51 lines
1.6 KiB
YAML
Executable File
51 lines
1.6 KiB
YAML
Executable File
# Which channels to load on startup.
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forceLoad:
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- lobby
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- test/awkward
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# Default channel settings for lobby channels.
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lobbySettings:
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lobby: true
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chat: true
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crownsolo: false
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visible: true
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color: "#73b3cc"
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color2: "#273546"
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# Default channel settings for normal user-created channels.
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# Note that this allows for channel settings users can't set, like visible and lobby.
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defaultSettings:
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chat: true
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crownsolo: false
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color: "#3b5054"
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color2: "#001014"
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visible: true
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# Regex patterns for lobby channel names.
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# Any channel name that matches any of these patterns will be considered a lobby channel on instantiation.
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lobbyRegexes:
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- ^lobby[0-9][0-9]$
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- ^lobby[0-9]$
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- ^lobby$
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- ^lobbyNaN$
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- ^test/.+$
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# The channel to use for the lobby backdoor.
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lobbyBackdoor: lolwutsecretlobbybackdoor
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# The channel that users get sent to when they are banned from a channel/join a channel they are already banned in/join a channel that is full and not a regular lobby.
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# This will not be used for real lobby channels. (channels that start with "lobby" and may have numbers on the end)
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fullChannel: test/awkward
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# Whether or not to publish channel user limits in the channel list.
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sendLimit: false
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# Whether or not to send tags to users.
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# TODO This likely doesn't belong here
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sendTags: false
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# Whether to give a user the crown when they join a channel they were already the owner of when they left.
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# Reportedly, this is a feature on the original server, but it's not working there.
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# This is corrected in MPP.net's server.
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chownOnRejoin: true
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