mpp-server-dev2/config/channels.yml

48 lines
1.1 KiB
YAML

# Channel config file
# Which channels to keep loaded on startup
forceLoad:
- lobby
- test/awkward
# Default settings for lobbies
lobbySettings:
lobby: true
chat: true
crownsolo: false
visible: true
color: "#73b3cc"
color2: "#273546"
# Default settings for regular channels
defaultSettings:
chat: true
crownsolo: false
color: "#3b5054"
color2: "#001014"
visible: true
# Regexes to match against channel names to determine whether they are lobbies or not
# This doesn't affect the `isRealLobby` function, which is used to determine "classic" lobbies
lobbyRegexes:
- ^lobby[0-9][0-9]$
- ^lobby[0-9]$
- ^lobby$
- ^lobbyNaN$
- ^test/.+$
# Backdoor channel ID for bypassing the lobby limit
lobbyBackdoor: lolwutsecretlobbybackdoor
# Channel ID for where you get sent when you join a channel that is full/you get banned/etc
fullChannel: test/awkward
# Whether to send the channel limit to the client
sendLimit: false
# Whether to give the crown to the user who had it when they rejoin
chownOnRejoin: true
# Time in milliseconds to wait before destroying an empty channel
channelDestroyTimeout: 1000