sm64coopdx/actors/spiny_egg/anims/anim_050157CC.inc.c

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#include "pc/rom_assets.h"
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// 0x05015750
ROM_ASSET_LOAD_ANIM(spiny_egg_seg5_animvalue_05015750, 0x00108a40, 48390, 0x00000000, 4);
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// 0x05015754
ROM_ASSET_LOAD_ANIM(spiny_egg_seg5_animindex_05015754, 0x00180bb0, 29674, 0x00015754, 120);
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// 0x050157CC
static const struct Animation spiny_egg_seg5_anim_050157CC = {
0,
0,
0,
0,
0x64,
ANIMINDEX_NUMPARTS(spiny_egg_seg5_animindex_05015754),
spiny_egg_seg5_animvalue_05015750,
spiny_egg_seg5_animindex_05015754,
0,
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ANIM_FIELD_LENGTH(spiny_egg_seg5_animvalue_05015750),
ANIM_FIELD_LENGTH(spiny_egg_seg5_animindex_05015754),
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};