MPP.net's server. chownOnRejoin: true