2024-03-23 21:11:30 +01:00
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#include "pc/rom_assets.h"
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2019-11-03 20:36:27 +01:00
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// 0x050104A0
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2024-03-23 21:11:30 +01:00
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ROM_ASSET_LOAD_ANIM(unagi_seg5_animvalue_050104A0, 0x0013b910, 41727, 0x000104a0, 1524);
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2019-11-03 20:36:27 +01:00
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// 0x05010A94
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2024-03-23 21:11:30 +01:00
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ROM_ASSET_LOAD_ANIM(unagi_seg5_animindex_05010A94, 0x0013b910, 41727, 0x00010a94, 192);
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2019-11-03 20:36:27 +01:00
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// 0x05010B54
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static const struct Animation unagi_seg5_anim_05010B54 = {
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0,
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0,
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0,
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0,
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0x36,
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ANIMINDEX_NUMPARTS(unagi_seg5_animindex_05010A94),
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unagi_seg5_animvalue_050104A0,
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unagi_seg5_animindex_05010A94,
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0,
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2023-05-18 21:42:18 +02:00
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ANIM_FIELD_LENGTH(unagi_seg5_animvalue_050104A0),
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ANIM_FIELD_LENGTH(unagi_seg5_animindex_05010A94),
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2019-11-03 20:36:27 +01:00
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};
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