diff --git a/Makefile b/Makefile index 330ecf08..a2467d67 100644 --- a/Makefile +++ b/Makefile @@ -228,7 +228,7 @@ else ifeq ($(DEBUG_INFO_LEVEL),1) else ifeq ($(DEBUG_INFO_LEVEL),0) # If we're compiling with -0g. I don't believe this will do anything worthwhile. OPT_FLAGS += -g0 -else +else # This is our default AND level 2. OPT_FLAGS += -g endif @@ -357,7 +357,7 @@ ifeq ($(HEADLESS),1) RENDER_API := DUMMY WINDOW_API := DUMMY AUDIO_API := DUMMY - CONTROLLER_API := + CONTROLLER_API := endif ifeq ($(TARGET_RPI),1) @@ -606,7 +606,7 @@ RPC_LIBS := #ifeq ($(DISCORDRPC),1) # ifeq ($(WINDOWS_BUILD),1) # RPC_LIBS := lib/discord/libdiscord-rpc.dll -# else ifeq ($(OSX_BUILD),1) +# else ifeq ($(OSX_BUILD),1) # # needs testing # RPC_LIBS := lib/discord/libdiscord-rpc.dylib # else @@ -827,7 +827,7 @@ ifeq ($(SDL1_USED)$(SDL2_USED),11) endif # SDL can be used by different systems, so we consolidate all of that shit into this - + ifeq ($(SDL2_USED),1) SDLCONFIG := $(CROSS)sdl2-config BACKEND_CFLAGS += -DHAVE_SDL2=1 @@ -844,7 +844,7 @@ ifneq ($(SDL1_USED)$(SDL2_USED),00) else BACKEND_CFLAGS += `$(SDLCONFIG) --cflags` endif - + ifeq ($(WINDOWS_BUILD),1) BACKEND_LDFLAGS += `$(SDLCONFIG) --static-libs` -lsetupapi -luser32 -limm32 -lole32 -loleaut32 -lshell32 -lwinmm -lversion else @@ -886,7 +886,7 @@ ifeq ($(TARGET_N64),1) RSPASMFLAGS := $(foreach d,$(DEFINES),-definelabel $(subst =, ,$(d))) else ASFLAGS := $(foreach i,$(INCLUDE_DIRS),-I$(i)) $(foreach d,$(DEFINES),--defsym $(d)) - RSPASMFLAGS := + RSPASMFLAGS := endif # C preprocessor flags @@ -1207,9 +1207,9 @@ clean: cleantools: $(MAKE) -s -C $(TOOLS_DIR) clean -distclean: clean +distclean: clean cleantools $(PYTHON) extract_assets.py --clean - + test: $(ROM) $(EMULATOR) $(EMU_FLAGS) $< @@ -1220,7 +1220,7 @@ libultra: $(BUILD_DIR)/libultra.a $(BUILD_DIR)/$(RPC_LIBS): @$(CP) -f $(RPC_LIBS) $(BUILD_DIR) - + $(BUILD_DIR)/$(DISCORD_SDK_LIBS): @$(CP) -f $(DISCORD_SDK_LIBS) $(BUILD_DIR) @@ -1301,7 +1301,7 @@ else $(BUILD_DIR)/%: %.png $(call print,Converting:,$<,$@) $(V)$(N64GRAPHICS) -s raw -i $@ -g $< -f $(lastword $(subst ., ,$@)) - + $(BUILD_DIR)/%.inc.c: %.png $(call print,Converting:,$<,$@) $(V)$(N64GRAPHICS) -s $(TEXTURE_ENCODING) -i $@ -g $< -f $(lastword ,$(subst ., ,$(basename $<))) @@ -1355,7 +1355,7 @@ $(BUILD_DIR)/%.mio0: $(BUILD_DIR)/%.bin $(BUILD_DIR)/%.mio0.o: $(BUILD_DIR)/%.mio0 $(call print,Converting MIO0 to ELF:,$<,$@) $(V)printf ".section .data\n\n.incbin \"$<\"\n" | $(AS) $(ASFLAGS) -o $@ - + endif @@ -1556,7 +1556,7 @@ endif $(BUILD_DIR)/$(LD_SCRIPT): $(LD_SCRIPT) $(call print,Preprocessing linker script:,$<,$@) $(V)$(CPP) $(PROF_FLAGS) $(CPPFLAGS) -DBUILD_DIR=$(BUILD_DIR) -MMD -MP -MT $@ -MF $@.d -o $@ $< - + # Assemble assembly code $(BUILD_DIR)/%.o: %.s $(call print,Assembling:,$<,$@) @@ -1567,7 +1567,7 @@ ifeq ($(TARGET_N64),1) $(BUILD_DIR)/rsp/%.bin $(BUILD_DIR)/rsp/%_data.bin: rsp/%.s $(call print,Assembling:,$<,$@) $(V)$(RSPASM) -sym $@.sym $(RSPASMFLAGS) -strequ CODE_FILE $(BUILD_DIR)/rsp/$*.bin -strequ DATA_FILE $(BUILD_DIR)/rsp/$*_data.bin $< - + # Link libultra $(BUILD_DIR)/libultra.a: $(ULTRA_O_FILES) @$(PRINT) "$(GREEN)Linking libultra: $(BLUE)$@ $(NO_COL)\n" @@ -1578,7 +1578,7 @@ ifeq ($(TARGET_N64),1) $(BUILD_DIR)/libgoddard.a: $(GODDARD_O_FILES) @$(PRINT) "$(GREEN)Linking libgoddard: $(BLUE)$@ $(NO_COL)\n" $(V)$(AR) rcs -o $@ $(GODDARD_O_FILES) - + # Link SM64 ELF file $(ELF): $(O_FILES) $(MIO0_OBJ_FILES) $(SEG_FILES) $(BUILD_DIR)/$(LD_SCRIPT) undefined_syms.txt $(BUILD_DIR)/libultra.a $(BUILD_DIR)/libgoddard.a @$(PRINT) "$(GREEN)Linking ELF file: $(BLUE)$@ $(NO_COL)\n" @@ -1589,7 +1589,7 @@ ifeq ($(TARGET_N64),1) $(call print,Building ROM:,$<,$@) $(V)$(OBJCOPY) --pad-to=0x800000 --gap-fill=0xFF $< $(@:.z64=.bin) -O binary $(V)$(N64CKSUM) $(@:.z64=.bin) $@ - + $(BUILD_DIR)/$(TARGET).objdump: $(ELF) $(OBJDUMP) -D $< > $@ else