Fixed crash in credits
This commit is contained in:
parent
1e100a52fe
commit
029e1f3a46
|
@ -762,6 +762,8 @@ void load_object_surfaces(s16** data, s16* vertexData) {
|
||||||
* Transform an object's vertices, reload them, and render the object.
|
* Transform an object's vertices, reload them, and render the object.
|
||||||
*/
|
*/
|
||||||
void load_object_collision_model(void) {
|
void load_object_collision_model(void) {
|
||||||
|
if (gCurrentObject->collisionData == NULL) { return; }
|
||||||
|
|
||||||
UNUSED s32 unused;
|
UNUSED s32 unused;
|
||||||
s16 vertexData[600];
|
s16 vertexData[600];
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue