sm64coopdx/actors/chillychief/anims/anim_0600373C.inc.c

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#include "pc/rom_assets.h"
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// 0x060035F8
ROM_ASSET_LOAD_ANIM(chilly_chief_seg6_animvalue_060035F8, 0x00132c60, 7692, 0x000045b0, 156);
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// 0x06003694
ROM_ASSET_LOAD_ANIM(chilly_chief_seg6_animindex_06003694, 0x00132c60, 7692, 0x0000464c, 168);
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// 0x0600373C
static const struct Animation chilly_chief_seg6_anim_0600373C = {
0,
0,
0,
0,
0x0C,
ANIMINDEX_NUMPARTS(chilly_chief_seg6_animindex_06003694),
chilly_chief_seg6_animvalue_060035F8,
chilly_chief_seg6_animindex_06003694,
0,
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ANIM_FIELD_LENGTH(chilly_chief_seg6_animvalue_060035F8),
ANIM_FIELD_LENGTH(chilly_chief_seg6_animindex_06003694),
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};