2024-03-23 21:11:30 +01:00
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#include "pc/rom_assets.h"
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2019-11-03 20:36:27 +01:00
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// 0x06054968
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2024-03-23 21:11:30 +01:00
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ROM_ASSET_LOAD_ANIM(bowser_seg6_animvalue_06054968, 0x00188440, 199722, 0x00054ab8, 1676);
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2019-11-03 20:36:27 +01:00
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// 0x06054FF4
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2024-03-23 21:11:30 +01:00
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ROM_ASSET_LOAD_ANIM(bowser_seg6_animindex_06054FF4, 0x00188440, 199722, 0x00055144, 540);
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2019-11-03 20:36:27 +01:00
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// 0x06055210
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static const struct Animation bowser_seg6_anim_06055210 = {
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0,
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0,
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0,
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0,
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0x1B,
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ANIMINDEX_NUMPARTS(bowser_seg6_animindex_06054FF4),
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bowser_seg6_animvalue_06054968,
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bowser_seg6_animindex_06054FF4,
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0,
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2023-05-18 21:42:18 +02:00
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ANIM_FIELD_LENGTH(bowser_seg6_animvalue_06054968),
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ANIM_FIELD_LENGTH(bowser_seg6_animindex_06054FF4),
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2019-11-03 20:36:27 +01:00
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};
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