sm64coopdx/actors/moneybag/anims/anim_06005E44.inc.c

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#include "pc/rom_assets.h"
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// 0x06005D54
ROM_ASSET_LOAD_ANIM(moneybag_seg6_animvalue_06005D54, 0x001e51f0, 11160, 0x00005d54, 144);
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// 0x06005DE4
ROM_ASSET_LOAD_ANIM(moneybag_seg6_animindex_06005DE4, 0x001e51f0, 11160, 0x00005de4, 96);
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// 0x06005E44
static const struct Animation moneybag_seg6_anim_06005E44 = {
0,
0,
0,
0,
0x08,
ANIMINDEX_NUMPARTS(moneybag_seg6_animindex_06005DE4),
moneybag_seg6_animvalue_06005D54,
moneybag_seg6_animindex_06005DE4,
0,
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ANIM_FIELD_LENGTH(moneybag_seg6_animvalue_06005D54),
ANIM_FIELD_LENGTH(moneybag_seg6_animindex_06005DE4),
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};