sm64coopdx/actors/peach/anims/anim_0500F474.inc.c

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#include "pc/rom_assets.h"
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// 0x0500EDAC
ROM_ASSET_LOAD_ANIM(peach_seg5_animvalue_0500EDAC, 0x0016d870, 76997, 0x0000ee94, 1472);
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// 0x0500F36C
ROM_ASSET_LOAD_ANIM(peach_seg5_animindex_500F36C, 0x0016d870, 76997, 0x0000ed74, 264);
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// 0x0500F474
static const struct Animation peach_seg5_anim_0500F474 = {
1,
0,
0,
0,
0x64,
ANIMINDEX_NUMPARTS(peach_seg5_animindex_500F36C),
peach_seg5_animvalue_0500EDAC,
peach_seg5_animindex_500F36C,
0,
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ANIM_FIELD_LENGTH(peach_seg5_animvalue_0500EDAC),
ANIM_FIELD_LENGTH(peach_seg5_animindex_500F36C),
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};