#include "pc/rom_assets.h"
// Test Platform (small tiny platform 1/4th the size of a box. Probably used in early modeling tests?)
// 0x080262F8 - 0x0802637C
ROM_ASSET_LOAD_COLLISION(unknown_seg8_collision_080262F8, 0x001f2200, 59076, 0x000262f8, 132);