mpp-server-dev2/config/channels.yml

51 lines
1.6 KiB
YAML
Executable File

# Which channels to load on startup.
forceLoad:
- lobby
- test/awkward
# Default channel settings for lobby channels.
lobbySettings:
lobby: true
chat: true
crownsolo: false
visible: true
color: "#73b3cc"
color2: "#273546"
# Default channel settings for normal user-created channels.
# Note that this allows for channel settings users can't set, like visible and lobby.
defaultSettings:
chat: true
crownsolo: false
color: "#3b5054"
color2: "#001014"
visible: true
# Regex patterns for lobby channel names.
# Any channel name that matches any of these patterns will be considered a lobby channel on instantiation.
lobbyRegexes:
- ^lobby[0-9][0-9]$
- ^lobby[0-9]$
- ^lobby$
- ^lobbyNaN$
- ^test/.+$
# The channel to use for the lobby backdoor.
lobbyBackdoor: lolwutsecretlobbybackdoor
# The channel that users get sent to when they are banned from a channel/join a channel they are already banned in/join a channel that is full and not a regular lobby.
# This will not be used for real lobby channels. (channels that start with "lobby" and may have numbers on the end)
fullChannel: test/awkward
# Whether or not to publish channel user limits in the channel list.
sendLimit: false
# Whether or not to send tags to users.
# TODO This likely doesn't belong here
sendTags: false
# Whether to give a user the crown when they join a channel they were already the owner of when they left.
# Reportedly, this is a feature on the original server, but it's not working there.
# This is corrected in MPP.net's server.
chownOnRejoin: true