sm64coopdx/levels/bbh/level.yaml

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# Big Boo's Haunt
short-name: bbh
full-name: Big Boo's Haunt
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texture-file: ["/texture.inc.c"]
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area-count: 1
objects: [coffin, merry_go_round, mesh_elevator, moving_bookshelf, staircase_step, tilting_trap_platform, tumbling_platform_far, tumbling_platform_near]
shared-path: []
# loaded files
skybox-bin: bbh
texture-bin: spooky
effects: false
actor-bins: [group9, group17]
common-bin: [common0]