25 lines
701 B
C
25 lines
701 B
C
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#include "src/game/envfx_snow.h"
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const GeoLayout shotgun_geo[] = {
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GEO_NODE_START(),
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GEO_OPEN_NODE(),
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GEO_SCALE(LAYER_FORCE, 65536),
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GEO_OPEN_NODE(),
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GEO_ASM(0, geo_mario_set_player_colors),
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GEO_ASM(8, geo_mario_set_player_colors),
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GEO_SWITCH_CASE(0, geo_switch_anim_state),
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GEO_OPEN_NODE(),
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GEO_NODE_START(),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, -45, 0, NULL),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 25, 0, 0, shotgun_Arm_mesh_layer_1),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_DISPLAY_LIST(LAYER_OPAQUE, shotgun_material_revert_render_settings),
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GEO_CLOSE_NODE(),
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GEO_END(),
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};
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