Re-ran autogen

This commit is contained in:
MysterD 2022-05-08 00:29:17 -07:00
parent e326590135
commit 034ada738c
4 changed files with 692 additions and 8 deletions

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@ -7217,6 +7217,18 @@ function get_temp_s32_pointer(initialValue)
-- ...
end
--- @param audio_stream integer
--- @return number
function get_tempo_audio(audio_stream)
-- ...
end
--- @param audio_stream integer
--- @return number
function get_volume_audio(audio_stream)
-- ...
end
--- @param type HudDisplayValue
--- @return integer
function hud_get_value(type)
@ -7271,6 +7283,19 @@ function movtexqc_register(name, level, area, type)
-- ...
end
--- @param audio_stream integer
--- @return nil
function pause_audio(audio_stream)
-- ...
end
--- @param audio_stream integer
--- @param restart boolean
--- @return nil
function play_audio(audio_stream, restart)
-- ...
end
--- @param transType integer
--- @param time integer
--- @param red integer
@ -7294,6 +7319,20 @@ function set_environment_region(index, value)
-- ...
end
--- @param audio_stream integer
--- @param freq number
--- @return nil
function set_frequency_audio(audio_stream, freq)
-- ...
end
--- @param audio_stream integer
--- @param looping boolean
--- @return nil
function set_looping_audio(audio_stream, looping)
-- ...
end
--- @param far number
--- @return number
function set_override_far(far)
@ -7312,6 +7351,42 @@ function set_override_near(near)
-- ...
end
--- @param audio_stream integer
--- @param pos number
--- @return nil
function set_position_audio(audio_stream, pos)
-- ...
end
--- @param audio_stream integer
--- @param initial_freq number
--- @param speed number
--- @param pitch boolean
--- @return nil
function set_speed_audio(audio_stream, initial_freq, speed, pitch)
-- ...
end
--- @param audio_stream integer
--- @param tempo number
--- @return nil
function set_tempo_audio(audio_stream, tempo)
-- ...
end
--- @param audio_stream integer
--- @param volume number
--- @return nil
function set_volume_audio(audio_stream, volume)
-- ...
end
--- @param audio_stream integer
--- @return nil
function stop_audio(audio_stream)
-- ...
end
--- @param aDelay integer
--- @return boolean
function warp_exit_level(aDelay)

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@ -4757,6 +4757,66 @@
<br />
## [destroy_audio](#destroy_audio)
### Lua Example
`destroy_audio(audio_stream)`
### Parameters
| Field | Type |
| ----- | ---- |
| audio_stream | `integer` |
### Returns
- None
### C Prototype
`void destroy_audio(u32 audio_stream);`
[:arrow_up_small:](#)
<br />
## [destroy_sample](#destroy_sample)
### Lua Example
`destroy_sample(audio_stream)`
### Parameters
| Field | Type |
| ----- | ---- |
| audio_stream | `integer` |
### Returns
- None
### C Prototype
`void destroy_sample(u32 audio_stream);`
[:arrow_up_small:](#)
<br />
## [get_audio_from_sample](#get_audio_from_sample)
### Lua Example
`local integerValue = get_audio_from_sample(sample)`
### Parameters
| Field | Type |
| ----- | ---- |
| sample | `integer` |
### Returns
- `integer`
### C Prototype
`u32 get_audio_from_sample(u32 sample);`
[:arrow_up_small:](#)
<br />
## [get_current_save_file_num](#get_current_save_file_num)
### Lua Example
@ -4795,6 +4855,26 @@
<br />
## [get_frequency_audio](#get_frequency_audio)
### Lua Example
`local numberValue = get_frequency_audio(audio_stream)`
### Parameters
| Field | Type |
| ----- | ---- |
| audio_stream | `integer` |
### Returns
- `number`
### C Prototype
`f32 get_frequency_audio(u32 audio_stream);`
[:arrow_up_small:](#)
<br />
## [get_hand_foot_pos_x](#get_hand_foot_pos_x)
### Lua Example
@ -4858,6 +4938,26 @@
<br />
## [get_looping_audio](#get_looping_audio)
### Lua Example
`local booleanValue = get_looping_audio(audio_stream)`
### Parameters
| Field | Type |
| ----- | ---- |
| audio_stream | `integer` |
### Returns
- `boolean`
### C Prototype
`bool get_looping_audio(u32 audio_stream);`
[:arrow_up_small:](#)
<br />
## [get_network_area_timer](#get_network_area_timer)
### Lua Example
@ -4876,6 +4976,26 @@
<br />
## [get_position_audio](#get_position_audio)
### Lua Example
`local numberValue = get_position_audio(audio_stream)`
### Parameters
| Field | Type |
| ----- | ---- |
| audio_stream | `integer` |
### Returns
- `number`
### C Prototype
`f32 get_position_audio(u32 audio_stream);`
[:arrow_up_small:](#)
<br />
## [get_temp_s32_pointer](#get_temp_s32_pointer)
### Lua Example
@ -4896,6 +5016,46 @@
<br />
## [get_tempo_audio](#get_tempo_audio)
### Lua Example
`local numberValue = get_tempo_audio(audio_stream)`
### Parameters
| Field | Type |
| ----- | ---- |
| audio_stream | `integer` |
### Returns
- `number`
### C Prototype
`f32 get_tempo_audio(u32 audio_stream);`
[:arrow_up_small:](#)
<br />
## [get_volume_audio](#get_volume_audio)
### Lua Example
`local numberValue = get_volume_audio(audio_stream)`
### Parameters
| Field | Type |
| ----- | ---- |
| audio_stream | `integer` |
### Returns
- `number`
### C Prototype
`f32 get_volume_audio(u32 audio_stream);`
[:arrow_up_small:](#)
<br />
## [hud_get_value](#hud_get_value)
### Lua Example
@ -4997,6 +5157,46 @@
<br />
## [load_audio](#load_audio)
### Lua Example
`local integerValue = load_audio(file_name)`
### Parameters
| Field | Type |
| ----- | ---- |
| file_name | `string` |
### Returns
- `integer`
### C Prototype
`u32 load_audio(const char* file_name);`
[:arrow_up_small:](#)
<br />
## [load_sample](#load_sample)
### Lua Example
`local integerValue = load_sample(file_name)`
### Parameters
| Field | Type |
| ----- | ---- |
| file_name | `string` |
### Returns
- `integer`
### C Prototype
`u32 load_sample(const char* file_name);`
[:arrow_up_small:](#)
<br />
## [movtexqc_register](#movtexqc_register)
### Lua Example
@ -5020,6 +5220,47 @@
<br />
## [pause_audio](#pause_audio)
### Lua Example
`pause_audio(audio_stream)`
### Parameters
| Field | Type |
| ----- | ---- |
| audio_stream | `integer` |
### Returns
- None
### C Prototype
`void pause_audio(u32 audio_stream);`
[:arrow_up_small:](#)
<br />
## [play_audio](#play_audio)
### Lua Example
`play_audio(audio_stream, restart)`
### Parameters
| Field | Type |
| ----- | ---- |
| audio_stream | `integer` |
| restart | `boolean` |
### Returns
- None
### C Prototype
`void play_audio(u32 audio_stream, bool restart);`
[:arrow_up_small:](#)
<br />
## [play_transition](#play_transition)
### Lua Example
@ -5085,6 +5326,48 @@
<br />
## [set_frequency_audio](#set_frequency_audio)
### Lua Example
`set_frequency_audio(audio_stream, freq)`
### Parameters
| Field | Type |
| ----- | ---- |
| audio_stream | `integer` |
| freq | `number` |
### Returns
- None
### C Prototype
`void set_frequency_audio(u32 audio_stream, f32 freq);`
[:arrow_up_small:](#)
<br />
## [set_looping_audio](#set_looping_audio)
### Lua Example
`set_looping_audio(audio_stream, looping)`
### Parameters
| Field | Type |
| ----- | ---- |
| audio_stream | `integer` |
| looping | `boolean` |
### Returns
- None
### C Prototype
`void set_looping_audio(u32 audio_stream, bool looping);`
[:arrow_up_small:](#)
<br />
## [set_override_far](#set_override_far)
### Lua Example
@ -5145,6 +5428,112 @@
<br />
## [set_position_audio](#set_position_audio)
### Lua Example
`set_position_audio(audio_stream, pos)`
### Parameters
| Field | Type |
| ----- | ---- |
| audio_stream | `integer` |
| pos | `number` |
### Returns
- None
### C Prototype
`void set_position_audio(u32 audio_stream, f32 pos);`
[:arrow_up_small:](#)
<br />
## [set_speed_audio](#set_speed_audio)
### Lua Example
`set_speed_audio(audio_stream, initial_freq, speed, pitch)`
### Parameters
| Field | Type |
| ----- | ---- |
| audio_stream | `integer` |
| initial_freq | `number` |
| speed | `number` |
| pitch | `boolean` |
### Returns
- None
### C Prototype
`void set_speed_audio(u32 audio_stream, f32 initial_freq, f32 speed, bool pitch);`
[:arrow_up_small:](#)
<br />
## [set_tempo_audio](#set_tempo_audio)
### Lua Example
`set_tempo_audio(audio_stream, tempo)`
### Parameters
| Field | Type |
| ----- | ---- |
| audio_stream | `integer` |
| tempo | `number` |
### Returns
- None
### C Prototype
`void set_tempo_audio(u32 audio_stream, f32 tempo);`
[:arrow_up_small:](#)
<br />
## [set_volume_audio](#set_volume_audio)
### Lua Example
`set_volume_audio(audio_stream, volume)`
### Parameters
| Field | Type |
| ----- | ---- |
| audio_stream | `integer` |
| volume | `number` |
### Returns
- None
### C Prototype
`void set_volume_audio(u32 audio_stream, f32 volume);`
[:arrow_up_small:](#)
<br />
## [stop_audio](#stop_audio)
### Lua Example
`stop_audio(audio_stream)`
### Parameters
| Field | Type |
| ----- | ---- |
| audio_stream | `integer` |
### Returns
- None
### C Prototype
`void stop_audio(u32 audio_stream);`
[:arrow_up_small:](#)
<br />
## [warp_exit_level](#warp_exit_level)
### Lua Example

View File

@ -14,6 +14,8 @@
- [network_send_object](#network_send_object)
- [network_send_to](#network_send_to)
- [network_send](#network_send)
- [djui_hud_render_texture](#djui_hud_render_texture)
- [get_texture_info](#get_texture_info)
<br />
@ -1337,25 +1339,44 @@
- [camera_freeze](functions-4.md#camera_freeze)
- [camera_unfreeze](functions-4.md#camera_unfreeze)
- [deref_s32_pointer](functions-4.md#deref_s32_pointer)
- [destroy_audio](functions-4.md#destroy_audio)
- [destroy_sample](functions-4.md#destroy_sample)
- [get_audio_from_sample](functions-4.md#get_audio_from_sample)
- [get_current_save_file_num](functions-4.md#get_current_save_file_num)
- [get_environment_region](functions-4.md#get_environment_region)
- [get_frequency_audio](functions-4.md#get_frequency_audio)
- [get_hand_foot_pos_x](functions-4.md#get_hand_foot_pos_x)
- [get_hand_foot_pos_y](functions-4.md#get_hand_foot_pos_y)
- [get_hand_foot_pos_z](functions-4.md#get_hand_foot_pos_z)
- [get_looping_audio](functions-4.md#get_looping_audio)
- [get_network_area_timer](functions-4.md#get_network_area_timer)
- [get_position_audio](functions-4.md#get_position_audio)
- [get_temp_s32_pointer](functions-4.md#get_temp_s32_pointer)
- [get_tempo_audio](functions-4.md#get_tempo_audio)
- [get_volume_audio](functions-4.md#get_volume_audio)
- [hud_get_value](functions-4.md#hud_get_value)
- [hud_hide](functions-4.md#hud_hide)
- [hud_render_power_meter](functions-4.md#hud_render_power_meter)
- [hud_set_value](functions-4.md#hud_set_value)
- [hud_show](functions-4.md#hud_show)
- [load_audio](functions-4.md#load_audio)
- [load_sample](functions-4.md#load_sample)
- [movtexqc_register](functions-4.md#movtexqc_register)
- [pause_audio](functions-4.md#pause_audio)
- [play_audio](functions-4.md#play_audio)
- [play_transition](functions-4.md#play_transition)
- [save_file_set_using_backup_slot](functions-4.md#save_file_set_using_backup_slot)
- [set_environment_region](functions-4.md#set_environment_region)
- [set_frequency_audio](functions-4.md#set_frequency_audio)
- [set_looping_audio](functions-4.md#set_looping_audio)
- [set_override_far](functions-4.md#set_override_far)
- [set_override_fov](functions-4.md#set_override_fov)
- [set_override_near](functions-4.md#set_override_near)
- [set_position_audio](functions-4.md#set_position_audio)
- [set_speed_audio](functions-4.md#set_speed_audio)
- [set_tempo_audio](functions-4.md#set_tempo_audio)
- [set_volume_audio](functions-4.md#set_volume_audio)
- [stop_audio](functions-4.md#stop_audio)
- [warp_exit_level](functions-4.md#warp_exit_level)
- [warp_restart_level](functions-4.md#warp_restart_level)
- [warp_to_castle](functions-4.md#warp_to_castle)
@ -1574,6 +1595,55 @@ The `reliable` field will ensure that the packet arrives, but should be used spa
<br />
## [djui_hud_render_texture](#djui_hud_render_texture)
Renders a texture to the screen.
### Lua Example
`djui_hud_render_texture(texInfo, x, y, scaleW, scaleH)`
### Parameters
| Field | Type |
| ----- | ---- |
| texInfo | [TextureInfo](structs.md#TextureInfo) |
| x | `number` |
| y | `number` |
| scaleW | `number` |
| scaleH | `number` |
### Returns
- None
### C Prototype
`void djui_hud_render_texture(struct TextureInfo* texInfo, f32 x, f32 y, f32 scaleW, f32 scaleH);`
[:arrow_up_small:](#)
<br />
## [get_texture_info](#get_texture_info)
Retrieves a texture by name.
### Lua Example
`get_texture_info(textureName)`
### Parameters
| Field | Type |
| ----- | ---- |
| textureName | `string` |
### Returns
- [TextureInfo](structs.md#TextureInfo)
### C Prototype
`N/A`
[:arrow_up_small:](#)
<br />
---
1 | [2](functions-2.md) | [3](functions-3.md) | [4](functions-4.md) | [next >](functions-2.md)]

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@ -14711,7 +14711,7 @@ int smlua_func_destroy_audio(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
u32 audio_stream = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { return 0; }
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
destroy_audio(audio_stream);
@ -14722,7 +14722,7 @@ int smlua_func_destroy_sample(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
u32 audio_stream = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { return 0; }
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
destroy_sample(audio_stream);
@ -14733,7 +14733,7 @@ int smlua_func_get_audio_from_sample(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
u32 sample = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { return 0; }
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
lua_pushinteger(L, get_audio_from_sample(sample));
@ -14764,7 +14764,7 @@ int smlua_func_get_frequency_audio(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
u32 audio_stream = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { return 0; }
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
lua_pushnumber(L, get_frequency_audio(audio_stream));
@ -14814,7 +14814,7 @@ int smlua_func_get_looping_audio(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
u32 audio_stream = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { return 0; }
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
lua_pushboolean(L, get_looping_audio(audio_stream));
@ -14834,7 +14834,7 @@ int smlua_func_get_position_audio(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
u32 audio_stream = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { return 0; }
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
lua_pushnumber(L, get_position_audio(audio_stream));
@ -14852,6 +14852,28 @@ int smlua_func_get_temp_s32_pointer(lua_State* L) {
return 1;
}
int smlua_func_get_tempo_audio(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
u32 audio_stream = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
lua_pushnumber(L, get_tempo_audio(audio_stream));
return 1;
}
int smlua_func_get_volume_audio(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
u32 audio_stream = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
lua_pushnumber(L, get_volume_audio(audio_stream));
return 1;
}
int smlua_func_hud_get_value(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
@ -14917,7 +14939,7 @@ int smlua_func_load_audio(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
const char* file_name = smlua_to_string(L, 1);
if (!gSmLuaConvertSuccess) { return 0; }
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
lua_pushinteger(L, load_audio(file_name));
@ -14928,7 +14950,7 @@ int smlua_func_load_sample(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
const char* file_name = smlua_to_string(L, 1);
if (!gSmLuaConvertSuccess) { return 0; }
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
lua_pushinteger(L, load_sample(file_name));
@ -14952,6 +14974,30 @@ int smlua_func_movtexqc_register(lua_State* L) {
return 1;
}
int smlua_func_pause_audio(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
u32 audio_stream = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
pause_audio(audio_stream);
return 1;
}
int smlua_func_play_audio(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 2)) { return 0; }
u32 audio_stream = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
bool restart = smlua_to_boolean(L, 2);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 2"); return 0; }
play_audio(audio_stream, restart);
return 1;
}
int smlua_func_play_transition(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 5)) { return 0; }
@ -14995,6 +15041,32 @@ int smlua_func_set_environment_region(lua_State* L) {
return 1;
}
int smlua_func_set_frequency_audio(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 2)) { return 0; }
u32 audio_stream = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
f32 freq = smlua_to_number(L, 2);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 2"); return 0; }
set_frequency_audio(audio_stream, freq);
return 1;
}
int smlua_func_set_looping_audio(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 2)) { return 0; }
u32 audio_stream = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
bool looping = smlua_to_boolean(L, 2);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 2"); return 0; }
set_looping_audio(audio_stream, looping);
return 1;
}
int smlua_func_set_override_far(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
@ -15028,6 +15100,73 @@ int smlua_func_set_override_near(lua_State* L) {
return 1;
}
int smlua_func_set_position_audio(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 2)) { return 0; }
u32 audio_stream = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
f32 pos = smlua_to_number(L, 2);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 2"); return 0; }
set_position_audio(audio_stream, pos);
return 1;
}
int smlua_func_set_speed_audio(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 4)) { return 0; }
u32 audio_stream = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
f32 initial_freq = smlua_to_number(L, 2);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 2"); return 0; }
f32 speed = smlua_to_number(L, 3);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 3"); return 0; }
bool pitch = smlua_to_boolean(L, 4);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 4"); return 0; }
set_speed_audio(audio_stream, initial_freq, speed, pitch);
return 1;
}
int smlua_func_set_tempo_audio(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 2)) { return 0; }
u32 audio_stream = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
f32 tempo = smlua_to_number(L, 2);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 2"); return 0; }
set_tempo_audio(audio_stream, tempo);
return 1;
}
int smlua_func_set_volume_audio(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 2)) { return 0; }
u32 audio_stream = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
f32 volume = smlua_to_number(L, 2);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 2"); return 0; }
set_volume_audio(audio_stream, volume);
return 1;
}
int smlua_func_stop_audio(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
u32 audio_stream = smlua_to_integer(L, 1);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
stop_audio(audio_stream);
return 1;
}
int smlua_func_warp_exit_level(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
@ -17265,6 +17404,8 @@ void smlua_bind_functions_autogen(void) {
smlua_bind_function(L, "get_network_area_timer", smlua_func_get_network_area_timer);
smlua_bind_function(L, "get_position_audio", smlua_func_get_position_audio);
smlua_bind_function(L, "get_temp_s32_pointer", smlua_func_get_temp_s32_pointer);
smlua_bind_function(L, "get_tempo_audio", smlua_func_get_tempo_audio);
smlua_bind_function(L, "get_volume_audio", smlua_func_get_volume_audio);
smlua_bind_function(L, "hud_get_value", smlua_func_hud_get_value);
smlua_bind_function(L, "hud_hide", smlua_func_hud_hide);
smlua_bind_function(L, "hud_render_power_meter", smlua_func_hud_render_power_meter);
@ -17273,12 +17414,21 @@ void smlua_bind_functions_autogen(void) {
smlua_bind_function(L, "load_audio", smlua_func_load_audio);
smlua_bind_function(L, "load_sample", smlua_func_load_sample);
smlua_bind_function(L, "movtexqc_register", smlua_func_movtexqc_register);
smlua_bind_function(L, "pause_audio", smlua_func_pause_audio);
smlua_bind_function(L, "play_audio", smlua_func_play_audio);
smlua_bind_function(L, "play_transition", smlua_func_play_transition);
smlua_bind_function(L, "save_file_set_using_backup_slot", smlua_func_save_file_set_using_backup_slot);
smlua_bind_function(L, "set_environment_region", smlua_func_set_environment_region);
smlua_bind_function(L, "set_frequency_audio", smlua_func_set_frequency_audio);
smlua_bind_function(L, "set_looping_audio", smlua_func_set_looping_audio);
smlua_bind_function(L, "set_override_far", smlua_func_set_override_far);
smlua_bind_function(L, "set_override_fov", smlua_func_set_override_fov);
smlua_bind_function(L, "set_override_near", smlua_func_set_override_near);
smlua_bind_function(L, "set_position_audio", smlua_func_set_position_audio);
smlua_bind_function(L, "set_speed_audio", smlua_func_set_speed_audio);
smlua_bind_function(L, "set_tempo_audio", smlua_func_set_tempo_audio);
smlua_bind_function(L, "set_volume_audio", smlua_func_set_volume_audio);
smlua_bind_function(L, "stop_audio", smlua_func_stop_audio);
smlua_bind_function(L, "warp_exit_level", smlua_func_warp_exit_level);
smlua_bind_function(L, "warp_restart_level", smlua_func_warp_restart_level);
smlua_bind_function(L, "warp_to_castle", smlua_func_warp_to_castle);