69 lines
1.7 KiB
C++
69 lines
1.7 KiB
C++
|
#include <map>
|
||
|
#include "dynos.cpp.h"
|
||
|
|
||
|
extern "C" {
|
||
|
#include "engine/geo_layout.h"
|
||
|
#include "engine/graph_node.h"
|
||
|
}
|
||
|
|
||
|
static struct AllocOnlyPool* sModelPools[MODEL_POOL_MAX] = { 0 };
|
||
|
static std::map<void*, struct GraphNode*> sModelMap[MODEL_POOL_MAX];
|
||
|
|
||
|
struct GraphNode* DynOS_Model_LoadGeo(enum ModelPool aModelPool, void* aAsset) {
|
||
|
// sanity check pool
|
||
|
if (aModelPool >= MODEL_POOL_MAX) { return NULL; }
|
||
|
|
||
|
// allocate pool
|
||
|
if (!sModelPools[aModelPool]) {
|
||
|
sModelPools[aModelPool] = alloc_only_pool_init();
|
||
|
}
|
||
|
|
||
|
// check map
|
||
|
auto& map = sModelMap[aModelPool];
|
||
|
if (map.count(aAsset)) {
|
||
|
return map[aAsset];
|
||
|
}
|
||
|
|
||
|
// load geo
|
||
|
struct GraphNode* node = process_geo_layout(sModelPools[aModelPool], aAsset);
|
||
|
|
||
|
// store and return geo
|
||
|
map[aAsset] = node;
|
||
|
return node;
|
||
|
}
|
||
|
|
||
|
struct GraphNode* DynOS_Model_LoadDl(enum ModelPool aModelPool, u8 aLayer, void* aAsset) {
|
||
|
// sanity check pool
|
||
|
if (aModelPool >= MODEL_POOL_MAX) { return NULL; }
|
||
|
|
||
|
// allocate pool
|
||
|
if (!sModelPools[aModelPool]) {
|
||
|
sModelPools[aModelPool] = alloc_only_pool_init();
|
||
|
}
|
||
|
|
||
|
// check map
|
||
|
auto& map = sModelMap[aModelPool];
|
||
|
if (map.count(aAsset)) {
|
||
|
return map[aAsset];
|
||
|
}
|
||
|
|
||
|
// load geo
|
||
|
struct GraphNode* node = (struct GraphNode *) init_graph_node_display_list(sModelPools[aModelPool], NULL, aLayer, aAsset);
|
||
|
|
||
|
// store and return geo
|
||
|
map[aAsset] = node;
|
||
|
return node;
|
||
|
}
|
||
|
|
||
|
void DynOS_Model_ClearPool(enum ModelPool aModelPool) {
|
||
|
if (!sModelPools[aModelPool]) { return; }
|
||
|
|
||
|
// free and realloc pool
|
||
|
alloc_only_pool_free(sModelPools[aModelPool]);
|
||
|
sModelPools[aModelPool] = NULL;
|
||
|
|
||
|
// clear map
|
||
|
auto& map = sModelMap[aModelPool];
|
||
|
map.clear();
|
||
|
}
|