sm64coopdx/actors/dorrie/anims/anim_0600E18C.inc.c

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#include "pc/rom_assets.h"
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// 0x0600E060
ROM_ASSET_LOAD_ANIM(dorrie_seg6_animvalue_0600E060, 0x001e7ee0, 40011, 0x0000e060, 72);
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// 0x0600E0A8
ROM_ASSET_LOAD_ANIM(dorrie_seg6_animindex_0600E0A8, 0x001e7ee0, 40011, 0x0000e0a8, 228);
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// 0x0600E18C
static const struct Animation dorrie_seg6_anim_0600E18C = {
0,
0,
0,
0,
0x3C,
ANIMINDEX_NUMPARTS(dorrie_seg6_animindex_0600E0A8),
dorrie_seg6_animvalue_0600E060,
dorrie_seg6_animindex_0600E0A8,
0,
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ANIM_FIELD_LENGTH(dorrie_seg6_animvalue_0600E060),
ANIM_FIELD_LENGTH(dorrie_seg6_animindex_0600E0A8),
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};