Remote reading sign no longer causes sound spam

fixes #20
This commit is contained in:
MysterD 2020-09-04 21:14:14 -07:00
parent 4cb13edf84
commit 00b0b7cd8f
1 changed files with 5 additions and 0 deletions

View File

@ -534,6 +534,11 @@ s32 act_reading_sign(struct MarioState *m) {
struct Object *marioObj = m->marioObj;
if (m->playerIndex != 0) {
set_mario_animation(m, MARIO_ANIM_FIRST_PERSON);
return FALSE;
}
play_sound_if_no_flag(m, SOUND_ACTION_READ_SIGN, MARIO_ACTION_SOUND_PLAYED);
switch (m->actionState) {