sm64coopdx/actors/snowman/anims/table.inc.c

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2019-11-03 20:36:27 +01:00
// 0x0500D118
const struct AnimationTable snowman_seg5_anims_0500D118 = {
.anims = {
&snowman_seg5_anim_0500CED8,
&snowman_seg5_anim_0500D100,
NULL,
NULL,
},
.count = 2
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};