sm64coopdx/actors/hoot/anims/table.inc.c

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2019-11-03 20:36:27 +01:00
// 0x05005768
const struct AnimationTable hoot_seg5_anims_05005768 = {
.anims = {
&hoot_seg5_anim_050053EC,
&hoot_seg5_anim_05005750,
},
.count = 2
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};