2024-03-23 21:11:30 +01:00
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#include "pc/rom_assets.h"
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2019-11-03 20:36:27 +01:00
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// 0x0700CE50 - 0x0700CF50
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2024-03-23 21:11:30 +01:00
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700CE50, 0x0046c3a0, 47442, 0x0000ce50, 256);
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2019-11-03 20:36:27 +01:00
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// 0x0700CF50 - 0x0700D040
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2024-03-23 21:11:30 +01:00
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700CF50, 0x0046c3a0, 47442, 0x0000cf50, 240);
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2019-11-03 20:36:27 +01:00
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// 0x0700D040 - 0x0700D0C0
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2024-03-23 21:11:30 +01:00
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700D040, 0x0046c3a0, 47442, 0x0000d040, 128);
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2019-11-03 20:36:27 +01:00
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// 0x0700D0C0 - 0x0700D140
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2024-03-23 21:11:30 +01:00
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700D0C0, 0x0046c3a0, 47442, 0x0000d0c0, 128);
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2019-11-03 20:36:27 +01:00
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// 0x0700D140 - 0x0700D228
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static const Gfx bits_seg7_dl_0700D140[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bits_seg7_vertex_0700CE50, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 4, 6, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 8, 12, 0x0),
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gsSP2Triangles(12, 13, 11, 0x0, 12, 14, 13, 0x0),
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gsSP1Triangle(14, 15, 13, 0x0),
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gsSPVertex(bits_seg7_vertex_0700CF50, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
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gsSP2Triangles( 2, 4, 3, 0x0, 2, 5, 4, 0x0),
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gsSP2Triangles( 6, 1, 0, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 6, 10, 1, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 14, 12, 0x0),
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gsSPVertex(bits_seg7_vertex_0700D040, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700D228 - 0x0700D278
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static const Gfx bits_seg7_dl_0700D228[] = {
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gsSPVertex(bits_seg7_vertex_0700D0C0, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
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gsSP2Triangles( 2, 3, 4, 0x0, 0, 5, 1, 0x0),
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gsSP2Triangles( 4, 3, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 7, 5, 0, 0x0, 7, 6, 5, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700D278 - 0x0700D2F0
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const Gfx bits_seg7_dl_0700D278[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bits_seg7_dl_0700D140),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPDisplayList(bits_seg7_dl_0700D228),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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