sm64coopdx/levels/bitfs/tilting_square_platform/model.inc.c

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C
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#include "pc/rom_assets.h"
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// 0x0700FBA8 - 0x0700FBE8
ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_0700FBA8, 0x004614d0, 37742, 0x0000fba8, 64);
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// 0x0700FBE8 - 0x0700FC88
ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_0700FBE8, 0x004614d0, 37742, 0x0000fbe8, 160);
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// 0x0700FC88 - 0x0700FCC0
static const Gfx bitfs_seg7_dl_0700FC88[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bitfs_seg7_vertex_0700FBA8, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0700FCC0 - 0x0700FD08
static const Gfx bitfs_seg7_dl_0700FCC0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bitfs_seg7_texture_07001000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bitfs_seg7_vertex_0700FBE8, 10, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0),
gsSP2Triangles( 5, 6, 7, 0x0, 7, 8, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x0700FD08 - 0x0700FD80
const Gfx bitfs_seg7_dl_0700FD08[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bitfs_seg7_dl_0700FC88),
gsSPDisplayList(bitfs_seg7_dl_0700FCC0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};