sm64coopdx/actors/piranha_plant/anims/anim_06017D88.inc.c

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#include "pc/rom_assets.h"
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// 0x06017C50
ROM_ASSET_LOAD_ANIM(piranha_plant_seg6_animvalue_06017C50, 0x001c4230, 80474, 0x00017c50, 144);
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// 0x06017CE0
ROM_ASSET_LOAD_ANIM(piranha_plant_seg6_animindex_06017CE0, 0x001c4230, 80474, 0x00017ce0, 168);
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// 0x06017D88
static const struct Animation piranha_plant_seg6_anim_06017D88 = {
0,
0,
0,
0,
0x04,
ANIMINDEX_NUMPARTS(piranha_plant_seg6_animindex_06017CE0),
piranha_plant_seg6_animvalue_06017C50,
piranha_plant_seg6_animindex_06017CE0,
0,
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ANIM_FIELD_LENGTH(piranha_plant_seg6_animvalue_06017C50),
ANIM_FIELD_LENGTH(piranha_plant_seg6_animindex_06017CE0),
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};