242 lines
6.5 KiB
Lua
242 lines
6.5 KiB
Lua
|
local arenaItemTimeout = 30 * 15 -- 15 seconds
|
||
|
|
||
|
-----------------
|
||
|
|
||
|
define_custom_obj_fields({
|
||
|
oArenaItemType = 'u32',
|
||
|
oArenaItemTouched = 'u32',
|
||
|
})
|
||
|
|
||
|
function bhv_arena_item_init(obj)
|
||
|
obj.oFlags = OBJ_FLAG_UPDATE_GFX_POS_AND_ANGLE
|
||
|
obj.oOpacity = 255
|
||
|
obj.oArenaItemType = (obj.oBehParams >> 24) % ITEM_MAX
|
||
|
|
||
|
-- update pallet
|
||
|
obj.globalPlayerIndex = gNetworkPlayers[0].globalIndex
|
||
|
|
||
|
local data = gItemData[obj.oArenaItemType]
|
||
|
obj_scale(obj, data.scale)
|
||
|
|
||
|
network_init_object(obj, false, {
|
||
|
'oArenaItemType',
|
||
|
'oArenaItemTouched',
|
||
|
'oTimer'
|
||
|
})
|
||
|
end
|
||
|
|
||
|
function bhv_arena_item_collect(obj)
|
||
|
spawn_sparkles(obj.oPosX, obj.oPosY, obj.oPosZ)
|
||
|
spawn_mist(obj, 2)
|
||
|
obj.oArenaItemTouched = 1
|
||
|
obj.oTimer = 0
|
||
|
network_send_object(obj, true)
|
||
|
cur_obj_play_sound_2(SOUND_GENERAL_COLLECT_1UP)
|
||
|
|
||
|
local s = gPlayerSyncTable[0]
|
||
|
s.charging = 0
|
||
|
s.ammo = 5
|
||
|
s.item = obj.oArenaItemType
|
||
|
end
|
||
|
|
||
|
function bhv_arena_item_collect_metal_cap(obj)
|
||
|
spawn_sparkles(obj.oPosX, obj.oPosY, obj.oPosZ)
|
||
|
spawn_mist(obj, 2)
|
||
|
obj.oArenaItemTouched = 1
|
||
|
obj.oTimer = 0
|
||
|
network_send_object(obj, true)
|
||
|
|
||
|
local m = gMarioStates[0]
|
||
|
m.flags = m.flags & (~MARIO_CAP_ON_HEAD & ~MARIO_CAP_IN_HAND)
|
||
|
|
||
|
local capTime = 600 * 2.5
|
||
|
local capMusic = SEQUENCE_ARGS(4, SEQ_EVENT_METAL_CAP)
|
||
|
|
||
|
if capTime > m.capTimer then
|
||
|
m.capTimer = capTime
|
||
|
end
|
||
|
|
||
|
m.flags = m.flags | MARIO_CAP_ON_HEAD
|
||
|
|
||
|
play_sound(SOUND_MENU_STAR_SOUND, m.marioObj.header.gfx.cameraToObject)
|
||
|
play_character_sound(m, CHAR_SOUND_HERE_WE_GO)
|
||
|
|
||
|
play_cap_music(capMusic)
|
||
|
end
|
||
|
|
||
|
function bhv_arena_item_collect_coin(obj)
|
||
|
spawn_sparkles(obj.oPosX, obj.oPosY, obj.oPosZ)
|
||
|
spawn_mist(obj, 2)
|
||
|
obj.oArenaItemTouched = 1
|
||
|
obj.oTimer = 0
|
||
|
network_send_object(obj, true)
|
||
|
|
||
|
cur_obj_play_sound_2(SOUND_GENERAL_COIN)
|
||
|
|
||
|
local m = gMarioStates[0]
|
||
|
m.numCoins = m.numCoins + 1
|
||
|
m.healCounter = m.healCounter + 8
|
||
|
end
|
||
|
|
||
|
function bhv_arena_item_update_touch(obj)
|
||
|
local data = gItemData[obj.oArenaItemType]
|
||
|
if obj.oArenaItemTouched == 1 then
|
||
|
if obj.oTimer >= data.timeout then
|
||
|
obj.oArenaItemTouched = 0
|
||
|
if network_is_server() then
|
||
|
network_send_object(obj, true)
|
||
|
end
|
||
|
elseif obj.oTimer < 5 then
|
||
|
obj_scale(obj, data.scale - (obj.oTimer / 5))
|
||
|
elseif obj.oTimer >= data.timeout - 10 then
|
||
|
obj_scale(obj, (obj.oTimer - (data.timeout - 10)) / 10)
|
||
|
cur_obj_unhide()
|
||
|
else
|
||
|
cur_obj_hide()
|
||
|
end
|
||
|
return true
|
||
|
else
|
||
|
obj_scale(obj, data.scale)
|
||
|
cur_obj_unhide()
|
||
|
return false
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function bhv_arena_item_update_model(obj)
|
||
|
local data = gItemData[obj.oArenaItemType]
|
||
|
if data == nil then return end
|
||
|
|
||
|
obj_set_model_extended(obj, data.model)
|
||
|
obj.oFaceAnglePitch = data.pitchOffset
|
||
|
|
||
|
if data.billboard then
|
||
|
obj.header.gfx.node.flags = obj.header.gfx.node.flags | GRAPH_RENDER_BILLBOARD
|
||
|
else
|
||
|
obj.header.gfx.node.flags = obj.header.gfx.node.flags & ~GRAPH_RENDER_BILLBOARD
|
||
|
end
|
||
|
|
||
|
if data.animations ~= nil then
|
||
|
obj.oAnimations = data.animations
|
||
|
cur_obj_init_animation(data.animationIndex)
|
||
|
else
|
||
|
obj.oAnimations = nil
|
||
|
end
|
||
|
|
||
|
if data.updateAnimState then
|
||
|
obj.oAnimState = obj.oAnimState + 1
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function bhv_arena_item_update_rotation(obj)
|
||
|
obj.oFaceAngleYaw = obj.oFaceAngleYaw + 600
|
||
|
obj.oFaceAngleRoll = 0
|
||
|
obj.oFaceAnglePitch = 0
|
||
|
end
|
||
|
|
||
|
function bhv_arena_item_check_collect(obj)
|
||
|
local data = gItemData[obj.oArenaItemType]
|
||
|
local m = nearest_mario_state_to_object(obj)
|
||
|
if m == gMarioStates[0] then
|
||
|
local s = gPlayerSyncTable[0]
|
||
|
local player = m.marioObj
|
||
|
local yDist = math.abs(obj.oPosY - player.oPosY)
|
||
|
local xzDist = math.sqrt((obj.oPosX - player.oPosX) ^ 2 + (obj.oPosZ - player.oPosZ) ^ 2)
|
||
|
if xzDist < 160 and yDist < 250 then
|
||
|
if data ~= nil and data.customCollectionFunc ~= nil then
|
||
|
data.customCollectionFunc(obj)
|
||
|
elseif s.item == ITEM_NONE and s.item == ITEM_NONE and s.item == ITEM_NONE then
|
||
|
bhv_arena_item_collect(obj)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function bhv_arena_item_loop(obj)
|
||
|
-- update touch
|
||
|
if bhv_arena_item_update_touch(obj) then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
-- update model
|
||
|
bhv_arena_item_update_model(obj)
|
||
|
|
||
|
-- update rotation
|
||
|
bhv_arena_item_update_rotation(obj)
|
||
|
|
||
|
-- see if player touched
|
||
|
bhv_arena_item_check_collect(obj)
|
||
|
|
||
|
end
|
||
|
|
||
|
id_bhvArenaItem = hook_behavior(nil, OBJ_LIST_DEFAULT, true, bhv_arena_item_init, bhv_arena_item_loop)
|
||
|
|
||
|
-----------------
|
||
|
|
||
|
gItemData = {
|
||
|
[ITEM_NONE] = {
|
||
|
model = E_MODEL_NONE,
|
||
|
pitchOffset = 0,
|
||
|
scale = 1,
|
||
|
billboard = false,
|
||
|
updateAnimState = false,
|
||
|
timeout = arenaItemTimeout,
|
||
|
customCollectionFunc = nil,
|
||
|
},
|
||
|
[ITEM_METAL_CAP] = {
|
||
|
model = E_MODEL_MARIOS_METAL_CAP,
|
||
|
pitchOffset = 0,
|
||
|
scale = 2,
|
||
|
billboard = false,
|
||
|
updateAnimState = false,
|
||
|
timeout = arenaItemTimeout * 5,
|
||
|
customCollectionFunc = bhv_arena_item_collect_metal_cap,
|
||
|
},
|
||
|
[ITEM_HAMMER] = {
|
||
|
model = E_MODEL_HAMMER,
|
||
|
pitchOffset = 0x2000,
|
||
|
scale = 1,
|
||
|
billboard = false,
|
||
|
updateAnimState = false,
|
||
|
timeout = arenaItemTimeout,
|
||
|
customCollectionFunc = nil,
|
||
|
},
|
||
|
[ITEM_FIRE_FLOWER] = {
|
||
|
model = E_MODEL_FIRE_FLOWER,
|
||
|
pitchOffset = 0,
|
||
|
scale = 1,
|
||
|
billboard = false,
|
||
|
updateAnimState = false,
|
||
|
timeout = arenaItemTimeout,
|
||
|
customCollectionFunc = nil,
|
||
|
},
|
||
|
[ITEM_CANNON_BOX] = {
|
||
|
model = E_MODEL_CANNON_BOX,
|
||
|
pitchOffset = 0,
|
||
|
scale = 1,
|
||
|
billboard = false,
|
||
|
updateAnimState = false,
|
||
|
timeout = arenaItemTimeout,
|
||
|
customCollectionFunc = nil,
|
||
|
},
|
||
|
[ITEM_BOBOMB] = {
|
||
|
model = E_MODEL_BLACK_BOBOMB,
|
||
|
pitchOffset = 0,
|
||
|
animations = gObjectAnimations.bobomb_seg8_anims_0802396C,
|
||
|
animationIndex = 0,
|
||
|
scale = 1,
|
||
|
billboard = false,
|
||
|
updateAnimState = false,
|
||
|
timeout = arenaItemTimeout,
|
||
|
customCollectionFunc = nil,
|
||
|
},
|
||
|
[ITEM_COIN] = {
|
||
|
model = E_MODEL_YELLOW_COIN,
|
||
|
pitchOffset = 0,
|
||
|
scale = 1,
|
||
|
billboard = true,
|
||
|
updateAnimState = true,
|
||
|
timeout = arenaItemTimeout,
|
||
|
customCollectionFunc = bhv_arena_item_collect_coin,
|
||
|
},
|
||
|
}
|