sm64coopdx/actors/door/anims/anim_03015208.inc.c

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// 0x030151C8
static const s16 door_seg3_animvalue_030151C8[] = {
0x0000, 0xFED4,
};
// 0x030151CC
static const u16 door_seg3_animindex_030151CC[] = {
0x0001, 0x0001, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000,
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000,
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000,
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000,
};
// 0x03015208
static const struct Animation door_seg3_anim_03015208 = {
0,
0,
0,
0,
0x50,
ANIMINDEX_NUMPARTS(door_seg3_animindex_030151CC),
door_seg3_animvalue_030151C8,
door_seg3_animindex_030151CC,
0,
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ANIM_FIELD_LENGTH(door_seg3_animvalue_030151C8),
ANIM_FIELD_LENGTH(door_seg3_animindex_030151CC),
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};