sm64coopdx/actors/bobomb/anims/anim_08023954.inc.c

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#include "pc/rom_assets.h"
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// 0x08023814
ROM_ASSET_LOAD_ANIM(bobomb_seg8_animvalue_08023814, 0x001f2200, 59076, 0x00023814, 152);
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// 0x080238AC
ROM_ASSET_LOAD_ANIM(bobomb_seg8_animindex_080238AC, 0x001f2200, 59076, 0x000238ac, 168);
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// 0x08023954
static const struct Animation bobomb_seg8_anim_08023954 = {
0,
0,
0,
0,
0x0A,
ANIMINDEX_NUMPARTS(bobomb_seg8_animindex_080238AC),
bobomb_seg8_animvalue_08023814,
bobomb_seg8_animindex_080238AC,
0,
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ANIM_FIELD_LENGTH(bobomb_seg8_animvalue_08023814),
ANIM_FIELD_LENGTH(bobomb_seg8_animindex_080238AC),
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};