2024-03-23 21:11:30 +01:00
|
|
|
#include "pc/rom_assets.h"
|
2019-11-03 20:36:27 +01:00
|
|
|
// 0x0500D198
|
2024-03-23 21:11:30 +01:00
|
|
|
ROM_ASSET_LOAD_ANIM(ukiki_seg5_animvalue_0500D198, 0x001521d0, 57608, 0x0000d198, 928);
|
2019-11-03 20:36:27 +01:00
|
|
|
|
|
|
|
// 0x0500D538
|
2024-03-23 21:11:30 +01:00
|
|
|
ROM_ASSET_LOAD_ANIM(ukiki_seg5_animindex_0500D538, 0x001521d0, 57608, 0x0000d538, 288);
|
2019-11-03 20:36:27 +01:00
|
|
|
|
|
|
|
// 0x0500D658
|
|
|
|
static const struct Animation ukiki_seg5_anim_0500D658 = {
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0x0C,
|
|
|
|
ANIMINDEX_NUMPARTS(ukiki_seg5_animindex_0500D538),
|
|
|
|
ukiki_seg5_animvalue_0500D198,
|
|
|
|
ukiki_seg5_animindex_0500D538,
|
|
|
|
0,
|
2023-05-18 21:42:18 +02:00
|
|
|
ANIM_FIELD_LENGTH(ukiki_seg5_animvalue_0500D198),
|
|
|
|
ANIM_FIELD_LENGTH(ukiki_seg5_animindex_0500D538),
|
2019-11-03 20:36:27 +01:00
|
|
|
};
|