sm64coopdx/.gitignore

93 lines
1.2 KiB
Plaintext
Raw Normal View History

2019-08-25 06:46:40 +02:00
# Object files
*.o
*.obj
*.elf
# Linker output
*.ilk
*.exp
# Patch and wiggle related residdue
*.rej
*.porig
2019-08-25 06:46:40 +02:00
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.a
*.la
*.lo
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
# Executables
*.exe
*.out
*.app
*.hex
# Debug files
*.dSYM/
*.su
*.idb
*.pdb
# datadump
/tools/ddump/*
# Text editor remnants
*.swp
.vscode/*
2020-05-08 12:11:59 +02:00
.idea/*
2019-08-25 06:46:40 +02:00
# General project-specific ignores
doxygen/doxygen/*
build/*
*.dump
*.mio0
*.z64
*.map
2020-05-18 10:44:21 +02:00
*.sav
2019-08-25 06:46:40 +02:00
.assets-local.txt
2020-05-07 18:03:00 +02:00
sm64_save_file.bin
sm64config.txt
2019-08-25 06:46:40 +02:00
# Assets. Generally ignored, but ones with "custom" in the name are fine.
/levels/**/*.png
/actors/**/*.png
/textures/**/*.png
/assets/**/*.bin
/sound/**/*.m64
/sound/**/*.aiff
!/levels/**/*custom*.png
!/levels/**/*custom*/**/*.png
!/actors/**/*custom*.png
!/actors/**/*custom*/**/*.png
!/textures/**/*custom*.png
!/textures/**/*custom*/**/*.png
!/sound/**/*custom*.m64
!/sound/**/*custom*/**/*.m64
!/sound/**/*custom*.aiff
!/sound/**/*custom*/**/*.aiff
!/assets/**/*custom*.bin
!/assets/**/*custom*/**/*.bin
!/lib/discordsdk/*.*
!/lib/discordsdk/x86/*.*
# visual studio
build-windows-visual-studio/.vs
# misc
todo.txt
# luigi sounds
sound/samples/sfx_custom_luigi*/*.aiff