sm64coopdx/levels/wf/areas/1/6/1.inc.c

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#include "pc/rom_assets.h"
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// 0x07005F58 - 0x07005F70
static const Lights1 wf_seg7_lights_07005F58 = gdSPDefLights1(
0x66, 0x66, 0x66,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
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// 0x07005F70 - 0x07006060
ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07005F70, 0x00496090, 31162, 0x00005f70, 240);
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// 0x07006060 - 0x07006150
ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07006060, 0x00496090, 31162, 0x00006060, 240);
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// 0x07006150 - 0x07006250
ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07006150, 0x00496090, 31162, 0x00006150, 256);
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// 0x07006250 - 0x07006330
ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07006250, 0x00496090, 31162, 0x00006250, 224);
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// 0x07006330 - 0x070063A0
ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07006330, 0x00496090, 31162, 0x00006330, 112);
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// 0x070063A0 - 0x070064E8
static const Gfx wf_seg7_dl_070063A0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09008000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&wf_seg7_lights_07005F58.l, 1),
gsSPLight(&wf_seg7_lights_07005F58.a, 2),
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gsSPVertex(wf_seg7_vertex_07005F70, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 4, 6, 5, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 14, 12, 0x0),
gsSPVertex(wf_seg7_vertex_07006060, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
gsSP1Triangle( 0, 2, 14, 0x0),
gsSPVertex(wf_seg7_vertex_07006150, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 10, 11, 12, 0x0),
gsSP1Triangle(13, 14, 15, 0x0),
gsSPVertex(wf_seg7_vertex_07006250, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0),
gsSP2Triangles( 5, 3, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 8, 10, 9, 0x0, 11, 12, 13, 0x0),
gsSPVertex(wf_seg7_vertex_07006330, 7, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP1Triangle( 0, 2, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x070064E8 - 0x07006558
const Gfx wf_seg7_dl_070064E8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(wf_seg7_dl_070063A0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};