Update Day Night Cycle DX to v2.1
This commit is contained in:
parent
dfc55faa5b
commit
06a57eb367
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@ -1,18 +1,25 @@
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if SM64COOPDX_VERSION == nil then
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local first = false
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hook_event(HOOK_ON_LEVEL_INIT, function()
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if not first then
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first = true
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play_sound(SOUND_MENU_CAMERA_BUZZ, gMarioStates[0].marioObj.header.gfx.cameraToObject)
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djui_chat_message_create("\\#ff7f7f\\Day Night Cycle is no longer supported with sm64ex-coop\nas it uses sm64coopdx exclusive Lua functionality.\n\\#dcdcdc\\To play this mod, try out sm64coopdx at\n\\#7f7fff\\https://sm64coopdx.com")
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end
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end)
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return
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end
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-- version
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DNC_VERSION = "v2.1"
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-- skybox constants
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E_MODEL_SKYBOX = smlua_model_util_get_id("dnc_skybox_geo")
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SKYBOX_SCALE = 600
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SKYBOX_DAY = 0
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SKYBOX_SUNSET = 1
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SKYBOX_NIGHT = 2
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-- background constants
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BACKGROUND_NIGHT = 10
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BACKGROUND_SUNRISE = 11
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BACKGROUND_SUNSET = 12
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BACKGROUND_BELOW_CLOUDS_NIGHT = 13
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BACKGROUND_BELOW_CLOUDS_SUNRISE = 14
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BACKGROUND_BELOW_CLOUDS_SUNSET = 15
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-- time constants
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SECOND = 30
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MINUTE = SECOND * 60
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SECOND = 30 -- how many frames are in 1 second
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MINUTE = SECOND * 60 -- how many frames are in 1 minutes
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HOUR_SUNRISE_START = 4
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HOUR_SUNRISE_END = 5
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@ -31,40 +38,32 @@ REAL_MINUTE = 1 / 60
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DIR_DARK = 0.6
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DIR_BRIGHT = 1
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-- color constants
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COLOR_NIGHT = { r = 70, g = 75, b = 100 }
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COLOR_SUNRISE = { r = 255, g = 255, b = 200 }
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COLOR_DAY = { r = 255, g = 255, b = 255 }
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COLOR_SUNSET = { r = 255, g = 155, b = 100 }
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-- fog intensity constants
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FOG_INTENSITY_NORMAL = 1.0
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FOG_INTENSITY_DENSE = 1.02
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FOG_COLOR_NIGHT = { r = 30, g = 30, b = 50 }
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-- colors
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COLOR_NIGHT = { r = 90, g = 100, b = 130 }
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COLOR_AMBIENT_NIGHT = { r = 60, g = 70, b = 110 }
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COLOR_SUNRISE = { r = 255, g = 250, b = 150 }
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COLOR_AMBIENT_SUNRISE = { r = 200, g = 200, b = 255 }
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COLOR_DAY = { r = 255, g = 255, b = 255 }
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COLOR_AMBIENT_DAY = { r = 255, g = 255, b = 255 }
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COLOR_SUNSET = { r = 255, g = 140, b = 80 }
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COLOR_AMBIENT_SUNSET = { r = 255, g = 140, b = 160 }
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FOG_COLOR_NIGHT = { r = 5, g = 5, b = 10 }
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COLOR_DISPLAY_DARK = { r = 48, g = 90, b = 200 }
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COLOR_DISPLAY_BRIGHT = { r = 255, g = 255, b = 80 }
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-- skybox constants
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SKYBOX_SCALE = 200
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SKYBOX_DAY = 0
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SKYBOX_SUNSET = 1
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SKYBOX_NIGHT = 2
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-- standard skyboxes
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E_MODEL_SKYBOX_OCEAN_SKY = smlua_model_util_get_id("skybox_ocean_sky_geo")
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E_MODEL_SKYBOX_FLAMING_SKY = smlua_model_util_get_id("skybox_flaming_sky_geo")
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E_MODEL_SKYBOX_UNDERWATER_CITY = smlua_model_util_get_id("skybox_underwater_city_geo")
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E_MODEL_SKYBOX_BELOW_CLOUDS = smlua_model_util_get_id("skybox_below_clouds_geo")
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E_MODEL_SKYBOX_SNOW_MOUNTAINS = smlua_model_util_get_id("skybox_snow_mountains_geo")
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E_MODEL_SKYBOX_DESERT = smlua_model_util_get_id("skybox_desert_geo")
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E_MODEL_SKYBOX_HAUNTED = smlua_model_util_get_id("skybox_haunted_geo")
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E_MODEL_SKYBOX_GREEN_SKY = smlua_model_util_get_id("skybox_green_sky_geo")
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E_MODEL_SKYBOX_ABOVE_CLOUDS = smlua_model_util_get_id("skybox_above_clouds_geo")
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E_MODEL_SKYBOX_PURPLE_SKY = smlua_model_util_get_id("skybox_purple_sky_geo")
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E_MODEL_SKYBOX_SUNRISE = smlua_model_util_get_id("skybox_sunrise_geo")
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E_MODEL_SKYBOX_SUNSET = smlua_model_util_get_id("skybox_sunset_geo")
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E_MODEL_SKYBOX_NIGHT = smlua_model_util_get_id("skybox_night_geo")
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-- below clouds skyboxes
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E_MODEL_SKYBOX_BELOW_CLOUDS_NIGHT = smlua_model_util_get_id("skybox_below_clouds_night_geo")
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E_MODEL_SKYBOX_BELOW_CLOUDS_SUNRISE = smlua_model_util_get_id("skybox_below_clouds_sunrise_geo")
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E_MODEL_SKYBOX_BELOW_CLOUDS_SUNSET = smlua_model_util_get_id("skybox_below_clouds_sunset_geo")
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-- hook constants
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DNC_HOOK_SET_LIGHTING_COLOR = 0
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DNC_HOOK_SET_AMBIENT_LIGHTING_COLOR = 1
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DNC_HOOK_SET_LIGHTING_DIR = 2
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DNC_HOOK_SET_FOG_COLOR = 3
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DNC_HOOK_SET_FOG_INTENSITY = 4
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DNC_HOOK_SET_DISPLAY_TIME_COLOR = 5
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DNC_HOOK_SET_DISPLAY_TIME_POS = 6
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DNC_HOOK_DELETE_AT_DARK = 7
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DNC_HOOK_SET_TIME = 8
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@ -1,59 +1,121 @@
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if SM64COOPDX_VERSION == nil then return end
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-- localize functions to improve performance
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local play_sound,table_insert,get_skybox,level_is_vanilla_level,math_floor,math_ceil = play_sound,table.insert,get_skybox,level_is_vanilla_level,math.floor,math.ceil
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local string_format,table_insert,math_floor,math_ceil,level_is_vanilla_level,djui_hud_get_color,djui_hud_set_color,djui_hud_print_text,type,obj_get_first_with_behavior_id = string.format,table.insert,math.floor,math.ceil,level_is_vanilla_level,djui_hud_get_color,djui_hud_set_color,djui_hud_print_text,type,obj_get_first_with_behavior_id
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--- @param cond boolean
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--- Human readable ternary operator
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function if_then_else(cond, ifTrue, ifFalse)
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if cond then return ifTrue end
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return ifFalse
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end
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--- @param s string
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--- Splits a string into a table by spaces
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function split(s)
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local result = {}
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for match in (s):gmatch(string.format("[^%s]+", " ")) do
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for match in (s):gmatch(string_format("[^%s]+", " ")) do
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table_insert(result, match)
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end
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return result
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end
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function lerp(a, b, t) return a * (1 - t) + b * t end
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--- @param x number
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--- @return integer
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--- Rounds up or down depending on the decimal position of `x`
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function math_round(x)
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return if_then_else(x - math_floor(x) >= 0.5, math_ceil(x), math_floor(x))
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end
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--- @param a number
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--- @param b number
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--- @param t number
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--- Linearly interpolates between two points using a delta
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function lerp(a, b, t)
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return a * (1 - t) + b * t
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end
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--- @param a number
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--- @param b number
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--- @param t number
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--- Linearly interpolates between two points using a delta but rounds the final value
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function lerp_round(a, b, t)
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return math_round(lerp(a, b, t))
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end
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--- @param a number
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--- @param b number
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--- @param t number
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--- Linearly interpolates between two points using a delta but ceils the final value
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function lerp_ceil(a, b, t)
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return math_ceil(lerp(a, b, t))
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end
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--- @param a Color
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--- @param b Color
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--- @return Color
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--- Linearly interpolates between two colors using a delta
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function color_lerp(a, b, t)
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return {
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r = lerp(a.r, b.r, t),
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g = lerp(a.g, b.g, t),
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b = lerp(a.b, b.b, t)
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r = lerp_round(a.r, b.r, t),
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g = lerp_round(a.g, b.g, t),
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b = lerp_round(a.b, b.b, t)
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}
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end
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--- @param priority integer
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--- @param seqId SeqId
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function SEQUENCE_ARGS(priority, seqId)
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return ((priority << 8) | seqId)
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end
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--- @param value boolean
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--- Returns an on or off string depending on value
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function on_or_off(value)
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if value then return "\\#00ff00\\ON" end
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return "\\#ff0000\\OFF"
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end
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function show_day_night_cycle()
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local skybox = get_skybox()
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return skybox ~= -1 and
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skybox ~= BACKGROUND_CUSTOM and
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skybox ~= BACKGROUND_FLAMING_SKY and
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skybox ~= BACKGROUND_GREEN_SKY and
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skybox ~= BACKGROUND_HAUNTED and
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skybox ~= BACKGROUND_PURPLE_SKY and
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skybox ~= BACKGROUND_UNDERWATER_CITY
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end
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--- @param levelNum LevelNum
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--- Returns whether or not the local player is in a vanilla level
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function in_vanilla_level(levelNum)
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return gNetworkPlayers[0].currLevelNum == levelNum and level_is_vanilla_level(levelNum)
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end
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function lerp_round(a, b, t)
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local x = lerp(a, b, t)
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return x >= 0 and math_floor(x + 0.5) or math_ceil(x - 0.5)
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--- @param message string
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--- @param x number
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--- @param y number
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--- @param scale number
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--- @param outlineBrightness number
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--- Prints outlined DJUI HUD text
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function djui_hud_print_outlined_text(message, x, y, scale, outlineBrightness)
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local color = djui_hud_get_color()
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djui_hud_set_color(color.r * outlineBrightness, color.g * outlineBrightness, color.b * outlineBrightness, color.a)
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djui_hud_print_text(message, x - 1, y, scale)
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djui_hud_print_text(message, x + 1, y, scale)
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djui_hud_print_text(message, x, y - 1, scale)
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djui_hud_print_text(message, x, y + 1, scale)
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djui_hud_set_color(color.r, color.g, color.b, color.a)
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djui_hud_print_text(message, x, y, scale)
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end
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--- @param table table
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--- Clones a table out of an existing one, useful for making referenceless tables
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function table_clone(table)
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local clone = {}
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for key, value in pairs(table) do
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if type(value) == "table" then
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clone[key] = table_clone(value) -- recursive call for nested tables
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else
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clone[key] = value
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end
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end
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return clone
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end
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function check_common_hud_render_cancels()
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local action = gMarioStates[0].action
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return obj_get_first_with_behavior_id(id_bhvActSelector) ~= nil or
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gNetworkPlayers[0].currActNum == 99 or
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action == ACT_END_PEACH_CUTSCENE or action == ACT_END_WAVING_CUTSCENE or action == ACT_CREDITS_CUTSCENE
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end
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@ -1,19 +1,18 @@
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function delete_at_dark() end
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if SM64COOPDX_VERSION == nil then return end
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gGlobalSyncTable.time = 0
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gGlobalSyncTable.timeScale = 1
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local sNightSequences = {}
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-- localize functions to improve performance
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local math_floor,network_is_server,djui_hud_is_pause_menu_created,smlua_audio_utils_replace_sequence,fade_volume_scale,set_background_music,obj_mark_for_deletion = math.floor,network_is_server,djui_hud_is_pause_menu_created,smlua_audio_utils_replace_sequence,fade_volume_scale,set_background_music,obj_mark_for_deletion
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local mod_storage_remove,mod_storage_load_bool,math_floor,mod_storage_save_number,mod_storage_load_number,type,error,network_is_moderator,network_is_server,string_format,djui_hud_is_pause_menu_created,smlua_audio_utils_replace_sequence,fade_volume_scale,set_background_music,obj_mark_for_deletion = mod_storage_remove,mod_storage_load_bool,math.floor,mod_storage_save_number,mod_storage_load_number,type,error,network_is_moderator,network_is_server,string.format,djui_hud_is_pause_menu_created,smlua_audio_utils_replace_sequence,fade_volume_scale,set_background_music,obj_mark_for_deletion
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-- purge legacy fields
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mod_storage_remove("ampm")
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use24h = mod_storage_load_bool("24h") or false
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mod_storage_remove("night-music")
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use24h = mod_storage_load_bool("24h")
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local savedInMenu = false
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local autoSaveTimer = 0
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--- @type boolean
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playNightMusic = if_then_else(mod_storage_load("night_music") == nil, true, mod_storage_load_bool("night_music"))
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playingNightMusic = false
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--- Returns the amount of days that have passed
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@ -22,6 +21,7 @@ function get_day_count()
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end
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function save_time()
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if gNetworkPlayers[0].currActNum == 99 then return end
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mod_storage_save_number("time", gGlobalSyncTable.time)
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print("Saving time to 'day-night-cycle.sav'")
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end
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@ -34,14 +34,62 @@ function load_time()
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end
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return time
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end
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gGlobalSyncTable.time = load_time()
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--- Returns the time in frames
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function get_raw_time()
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return gGlobalSyncTable.time
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end
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--- @param time integer
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--- Sets the time in frames
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function set_raw_time(time)
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if type(time) ~= "number" then
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error("set_raw_time: Parameter 'time' must be a number")
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return
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end
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if not network_is_server() and not network_is_moderator() then return end
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gGlobalSyncTable.time = time
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end
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--- Returns the amount of time that has passed in the day in minutes
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function get_time_minutes()
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return (gGlobalSyncTable.time / MINUTE) % 24
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end
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--- Returns the time scale
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function get_time_scale()
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return gGlobalSyncTable.timeScale
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end
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--- @param scale number
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--- Sets the time scale
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function set_time_scale(scale)
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if type(scale) ~= "number" then
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error("set_time_scale: Parameter 'scale' must be a number")
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return
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end
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if not network_is_server() and not network_is_moderator() then return end
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gGlobalSyncTable.timeScale = scale
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end
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--- @param time number
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--- @return string
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--- Returns the properly formatted time string
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function get_time_string()
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local minutes = (gGlobalSyncTable.time / MINUTE) % 24
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function get_time_string(time)
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if type(time) ~= "number" then
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error("get_time_string: Parameter 'time' must be a number")
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if use24h then
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return "12:00 AM"
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else
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return "0:00"
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end
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end
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local minutes = (time / MINUTE) % 24
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local formattedMinutes = math_floor(minutes)
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local seconds = math_floor(gGlobalSyncTable.time / SECOND) % 60
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local seconds = math_floor(time / SECOND) % 60
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if not use24h then
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if formattedMinutes == 0 then
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@ -51,12 +99,10 @@ function get_time_string()
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end
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end
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return math_floor(formattedMinutes) .. ":" .. string.format("%02d", seconds) .. if_then_else(not use24h, if_then_else(minutes < 12, " AM", " PM"), "")
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return string_format("%d:%02d%s", formattedMinutes, seconds, if_then_else(not use24h, if_then_else(minutes < 12, " AM", " PM"), ""))
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end
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function time_tick()
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if not network_is_server() then return end
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gGlobalSyncTable.time = gGlobalSyncTable.time + gGlobalSyncTable.timeScale
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-- auto save every 30s
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@ -83,15 +129,26 @@ function night_music_register(sequenceId, m64Name)
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end
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function handle_night_music()
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if not show_day_night_cycle() or gNetworkPlayers[0].currActNum == 99 or gMarioStates[0].area == nil then return end
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local seq = sNightSequences[gMarioStates[0].area.musicParam2]
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if gNetworkPlayers[0].currActNum == 99 or gMarioStates[0].area == nil then return end
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local musicParam = gMarioStates[0].area.musicParam2
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if not playNightMusic or not dayNightCycleApi.playNightMusic then
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if playingNightMusic then
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playingNightMusic = false
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fade_volume_scale(SEQ_PLAYER_LEVEL, 127, 1)
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set_background_music(SEQ_PLAYER_LEVEL, SEQUENCE_ARGS(4, musicParam), 0)
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end
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return
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end
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local seq = sNightSequences[musicParam]
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if seq == nil then return end
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fade_volume_scale(0, 127, 1)
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local minutes = (gGlobalSyncTable.time / MINUTE) % 24
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local minutes = get_time_minutes()
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if minutes >= HOUR_SUNSET_END + 0.75 and minutes <= HOUR_NIGHT_START then
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if minutes >= HOUR_SUNSET_END + 0.75 and minutes < HOUR_NIGHT_START then
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local threshold = 1 - (minutes - (HOUR_SUNSET_END + 0.75)) * 4 -- multiply by 4 because four quarters make a whole
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fade_volume_scale(SEQ_PLAYER_LEVEL, threshold * 127, 1)
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elseif minutes >= HOUR_SUNRISE_START + 0.75 and minutes <= HOUR_SUNRISE_END then
|
||||
|
@ -102,33 +159,25 @@ function handle_night_music()
|
|||
if (minutes >= HOUR_NIGHT_START or minutes < HOUR_SUNRISE_END) and not playingNightMusic then
|
||||
playingNightMusic = true
|
||||
fade_volume_scale(SEQ_PLAYER_LEVEL, 127, 1)
|
||||
set_background_music(0, SEQUENCE_ARGS(4, seq), 450)
|
||||
set_background_music(SEQ_PLAYER_LEVEL, SEQUENCE_ARGS(4, seq), 450)
|
||||
elseif minutes >= HOUR_SUNRISE_END and minutes < HOUR_NIGHT_START and playingNightMusic then
|
||||
playingNightMusic = false
|
||||
fade_volume_scale(0, 127, 1)
|
||||
set_background_music(0, SEQUENCE_ARGS(4, gMarioStates[0].area.musicParam2), 0)
|
||||
fade_volume_scale(SEQ_PLAYER_LEVEL, 127, 1)
|
||||
set_background_music(SEQ_PLAYER_LEVEL, SEQUENCE_ARGS(4, musicParam), 0)
|
||||
end
|
||||
end
|
||||
|
||||
--- @return number
|
||||
--- Returns the time in frames
|
||||
function get_raw_time()
|
||||
return gGlobalSyncTable.time
|
||||
end
|
||||
|
||||
--- @param time number
|
||||
--- @return nil
|
||||
--- Sets the time in frames
|
||||
function set_raw_time(time)
|
||||
if type(time) ~= "number" then return end
|
||||
gGlobalSyncTable.time = time
|
||||
end
|
||||
|
||||
--- @param o Object
|
||||
function delete_at_dark(o)
|
||||
--- @param obj Object
|
||||
function delete_at_dark(obj)
|
||||
if obj == nil then
|
||||
error("delete_at_dark: Parameter 'obj' must be an Object")
|
||||
return
|
||||
end
|
||||
local minutes = gGlobalSyncTable.time / MINUTE % 24
|
||||
|
||||
if minutes < HOUR_SUNRISE_START or minutes > HOUR_SUNSET_END then
|
||||
obj_mark_for_deletion(o)
|
||||
end
|
||||
local delete = minutes < HOUR_SUNRISE_START or minutes > HOUR_SUNSET_END
|
||||
overrideDelete = dnc_call_hook(DNC_HOOK_DELETE_AT_DARK, obj, delete)
|
||||
if overrideDelete ~= nil and type(overrideDelete) == "boolean" then delete = overrideDelete end
|
||||
|
||||
if delete then obj_mark_for_deletion(obj) end
|
||||
end
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -1,45 +1,78 @@
|
|||
-- name: Day Night Cycle DX
|
||||
-- incompatible: light
|
||||
-- description: Day Night Cycle DX v2.0.1\nBy \\#ec7731\\Agent X\n\n\\#dcdcdc\\This mod adds a fully featured day night cycle system with night, sunrise, day and sunset to sm64coopdx. Days last 24 minutes and you can switch to and from 24 hour time with /time 24h\n\nSpecial thanks to \\#00ffff\\AngelicMiracles \\#dcdcdc\\for the sunset, sunrise and night time skyboxes
|
||||
-- deluxe: true
|
||||
-- incompatible: light day-night-cycle
|
||||
-- description: Day Night Cycle DX v2.1\nBy \\#ec7731\\Agent X\n\n\\#dcdcdc\\This mod adds a fully featured day & night cycle system with night, sunrise, day and sunset to sm64coopdx. It includes an API and hook system for interfacing with several components of the mod externally. This mod was originally made for sm64ex-coop but has been practically rewritten for sm64coopdx.\n\nDays last 24 minutes and with the /time command, you can get/set the time or change your settings.\n\nThere is also now a new menu in the pause menu for Day Night Cycle DX!\n\nSpecial thanks to \\#00ffff\\AngelicMiracles\\#dcdcdc\\ for the sunset, sunrise and night time skyboxes.\nSpecial thanks to \\#344ee1\\eros71\\#dcdcdc\\ for salvaging\nthe mod files.
|
||||
-- pausable: true
|
||||
|
||||
--- @diagnostic disable: undefined-global
|
||||
|
||||
if SM64COOPDX_VERSION == nil then return end
|
||||
--- @class Vec2f
|
||||
--- @field public x number
|
||||
--- @field public y number
|
||||
|
||||
gGlobalSyncTable.dncEnabled = true
|
||||
local dncDisplayTime = true
|
||||
gGlobalSyncTable.time = if_then_else(network_is_server(), load_time(), HOUR_DAY_START)
|
||||
gGlobalSyncTable.timeScale = tonumber(mod_storage_load("scale")) or 1.0
|
||||
|
||||
local init = true
|
||||
|
||||
-- localize functions to improve performance
|
||||
local network_is_moderator,network_is_server,set_override_envfx,set_lighting_dir,set_lighting_color,get_skybox,obj_get_first_with_behavior_id,spawn_non_sync_object,obj_scale,clampf,djui_hud_set_resolution,djui_hud_set_font,hud_is_hidden,djui_hud_get_screen_width,djui_hud_measure_text,djui_hud_get_screen_height,djui_hud_set_color,djui_hud_print_text,djui_chat_message_create,math_floor = network_is_moderator,network_is_server,set_override_envfx,set_lighting_dir,set_lighting_color,get_skybox,obj_get_first_with_behavior_id,spawn_non_sync_object,obj_scale,clampf,djui_hud_set_resolution,djui_hud_set_font,hud_is_hidden,djui_hud_get_screen_width,djui_hud_measure_text,djui_hud_get_screen_height,djui_hud_set_color,djui_hud_print_text,djui_chat_message_create,math.floor
|
||||
local type,math_floor,error,table_insert,get_skybox,set_lighting_dir,set_lighting_color,set_vertex_color,set_fog_color,set_fog_intensity,network_check_singleplayer_pause,network_is_server,obj_get_first_with_behavior_id,spawn_non_sync_object,obj_scale,clampf,set_lighting_color_ambient,djui_hud_set_resolution,djui_hud_set_font,hud_is_hidden,djui_hud_get_screen_width,djui_hud_measure_text,djui_hud_get_screen_height,djui_hud_set_color,djui_chat_message_create,tonumber,string_format,mod_storage_save_number,mod_storage_save_bool,get_date_and_time,math_tointeger = type,math.floor,error,table.insert,get_skybox,set_lighting_dir,set_lighting_color,set_vertex_color,set_fog_color,set_fog_intensity,network_check_singleplayer_pause,network_is_server,obj_get_first_with_behavior_id,spawn_non_sync_object,obj_scale,clampf,set_lighting_color_ambient,djui_hud_set_resolution,djui_hud_set_font,hud_is_hidden,djui_hud_get_screen_width,djui_hud_measure_text,djui_hud_get_screen_height,djui_hud_set_color,djui_chat_message_create,tonumber,string.format,mod_storage_save_number,mod_storage_save_bool,get_date_and_time,math.tointeger
|
||||
|
||||
--- @param enable boolean
|
||||
--- @return nil
|
||||
--- Globally enables or disables Day Night Cycle
|
||||
local function enable_day_night_cycle(enable)
|
||||
if not network_is_server() and not network_is_moderator() then return end
|
||||
if type(enable) ~= "boolean" then return end
|
||||
gGlobalSyncTable.dncEnabled = enable
|
||||
djui_popup_create("Day Night Cycle has been " .. if_then_else(gGlobalSyncTable.dncEnabled, "enabled.", "disabled."), 2)
|
||||
local sDncHooks = {
|
||||
[DNC_HOOK_SET_LIGHTING_COLOR] = {},
|
||||
[DNC_HOOK_SET_AMBIENT_LIGHTING_COLOR] = {},
|
||||
[DNC_HOOK_SET_LIGHTING_DIR] = {},
|
||||
[DNC_HOOK_SET_FOG_COLOR] = {},
|
||||
[DNC_HOOK_SET_FOG_INTENSITY] = {},
|
||||
[DNC_HOOK_SET_DISPLAY_TIME_COLOR] = {},
|
||||
[DNC_HOOK_SET_DISPLAY_TIME_POS] = {},
|
||||
[DNC_HOOK_DELETE_AT_DARK] = {},
|
||||
[DNC_HOOK_SET_TIME] = {}
|
||||
}
|
||||
|
||||
--- @param hookEventType integer
|
||||
--- @param func function
|
||||
--- Hooks a function to the Day Night Cycle hook system
|
||||
local function dnc_hook_event(hookEventType, func)
|
||||
if type(hookEventType) ~= "number" or math_floor(hookEventType) ~= hookEventType then
|
||||
error("dnc_hook_event: Parameter 'hookEventType' must be an integer")
|
||||
return
|
||||
end
|
||||
if type(func) ~= "function" then
|
||||
error("dnc_hook_event: Parameter 'func' must be a function")
|
||||
return
|
||||
end
|
||||
|
||||
if sDncHooks[hookEventType] == nil then return end
|
||||
table_insert(sDncHooks[hookEventType], func)
|
||||
end
|
||||
|
||||
--- Returns whether or not DNC will display the time on the HUD
|
||||
local function get_display_time()
|
||||
return dncDisplayTime
|
||||
--- @param hookEventType integer
|
||||
function dnc_call_hook(hookEventType, ...)
|
||||
if sDncHooks[hookEventType] == nil then return end
|
||||
local ret = nil
|
||||
for hook in ipairs(sDncHooks[hookEventType]) do
|
||||
ret = sDncHooks[hookEventType][hook](...)
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
--- @param enable boolean
|
||||
--- @return nil
|
||||
--- Sets whether or not DNC will display the time on the HUD
|
||||
local function set_display_time(enable)
|
||||
if type(enable) ~= "boolean" then return end
|
||||
dncDisplayTime = enable
|
||||
--- Returns whether or not Day Night Cycle is globally enabled
|
||||
function is_dnc_enabled()
|
||||
return gGlobalSyncTable.dncEnabled and dayNightCycleApi.enabled
|
||||
end
|
||||
|
||||
--- Returns whether or not the game should visually show the day night cycle
|
||||
function show_day_night_cycle()
|
||||
local skybox = get_skybox()
|
||||
return (skybox ~= -1 and
|
||||
skybox ~= BACKGROUND_CUSTOM and
|
||||
skybox ~= BACKGROUND_FLAMING_SKY and
|
||||
skybox ~= BACKGROUND_GREEN_SKY and
|
||||
skybox ~= BACKGROUND_PURPLE_SKY)
|
||||
or in_vanilla_level(LEVEL_DDD) or in_vanilla_level(LEVEL_THI) or (in_vanilla_level(LEVEL_CASTLE) and gNetworkPlayers[0].currAreaIndex ~= 3) or in_vanilla_level(LEVEL_WDW)
|
||||
end
|
||||
|
||||
local function update()
|
||||
if not gGlobalSyncTable.dncEnabled then
|
||||
set_override_envfx(-1)
|
||||
|
||||
if not is_dnc_enabled() then
|
||||
set_lighting_dir(1, 0)
|
||||
set_lighting_dir(2, 0)
|
||||
set_lighting_color(0, 255)
|
||||
|
@ -56,59 +89,57 @@ local function update()
|
|||
return
|
||||
end
|
||||
|
||||
time_tick()
|
||||
handle_night_music()
|
||||
if network_check_singleplayer_pause() then return end
|
||||
|
||||
if network_is_server() then time_tick() end
|
||||
if not init then handle_night_music() end
|
||||
|
||||
-- spawn skyboxes
|
||||
local skybox = get_skybox()
|
||||
if obj_get_first_with_behavior_id(bhvSkybox) == nil and skybox ~= -1 then
|
||||
if show_day_night_cycle() then
|
||||
if skybox >= BACKGROUND_CUSTOM then skybox = BACKGROUND_OCEAN_SKY end
|
||||
if obj_get_first_with_behavior_id(bhvDNCSkybox) == nil and skybox ~= -1 and obj_get_first_with_behavior_id(bhvDNCNoSkybox) == nil then
|
||||
if show_day_night_cycle() and skybox ~= BACKGROUND_HAUNTED then
|
||||
-- spawn day, sunset and night skyboxes
|
||||
for i = 0, 2 do
|
||||
local model = 0
|
||||
if i == 0 then
|
||||
model = gVanillaSkyboxModels[skybox] or E_MODEL_SKYBOX_OCEAN_SKY
|
||||
else
|
||||
model = if_then_else(i == 1, E_MODEL_SKYBOX_SUNSET, E_MODEL_SKYBOX_NIGHT)
|
||||
for i = SKYBOX_DAY, SKYBOX_NIGHT do
|
||||
local thisSkybox = skybox
|
||||
if i == SKYBOX_SUNSET then
|
||||
thisSkybox = if_then_else(skybox == BACKGROUND_BELOW_CLOUDS, BACKGROUND_BELOW_CLOUDS_SUNSET, BACKGROUND_SUNSET)
|
||||
elseif i == SKYBOX_NIGHT then
|
||||
thisSkybox = if_then_else(skybox == BACKGROUND_BELOW_CLOUDS, BACKGROUND_BELOW_CLOUDS_NIGHT, BACKGROUND_NIGHT)
|
||||
end
|
||||
|
||||
spawn_non_sync_object(
|
||||
bhvSkybox,
|
||||
model,
|
||||
bhvDNCSkybox,
|
||||
E_MODEL_SKYBOX,
|
||||
0, 0, 0,
|
||||
--- @param o Object
|
||||
function(o)
|
||||
o.oBehParams2ndByte = i
|
||||
obj_scale(o, SKYBOX_SCALE + 1 * i)
|
||||
o.oAnimState = thisSkybox
|
||||
obj_scale(o, SKYBOX_SCALE - 10 * i)
|
||||
end
|
||||
)
|
||||
end
|
||||
else
|
||||
-- spawn static skybox
|
||||
spawn_non_sync_object(
|
||||
bhvSkybox,
|
||||
gVanillaSkyboxModels[skybox] or E_MODEL_SKYBOX_OCEAN_SKY,
|
||||
bhvDNCSkybox,
|
||||
E_MODEL_SKYBOX,
|
||||
0, 0, 0,
|
||||
--- @param o Object
|
||||
function(o)
|
||||
o.oBehParams2ndByte = 0
|
||||
o.oAnimState = skybox
|
||||
obj_scale(o, SKYBOX_SCALE)
|
||||
end
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
local minutes = (gGlobalSyncTable.time / MINUTE) % 24
|
||||
local minutes = if_then_else(skybox ~= BACKGROUND_HAUNTED, get_time_minutes(), 12)
|
||||
|
||||
local actSelector = obj_get_first_with_behavior_id(id_bhvActSelector)
|
||||
if actSelector == nil and (show_day_night_cycle() or in_vanilla_level(LEVEL_DDD) or in_vanilla_level(LEVEL_TTM)) then -- DDD has a subarea connected by instant warps and TTM has a subarea with sunlight coming through it
|
||||
-- blizzard effect at night in snow levels
|
||||
if (minutes > HOUR_NIGHT_START or minutes < HOUR_SUNRISE_END) and gMarioStates[0].area.terrainType == TERRAIN_SNOW then
|
||||
set_override_envfx(ENVFX_SNOW_BLIZZARD)
|
||||
else
|
||||
set_override_envfx(-1)
|
||||
end
|
||||
|
||||
if actSelector == nil and show_day_night_cycle() then
|
||||
-- calculate lighting color
|
||||
local color = COLOR_DAY
|
||||
if minutes >= HOUR_SUNRISE_START and minutes <= HOUR_SUNRISE_END then
|
||||
|
@ -124,6 +155,26 @@ local function update()
|
|||
elseif minutes > HOUR_DAY_START and minutes < HOUR_SUNSET_START then
|
||||
color = COLOR_DAY
|
||||
end
|
||||
local overrideColor = dnc_call_hook(DNC_HOOK_SET_LIGHTING_COLOR, table_clone(color))
|
||||
if overrideColor ~= nil and type(overrideColor) == "table" then color = overrideColor end
|
||||
|
||||
-- calculate ambient lighting color
|
||||
local ambientColor = COLOR_AMBIENT_DAY
|
||||
if minutes >= HOUR_SUNRISE_START and minutes <= HOUR_SUNRISE_END then
|
||||
ambientColor = color_lerp(COLOR_AMBIENT_NIGHT, COLOR_AMBIENT_SUNRISE, (minutes - HOUR_SUNRISE_START) / HOUR_SUNRISE_DURATION)
|
||||
elseif minutes >= HOUR_SUNRISE_END and minutes <= HOUR_DAY_START then
|
||||
ambientColor = color_lerp(COLOR_AMBIENT_SUNRISE, COLOR_AMBIENT_DAY, (minutes - HOUR_SUNRISE_END) / HOUR_SUNRISE_DURATION)
|
||||
elseif minutes >= HOUR_SUNSET_START and minutes <= HOUR_SUNSET_END then
|
||||
ambientColor = color_lerp(COLOR_AMBIENT_DAY, COLOR_AMBIENT_SUNSET, (minutes - HOUR_SUNSET_START) / HOUR_SUNSET_DURATION)
|
||||
elseif minutes >= HOUR_SUNSET_END and minutes <= HOUR_NIGHT_START then
|
||||
ambientColor = color_lerp(COLOR_AMBIENT_SUNSET, COLOR_AMBIENT_NIGHT, (minutes - HOUR_SUNSET_END) / HOUR_SUNSET_DURATION)
|
||||
elseif minutes > HOUR_NIGHT_START or minutes < HOUR_SUNRISE_START then
|
||||
ambientColor = COLOR_AMBIENT_NIGHT
|
||||
elseif minutes > HOUR_DAY_START and minutes < HOUR_SUNSET_START then
|
||||
ambientColor = COLOR_AMBIENT_DAY
|
||||
end
|
||||
local overrideAmbientColor = dnc_call_hook(DNC_HOOK_SET_AMBIENT_LIGHTING_COLOR, table_clone(ambientColor))
|
||||
if overrideAmbientColor ~= nil and type(overrideColor) == "table" then ambientColor = overrideColor end
|
||||
|
||||
-- calculate fog color
|
||||
local fogColor = COLOR_DAY
|
||||
|
@ -140,6 +191,9 @@ local function update()
|
|||
elseif minutes > HOUR_DAY_START and minutes < HOUR_SUNSET_START then
|
||||
fogColor = COLOR_DAY
|
||||
end
|
||||
fogColor = color_lerp(fogColor, ambientColor, 0.5)
|
||||
local overrideFogColor = dnc_call_hook(DNC_HOOK_SET_FOG_COLOR, table_clone(fogColor))
|
||||
if overrideFogColor ~= nil and type(overrideFogColor) == "table" then fogColor = overrideFogColor end
|
||||
|
||||
-- calculate lighting direction
|
||||
local dir = DIR_BRIGHT
|
||||
|
@ -152,34 +206,44 @@ local function update()
|
|||
elseif minutes > HOUR_SUNRISE_END and minutes < HOUR_SUNSET_START then
|
||||
dir = DIR_BRIGHT
|
||||
end
|
||||
local overrideDir = dnc_call_hook(DNC_HOOK_SET_LIGHTING_DIR, dir)
|
||||
if overrideDir ~= nil and type(overrideDir) == "number" then dir = overrideDir end
|
||||
|
||||
-- calculate fog intensity
|
||||
local intensity = 1
|
||||
local intensity = FOG_INTENSITY_NORMAL
|
||||
if minutes >= HOUR_SUNRISE_START and minutes <= HOUR_SUNRISE_END then
|
||||
intensity = lerp(1.02, 1, clampf((minutes - HOUR_SUNRISE_START) / (HOUR_SUNRISE_DURATION), 0, 1))
|
||||
intensity = lerp(FOG_INTENSITY_DENSE, FOG_INTENSITY_NORMAL, clampf((minutes - HOUR_SUNRISE_START) / (HOUR_SUNRISE_DURATION), 0, 1))
|
||||
elseif minutes >= HOUR_SUNSET_START and minutes <= HOUR_NIGHT_START then
|
||||
intensity = lerp(1, 1.02, clampf((minutes - HOUR_SUNSET_START) / (HOUR_NIGHT_START - HOUR_SUNSET_START), 0, 1))
|
||||
intensity = lerp(FOG_INTENSITY_NORMAL, FOG_INTENSITY_DENSE, clampf((minutes - HOUR_SUNSET_START) / (HOUR_NIGHT_START - HOUR_SUNSET_START), 0, 1))
|
||||
elseif minutes < HOUR_SUNRISE_START or minutes > HOUR_NIGHT_START then
|
||||
intensity = 1.02
|
||||
intensity = FOG_INTENSITY_DENSE
|
||||
elseif minutes > HOUR_SUNRISE_END and minutes < HOUR_SUNSET_START then
|
||||
intensity = 1
|
||||
intensity = FOG_INTENSITY_NORMAL
|
||||
end
|
||||
local overrideIntensity = dnc_call_hook(DNC_HOOK_SET_FOG_INTENSITY, intensity)
|
||||
if overrideIntensity ~= nil and type(overrideIntensity) == "number" then intensity = overrideIntensity end
|
||||
|
||||
set_lighting_dir(1, -(1 - dir))
|
||||
set_lighting_dir(2, -(1 - dir))
|
||||
-- make the castle still 25% ambient lit
|
||||
if in_vanilla_level(LEVEL_CASTLE) then
|
||||
color = color_lerp(COLOR_DAY, color, 0.75)
|
||||
end
|
||||
set_lighting_color(0, color.r)
|
||||
set_lighting_color(1, color.g)
|
||||
set_lighting_color(2, color.b)
|
||||
set_vertex_color(0, color.r)
|
||||
set_vertex_color(1, color.g)
|
||||
set_vertex_color(2, color.b)
|
||||
set_lighting_color_ambient(0, ambientColor.r)
|
||||
set_lighting_color_ambient(1, ambientColor.g)
|
||||
set_lighting_color_ambient(2, ambientColor.b)
|
||||
local mix = color_lerp(color, ambientColor, 0.5)
|
||||
set_vertex_color(0, mix.r)
|
||||
set_vertex_color(1, mix.g)
|
||||
set_vertex_color(2, mix.b)
|
||||
set_fog_color(0, fogColor.r)
|
||||
set_fog_color(1, fogColor.g)
|
||||
set_fog_color(2, fogColor.b)
|
||||
set_fog_intensity(intensity)
|
||||
else
|
||||
set_override_envfx(-1)
|
||||
|
||||
set_lighting_dir(1, 0)
|
||||
set_lighting_dir(2, 0)
|
||||
set_lighting_color(0, 255)
|
||||
|
@ -193,73 +257,89 @@ local function update()
|
|||
set_fog_color(2, 255)
|
||||
set_fog_intensity(1)
|
||||
end
|
||||
|
||||
init = false
|
||||
end
|
||||
|
||||
local function on_hud_render_behind()
|
||||
if not gGlobalSyncTable.dncEnabled or not dncDisplayTime then return end -- api checks
|
||||
if obj_get_first_with_behavior_id(id_bhvActSelector) ~= nil or gNetworkPlayers[0].currActNum == 99 then return end -- game checks
|
||||
if not is_dnc_enabled() or not dayNightCycleApi.displayTime then return end -- api checks
|
||||
if check_common_hud_render_cancels() then return end -- game checks
|
||||
|
||||
djui_hud_set_resolution(RESOLUTION_N64)
|
||||
djui_hud_set_font(FONT_TINY)
|
||||
djui_hud_set_font(FONT_NORMAL)
|
||||
|
||||
local scale = 1
|
||||
local text = get_time_string()
|
||||
local scale = 0.5
|
||||
local text = get_time_string(gGlobalSyncTable.time)
|
||||
|
||||
local hidden = hud_is_hidden()
|
||||
local x = if_then_else(hidden, (djui_hud_get_screen_width() * 0.5) - (djui_hud_measure_text(text) * (0.5 * scale)), 24)
|
||||
local y = if_then_else(hidden, (djui_hud_get_screen_height() - 20), 32)
|
||||
|
||||
local minutes = (gGlobalSyncTable.time / MINUTE) % 24
|
||||
|
||||
-- outlined text
|
||||
djui_hud_set_color(0, 0, 0, 255)
|
||||
djui_hud_print_text(text, x - 1, y, scale)
|
||||
djui_hud_print_text(text, x + 1, y, scale)
|
||||
djui_hud_print_text(text, x, y - 1, scale)
|
||||
djui_hud_print_text(text, x, y + 1, scale)
|
||||
if minutes >= HOUR_SUNRISE_START and minutes <= HOUR_SUNRISE_END then
|
||||
local color = color_lerp(COLOR_DISPLAY_DARK, COLOR_DISPLAY_BRIGHT, (minutes - HOUR_SUNRISE_START) / HOUR_SUNRISE_DURATION)
|
||||
djui_hud_set_color(color.r, color.g, color.b, 255)
|
||||
elseif minutes >= HOUR_SUNSET_END and minutes <= HOUR_NIGHT_START then
|
||||
local color = color_lerp(COLOR_DISPLAY_BRIGHT, COLOR_DISPLAY_DARK, (minutes - HOUR_SUNSET_END) / HOUR_SUNSET_DURATION)
|
||||
djui_hud_set_color(color.r, color.g, color.b, 255)
|
||||
elseif minutes > HOUR_NIGHT_START or minutes < HOUR_SUNRISE_START then
|
||||
djui_hud_set_color(COLOR_DISPLAY_DARK.r, COLOR_DISPLAY_DARK.g, COLOR_DISPLAY_DARK.b, 255)
|
||||
elseif minutes > HOUR_SUNRISE_END and minutes < HOUR_SUNSET_END then
|
||||
djui_hud_set_color(COLOR_DISPLAY_BRIGHT.r, COLOR_DISPLAY_BRIGHT.g, COLOR_DISPLAY_BRIGHT.b, 255)
|
||||
local overridePos = dnc_call_hook(DNC_HOOK_SET_DISPLAY_TIME_POS, { x = x, y = y })
|
||||
if overridePos ~= nil and type(overridePos) == "table" then
|
||||
x = overridePos.x
|
||||
y = overridePos.y
|
||||
end
|
||||
djui_hud_print_text(text, x, y, scale)
|
||||
|
||||
local minutes = if_then_else(get_skybox() ~= BACKGROUND_HAUNTED, get_time_minutes(), 0)
|
||||
|
||||
local color = COLOR_DISPLAY_BRIGHT
|
||||
if minutes >= HOUR_SUNRISE_START and minutes <= HOUR_SUNRISE_END then
|
||||
color = color_lerp(COLOR_DISPLAY_DARK, COLOR_DISPLAY_BRIGHT, (minutes - HOUR_SUNRISE_START) / HOUR_SUNRISE_DURATION)
|
||||
elseif minutes >= HOUR_SUNSET_END and minutes <= HOUR_NIGHT_START then
|
||||
color = color_lerp(COLOR_DISPLAY_BRIGHT, COLOR_DISPLAY_DARK, (minutes - HOUR_SUNSET_END) / HOUR_SUNSET_DURATION)
|
||||
elseif minutes > HOUR_NIGHT_START or minutes < HOUR_SUNRISE_START then
|
||||
color = COLOR_DISPLAY_DARK
|
||||
elseif minutes > HOUR_SUNRISE_END and minutes < HOUR_SUNSET_END then
|
||||
color = COLOR_DISPLAY_BRIGHT
|
||||
end
|
||||
local overrideColor = dnc_call_hook(DNC_HOOK_SET_DISPLAY_TIME_COLOR, table_clone(color))
|
||||
if overrideColor ~= nil and type(overrideColor) == "table" then color = overrideColor end
|
||||
djui_hud_set_color(color.r, color.g, color.b, 255)
|
||||
|
||||
djui_hud_print_outlined_text(text, x, y, scale, 0.0)
|
||||
end
|
||||
|
||||
local function on_level_init()
|
||||
if not gGlobalSyncTable.dncEnabled then return end
|
||||
if not is_dnc_enabled() then return end
|
||||
|
||||
playingNightMusic = false
|
||||
|
||||
if gNetworkPlayers[0].currLevelNum == LEVEL_CASTLE_GROUNDS and gNetworkPlayers[0].currActNum == 99 then
|
||||
if gMarioStates[0].action ~= ACT_END_WAVING_CUTSCENE then
|
||||
gGlobalSyncTable.time = get_day_count() * (MINUTE * 24) + (MINUTE * (HOUR_SUNSET_START - 0.75))
|
||||
gGlobalSyncTable.timeScale = 1
|
||||
else
|
||||
gGlobalSyncTable.time = (get_day_count() + 1) * (MINUTE * 24) + (MINUTE * HOUR_SUNRISE_END)
|
||||
if gNetworkPlayers[0].currActNum ~= 99 then
|
||||
if network_is_server() then
|
||||
save_time()
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
--- @type NetworkPlayer
|
||||
local np = gNetworkPlayers[0]
|
||||
if np.currLevelNum == LEVEL_CASTLE_GROUNDS and gMarioStates[0].action ~= ACT_END_WAVING_CUTSCENE then
|
||||
gGlobalSyncTable.time = get_day_count() * (MINUTE * 24) + (MINUTE * (HOUR_SUNSET_START - 0.7))
|
||||
gGlobalSyncTable.timeScale = 1.0
|
||||
elseif np.currLevelNum == LEVEL_THI and np.currAreaIndex == 1 then
|
||||
gGlobalSyncTable.time = (get_day_count() + 1) * (MINUTE * 24) + (MINUTE * HOUR_SUNRISE_START)
|
||||
end
|
||||
end
|
||||
|
||||
local function on_warp()
|
||||
if not gGlobalSyncTable.dncEnabled then return end
|
||||
if not is_dnc_enabled() then return end
|
||||
if network_is_server() then save_time() end
|
||||
playingNightMusic = false
|
||||
end
|
||||
|
||||
local function on_exit()
|
||||
if network_is_server() then save_time() end
|
||||
end
|
||||
|
||||
|
||||
--- @param msg string
|
||||
local function on_set_command(msg)
|
||||
if msg == "" then
|
||||
djui_chat_message_create("/time \\#00ffff\\set\\#ffff00\\ [TIME]\\#dcdcdc\\ to set the time")
|
||||
return true
|
||||
end
|
||||
|
||||
local oldTime = gGlobalSyncTable.time
|
||||
if msg == "morning" then
|
||||
gGlobalSyncTable.time = get_day_count() * (MINUTE * 24) + (MINUTE * 6)
|
||||
elseif msg == "day" or msg == "noon" then
|
||||
|
@ -276,27 +356,33 @@ local function on_set_command(msg)
|
|||
local amount = tonumber(msg)
|
||||
if amount ~= nil then
|
||||
gGlobalSyncTable.time = amount * SECOND
|
||||
djui_chat_message_create("[Day Night Cycle] Time set to " .. math_floor(gGlobalSyncTable.time / SECOND))
|
||||
else
|
||||
djui_chat_message_create(string.format("\\#ffa0a0\\[Day Night Cycle] Could not set time to '%s'", msg))
|
||||
end
|
||||
end
|
||||
|
||||
djui_chat_message_create("Time set to " .. math_floor(gGlobalSyncTable.time / SECOND))
|
||||
|
||||
if network_is_server() then save_time() end
|
||||
dnc_call_hook(DNC_HOOK_SET_TIME, oldTime, gGlobalSyncTable.time)
|
||||
save_time()
|
||||
end
|
||||
|
||||
--- @param msg string
|
||||
local function on_add_command(msg)
|
||||
local amount = tonumber(msg)
|
||||
if amount == nil then
|
||||
djui_chat_message_create("/time \\#00ffff\\add\\#ffff00\\ [AMOUNT]\\#dcdcdc\\ to add to the time")
|
||||
return
|
||||
end
|
||||
local oldTime = gGlobalSyncTable.time
|
||||
gGlobalSyncTable.time = gGlobalSyncTable.time + (amount * SECOND)
|
||||
dnc_call_hook(DNC_HOOK_SET_TIME, oldTime, gGlobalSyncTable.time)
|
||||
|
||||
djui_chat_message_create("[Day Night Cycle] Time set to " .. math_floor(gGlobalSyncTable.time / SECOND))
|
||||
|
||||
if network_is_server() then save_time() end
|
||||
save_time()
|
||||
end
|
||||
|
||||
--- @param msg string
|
||||
local function on_scale_command(msg)
|
||||
local scale = tonumber(msg)
|
||||
if scale == nil then
|
||||
|
@ -304,14 +390,15 @@ local function on_scale_command(msg)
|
|||
return
|
||||
end
|
||||
gGlobalSyncTable.timeScale = scale
|
||||
mod_storage_save_number("scale", scale)
|
||||
|
||||
djui_chat_message_create("[Day Night Cycle] Time scale set to " .. scale)
|
||||
|
||||
if network_is_server() then save_time() end
|
||||
save_time()
|
||||
end
|
||||
|
||||
local function on_query_command()
|
||||
djui_chat_message_create(string.format("Time is %d (%s), day %d", math_floor(gGlobalSyncTable.time / SECOND), get_time_string(), get_day_count()))
|
||||
djui_chat_message_create(string.format("[Day Night Cycle] Time is %d (%s), day %d", math_floor(gGlobalSyncTable.time / SECOND), get_time_string(gGlobalSyncTable.time), get_day_count()))
|
||||
end
|
||||
|
||||
local function on_24h_command()
|
||||
|
@ -326,27 +413,35 @@ local function on_sync_command()
|
|||
gGlobalSyncTable.time = get_day_count() * (MINUTE * 24) + (MINUTE * dateTime.hour) + (SECOND * dateTime.minute)
|
||||
gGlobalSyncTable.timeScale = REAL_MINUTE
|
||||
|
||||
if network_is_server() then save_time() end
|
||||
save_time()
|
||||
mod_storage_save_number("scale", REAL_MINUTE)
|
||||
end
|
||||
|
||||
local function on_music_command()
|
||||
playNightMusic = not playNightMusic
|
||||
mod_storage_save_bool("night-music", playNightMusic)
|
||||
djui_chat_message_create("[Day Night Cycle] Night music status: " .. on_or_off(playNightMusic))
|
||||
end
|
||||
|
||||
--- @param msg string
|
||||
local function on_time_command(msg)
|
||||
local args = split(msg)
|
||||
local perms = network_is_server() or network_is_moderator()
|
||||
|
||||
if args[1] == "set" then
|
||||
if not perms then
|
||||
djui_chat_message_create("\\#d86464\\[Day Night Cycle] You do not have permission to run /time set")
|
||||
if not network_is_server() then
|
||||
djui_chat_message_create("\\#ffa0a0\\[Day Night Cycle] You do not have permission to run /time set")
|
||||
else
|
||||
on_set_command(args[2] or "")
|
||||
end
|
||||
elseif args[1] == "add" then
|
||||
if not perms then
|
||||
djui_chat_message_create("\\#d86464\\[Day Night Cycle] You do not have permission to run /time add")
|
||||
if not network_is_server() then
|
||||
djui_chat_message_create("\\#ffa0a0\\[Day Night Cycle] You do not have permission to run /time add")
|
||||
else
|
||||
on_add_command(args[2] or "")
|
||||
end
|
||||
elseif args[1] == "scale" then
|
||||
if not perms then
|
||||
djui_chat_message_create("\\#d86464\\[Day Night Cycle] You do not have permission to run /time scale")
|
||||
if not network_is_server() then
|
||||
djui_chat_message_create("\\#ffa0a0\\[Day Night Cycle] You do not have permission to run /time scale")
|
||||
else
|
||||
on_scale_command(args[2] or "")
|
||||
end
|
||||
|
@ -355,14 +450,16 @@ local function on_time_command(msg)
|
|||
elseif args[1] == "24h" then
|
||||
on_24h_command()
|
||||
elseif args[1] == "sync" then
|
||||
if not perms then
|
||||
djui_chat_message_create("\\#d86464\\[Day Night Cycle] You do not have permission to run /time sync")
|
||||
if not network_is_server() then
|
||||
djui_chat_message_create("\\#ffa0a0\\[Day Night Cycle] You do not have permission to run /time sync")
|
||||
else
|
||||
on_sync_command()
|
||||
end
|
||||
elseif args[1] == "music" then
|
||||
on_music_command()
|
||||
else
|
||||
if not perms then
|
||||
djui_chat_message_create("\\#d86464\\[Day Night Cycle] You do not have permission to enable or disable Day Night Cycle")
|
||||
if not network_is_server() then
|
||||
djui_chat_message_create("\\#ffa0a0\\[Day Night Cycle] You do not have permission to enable or disable Day Night Cycle")
|
||||
else
|
||||
gGlobalSyncTable.dncEnabled = not gGlobalSyncTable.dncEnabled
|
||||
djui_chat_message_create("[Day Night Cycle] Status: " .. on_or_off(gGlobalSyncTable.dncEnabled))
|
||||
|
@ -372,15 +469,153 @@ local function on_time_command(msg)
|
|||
return true
|
||||
end
|
||||
|
||||
|
||||
--- @param value boolean
|
||||
local function on_set_dnc_enabled(_, value)
|
||||
gGlobalSyncTable.dncEnabled = value
|
||||
end
|
||||
|
||||
--- @param value boolean
|
||||
local function on_set_24h_time(_, value)
|
||||
use24h = value
|
||||
mod_storage_save_bool("24h", value)
|
||||
end
|
||||
|
||||
--- @param value boolean
|
||||
local function on_set_night_time_music(_, value)
|
||||
playNightMusic = value
|
||||
mod_storage_save_bool("night_music", value)
|
||||
end
|
||||
|
||||
--- @param value integer
|
||||
local function on_set_time_scale(index, value)
|
||||
gGlobalSyncTable.timeScale = value
|
||||
mod_storage_save_number("scale", value)
|
||||
update_mod_menu_element_name(index, "Time Scale: " .. value)
|
||||
end
|
||||
|
||||
local function on_add_hour()
|
||||
local oldTime = gGlobalSyncTable.time
|
||||
gGlobalSyncTable.time = gGlobalSyncTable.time + (60 * SECOND)
|
||||
dnc_call_hook(DNC_HOOK_SET_TIME, oldTime, gGlobalSyncTable.time)
|
||||
|
||||
save_time()
|
||||
end
|
||||
|
||||
local function on_subtract_hour()
|
||||
local oldTime = gGlobalSyncTable.time
|
||||
gGlobalSyncTable.time = gGlobalSyncTable.time - (60 * SECOND)
|
||||
dnc_call_hook(DNC_HOOK_SET_TIME, oldTime, gGlobalSyncTable.time)
|
||||
|
||||
save_time()
|
||||
end
|
||||
|
||||
|
||||
local sReadonlyMetatable = {
|
||||
__index = function(table, key)
|
||||
return rawget(table, key)
|
||||
end,
|
||||
|
||||
__newindex = function()
|
||||
error("attempt to update a read-only table", 2)
|
||||
end
|
||||
}
|
||||
|
||||
_G.dayNightCycleApi = {
|
||||
enable_day_night_cycle = enable_day_night_cycle,
|
||||
get_display_time = get_display_time,
|
||||
set_display_time = set_display_time,
|
||||
version = DNC_VERSION,
|
||||
enabled = true,
|
||||
displayTime = true,
|
||||
playNightMusic = true,
|
||||
is_dnc_enabled = is_dnc_enabled,
|
||||
get_day_count = get_day_count,
|
||||
get_time_string = get_time_string,
|
||||
get_raw_time = get_raw_time,
|
||||
set_raw_time = set_raw_time,
|
||||
get_time_minutes = get_time_minutes,
|
||||
get_time_scale = get_time_scale,
|
||||
set_time_scale = set_time_scale,
|
||||
get_time_string = get_time_string,
|
||||
delete_at_dark = delete_at_dark,
|
||||
show_day_night_cycle = show_day_night_cycle,
|
||||
dnc_hook_event = dnc_hook_event,
|
||||
constants = {
|
||||
SECOND = SECOND,
|
||||
MINUTE = MINUTE,
|
||||
|
||||
HOUR_SUNRISE_START = HOUR_SUNRISE_START,
|
||||
HOUR_SUNRISE_END = HOUR_SUNRISE_END,
|
||||
HOUR_SUNRISE_DURATION = HOUR_SUNRISE_DURATION,
|
||||
|
||||
HOUR_SUNSET_START = HOUR_SUNSET_START,
|
||||
HOUR_SUNSET_END = HOUR_SUNSET_END,
|
||||
HOUR_SUNSET_DURATION = HOUR_SUNSET_DURATION,
|
||||
|
||||
HOUR_DAY_START = HOUR_DAY_START,
|
||||
HOUR_NIGHT_START = HOUR_NIGHT_START,
|
||||
|
||||
DIR_DARK = DIR_DARK,
|
||||
DIR_BRIGHT = DIR_BRIGHT,
|
||||
|
||||
FOG_INTENSITY_NORMAL = FOG_INTENSITY_NORMAL,
|
||||
FOG_INTENSITY_DENSE = FOG_INTENSITY_DENSE,
|
||||
|
||||
COLOR_NIGHT = COLOR_NIGHT,
|
||||
COLOR_AMBIENT_NIGHT = COLOR_AMBIENT_NIGHT,
|
||||
COLOR_SUNRISE = COLOR_SUNRISE,
|
||||
COLOR_AMBIENT_SUNRISE = COLOR_AMBIENT_SUNRISE,
|
||||
COLOR_DAY = COLOR_DAY,
|
||||
COLOR_AMBIENT_DAY = COLOR_AMBIENT_DAY,
|
||||
COLOR_SUNSET = COLOR_SUNSET,
|
||||
COLOR_AMBIENT_SUNSET = COLOR_AMBIENT_SUNSET,
|
||||
|
||||
FOG_COLOR_NIGHT = FOG_COLOR_NIGHT,
|
||||
|
||||
COLOR_DISPLAY_DARK = COLOR_DISPLAY_DARK,
|
||||
COLOR_DISPLAY_BRIGHT = COLOR_DISPLAY_BRIGHT,
|
||||
|
||||
SKYBOX_SCALE = SKYBOX_SCALE,
|
||||
SKYBOX_DAY = SKYBOX_DAY,
|
||||
SKYBOX_SUNSET = SKYBOX_SUNSET,
|
||||
SKYBOX_NIGHT = SKYBOX_NIGHT,
|
||||
|
||||
-- * Called whenever the lighting color is calculated
|
||||
-- * Parameters: `Color` color
|
||||
-- * Return: `Color`
|
||||
DNC_HOOK_SET_LIGHTING_COLOR = DNC_HOOK_SET_LIGHTING_COLOR,
|
||||
-- * Called whenever the ambient lighting color is calculated
|
||||
-- * Parameters: `Color` ambientColor
|
||||
-- * Return: `Color`
|
||||
DNC_HOOK_SET_AMBIENT_LIGHTING_COLOR = DNC_HOOK_SET_AMBIENT_LIGHTING_COLOR,
|
||||
-- * Called whenever the lighting direction is calculated
|
||||
-- * Parameters: `number` dir
|
||||
-- * Return: `number`
|
||||
DNC_HOOK_SET_LIGHTING_DIR = DNC_HOOK_SET_LIGHTING_DIR,
|
||||
-- * Called whenever the fog color is calculated
|
||||
-- * Parameters: `Color` color
|
||||
-- * Return: `Color`
|
||||
DNC_HOOK_SET_FOG_COLOR = DNC_HOOK_SET_FOG_COLOR,
|
||||
-- * Called whenever the fog intensity is calculated
|
||||
-- * Parameters: `number` intensity
|
||||
-- * Return: `number`
|
||||
DNC_HOOK_SET_FOG_INTENSITY = DNC_HOOK_SET_FOG_INTENSITY,
|
||||
-- * Called whenever the HUD display time color is calculated
|
||||
-- * Parameters: `Color` color
|
||||
-- * Return: `Color`
|
||||
DNC_HOOK_SET_DISPLAY_TIME_COLOR = DNC_HOOK_SET_DISPLAY_TIME_COLOR,
|
||||
-- * Called whenever the HUD display time position is calculated
|
||||
-- * Parameters: `Vec2f` pos
|
||||
-- * Return: `Vec2f`
|
||||
DNC_HOOK_SET_DISPLAY_TIME_POS = DNC_HOOK_SET_DISPLAY_TIME_POS,
|
||||
-- * Called whenever `delete_at_dark` is run
|
||||
-- * Parameters: `Object` obj, `boolean` shouldDelete
|
||||
-- * Return: `boolean`
|
||||
DNC_HOOK_DELETE_AT_DARK = DNC_HOOK_DELETE_AT_DARK,
|
||||
-- * Called whenever `/time set` or `/time add` is ran
|
||||
-- * Parameters: `number` oldTime, `number` newTime
|
||||
-- * Return: nil
|
||||
DNC_HOOK_SET_TIME = DNC_HOOK_SET_TIME
|
||||
}
|
||||
}
|
||||
setmetatable(_G.dayNightCycleApi, sReadonlyMetatable)
|
||||
|
||||
night_music_register(SEQ_LEVEL_GRASS, "03_level_grass")
|
||||
night_music_register(SEQ_LEVEL_WATER, "05_level_water")
|
||||
|
@ -393,4 +628,13 @@ hook_event(HOOK_ON_LEVEL_INIT, on_level_init)
|
|||
hook_event(HOOK_ON_WARP, on_warp)
|
||||
hook_event(HOOK_ON_EXIT, on_exit)
|
||||
|
||||
hook_chat_command("time", "\\#00ffff\\[set|add|scale|query|24h|sync]\\#7f7f7f\\ (leave blank to toggle Day Night Cycle on or off)", on_time_command)
|
||||
hook_chat_command("time", "\\#00ffff\\[set|add|scale|query|24h|sync|music]\\#dcdcdc\\ - The command handle for Day Night Cycle DX \\#7f7f7f\\(leave blank to toggle Day Night Cycle on or off)", on_time_command)
|
||||
|
||||
if network_is_server() then
|
||||
hook_mod_menu_checkbox("Enable Day Night Cycle", gGlobalSyncTable.dncEnabled, on_set_dnc_enabled)
|
||||
hook_mod_menu_checkbox("24 Hour Time", use24h, on_set_24h_time)
|
||||
hook_mod_menu_checkbox("Night Time Music", playNightMusic, on_set_night_time_music)
|
||||
hook_mod_menu_slider("Time Scale: " .. math_tointeger(gGlobalSyncTable.timeScale), gGlobalSyncTable.timeScale, 0, 20, on_set_time_scale)
|
||||
hook_mod_menu_button("Add 1 In-Game Hour", on_add_hour)
|
||||
hook_mod_menu_button("Subtract 1 In-Game Hour", on_subtract_hour)
|
||||
end
|
|
@ -1,38 +1,15 @@
|
|||
if SM64COOPDX_VERSION == nil then return end
|
||||
|
||||
gVanillaSkyboxModels = {
|
||||
[BACKGROUND_OCEAN_SKY] = E_MODEL_SKYBOX_OCEAN_SKY,
|
||||
[BACKGROUND_FLAMING_SKY] = E_MODEL_SKYBOX_FLAMING_SKY,
|
||||
[BACKGROUND_UNDERWATER_CITY] = E_MODEL_SKYBOX_UNDERWATER_CITY,
|
||||
[BACKGROUND_BELOW_CLOUDS] = E_MODEL_SKYBOX_BELOW_CLOUDS,
|
||||
[BACKGROUND_SNOW_MOUNTAINS] = E_MODEL_SKYBOX_SNOW_MOUNTAINS,
|
||||
[BACKGROUND_DESERT] = E_MODEL_SKYBOX_DESERT,
|
||||
[BACKGROUND_HAUNTED] = E_MODEL_SKYBOX_HAUNTED,
|
||||
[BACKGROUND_GREEN_SKY] = E_MODEL_SKYBOX_GREEN_SKY,
|
||||
[BACKGROUND_ABOVE_CLOUDS] = E_MODEL_SKYBOX_ABOVE_CLOUDS,
|
||||
[BACKGROUND_PURPLE_SKY] = E_MODEL_SKYBOX_PURPLE_SKY
|
||||
}
|
||||
|
||||
-- localize functions to improve performance
|
||||
local get_skybox,obj_set_model_extended,set_override_far,obj_mark_for_deletion,vec3f_to_object_pos,clampf,cur_obj_hide,cur_obj_unhide = get_skybox,obj_set_model_extended,set_override_far,obj_mark_for_deletion,vec3f_to_object_pos,clampf,cur_obj_hide,cur_obj_unhide
|
||||
local set_override_far,obj_mark_for_deletion,vec3f_to_object_pos,get_skybox,clampf = set_override_far,obj_mark_for_deletion,vec3f_to_object_pos,get_skybox,clampf
|
||||
|
||||
--- @param o Object
|
||||
function bhv_skybox_init(o)
|
||||
o.header.gfx.skipInViewCheck = true
|
||||
|
||||
local skybox = get_skybox()
|
||||
if o.oBehParams2ndByte == SKYBOX_DAY then
|
||||
obj_set_model_extended(o, gVanillaSkyboxModels[skybox] or E_MODEL_SKYBOX_OCEAN_SKY)
|
||||
elseif o.oBehParams2ndByte == SKYBOX_NIGHT then
|
||||
obj_set_model_extended(o, if_then_else(skybox == BACKGROUND_BELOW_CLOUDS, E_MODEL_SKYBOX_BELOW_CLOUDS_NIGHT, E_MODEL_SKYBOX_NIGHT))
|
||||
end
|
||||
|
||||
set_override_far(100000)
|
||||
set_override_far(200000)
|
||||
end
|
||||
|
||||
--- @param o Object
|
||||
function bhv_skybox_loop(o)
|
||||
if not gGlobalSyncTable.dncEnabled then
|
||||
if not is_dnc_enabled() then
|
||||
obj_mark_for_deletion(o)
|
||||
return
|
||||
end
|
||||
|
@ -44,36 +21,19 @@ function bhv_skybox_loop(o)
|
|||
-- do not rotate BITDW skybox
|
||||
if skybox == BACKGROUND_GREEN_SKY then return end
|
||||
|
||||
local minutes = (gGlobalSyncTable.time / MINUTE) % 24
|
||||
|
||||
if o.oBehParams2ndByte ~= SKYBOX_SUNSET then
|
||||
o.oFaceAngleYaw = gGlobalSyncTable.time * 2
|
||||
else
|
||||
if minutes < 12 then
|
||||
o.oFaceAngleYaw = 0
|
||||
else
|
||||
o.oFaceAngleYaw = 0x8000
|
||||
end
|
||||
end
|
||||
local minutes = get_time_minutes()
|
||||
|
||||
o.oFaceAngleYaw = (minutes / 24) * 0x10000
|
||||
|
||||
if o.oBehParams2ndByte == SKYBOX_DAY then
|
||||
if minutes >= HOUR_SUNRISE_END and minutes <= HOUR_DAY_START then
|
||||
o.oOpacity = lerp_round(0, 255, clampf((minutes - HOUR_SUNRISE_END) / HOUR_SUNSET_DURATION, 0, 1))
|
||||
elseif minutes >= HOUR_SUNSET_START and minutes <= HOUR_SUNSET_END then
|
||||
o.oOpacity = lerp_round(255, 0, clampf((minutes - HOUR_SUNSET_START) / HOUR_SUNSET_DURATION, 0, 1))
|
||||
elseif minutes < HOUR_SUNRISE_END or minutes > HOUR_NIGHT_START then
|
||||
o.oOpacity = 0
|
||||
elseif minutes > HOUR_DAY_START and minutes < HOUR_SUNSET_START then
|
||||
o.oOpacity = 255
|
||||
end
|
||||
elseif o.oBehParams2ndByte == SKYBOX_SUNSET then
|
||||
if minutes >= HOUR_SUNRISE_START and minutes <= HOUR_SUNRISE_END then
|
||||
o.oOpacity = lerp_round(0, 255, clampf((minutes - HOUR_SUNRISE_START) / HOUR_SUNRISE_DURATION, 0, 1))
|
||||
o.oOpacity = lerp_ceil(0, 255, clampf((minutes - HOUR_SUNRISE_START) / HOUR_SUNRISE_DURATION, 0, 1))
|
||||
elseif minutes >= HOUR_SUNRISE_END and minutes <= HOUR_DAY_START then
|
||||
o.oOpacity = lerp_round(255, 0, clampf((minutes - HOUR_SUNRISE_END) / HOUR_SUNRISE_DURATION, 0, 1))
|
||||
o.oOpacity = lerp_ceil(255, 0, clampf((minutes - HOUR_SUNRISE_END) / HOUR_SUNRISE_DURATION, 0, 1))
|
||||
elseif minutes >= HOUR_SUNSET_START and minutes <= HOUR_SUNSET_END then
|
||||
o.oOpacity = lerp_round(0, 255, clampf((minutes - HOUR_SUNSET_START) / HOUR_SUNSET_DURATION, 0, 1))
|
||||
o.oOpacity = lerp_ceil(0, 255, clampf((minutes - HOUR_SUNSET_START) / HOUR_SUNSET_DURATION, 0, 1))
|
||||
elseif minutes >= HOUR_SUNSET_END and minutes <= HOUR_NIGHT_START then
|
||||
o.oOpacity = 255
|
||||
else
|
||||
|
@ -81,25 +41,21 @@ function bhv_skybox_loop(o)
|
|||
end
|
||||
|
||||
if minutes < 12 then
|
||||
obj_set_model_extended(o, if_then_else(skybox == BACKGROUND_BELOW_CLOUDS, E_MODEL_SKYBOX_BELOW_CLOUDS_SUNRISE, E_MODEL_SKYBOX_SUNRISE))
|
||||
o.oAnimState = if_then_else(skybox == BACKGROUND_BELOW_CLOUDS, BACKGROUND_BELOW_CLOUDS_SUNRISE, BACKGROUND_SUNRISE)
|
||||
else
|
||||
obj_set_model_extended(o, if_then_else(skybox == BACKGROUND_BELOW_CLOUDS, E_MODEL_SKYBOX_BELOW_CLOUDS_SUNSET, E_MODEL_SKYBOX_SUNSET))
|
||||
o.oAnimState = if_then_else(skybox == BACKGROUND_BELOW_CLOUDS, BACKGROUND_BELOW_CLOUDS_SUNSET, BACKGROUND_SUNSET)
|
||||
end
|
||||
|
||||
o.oFaceAngleYaw = o.oFaceAngleYaw - if_then_else(minutes < 12, 0x3000, 0x6000)
|
||||
elseif o.oBehParams2ndByte == SKYBOX_NIGHT then
|
||||
if minutes >= HOUR_SUNRISE_START and minutes <= HOUR_SUNRISE_END then
|
||||
o.oOpacity = lerp_round(255, 0, clampf((minutes - HOUR_SUNRISE_START) / HOUR_SUNRISE_DURATION, 0, 1))
|
||||
o.oOpacity = lerp_ceil(255, 0, clampf((minutes - HOUR_SUNRISE_START) / HOUR_SUNRISE_DURATION, 0, 1))
|
||||
elseif minutes >= HOUR_SUNSET_END and minutes <= HOUR_NIGHT_START then
|
||||
o.oOpacity = lerp_round(0, 255, clampf((minutes - HOUR_SUNSET_END) / HOUR_SUNSET_DURATION, 0, 1))
|
||||
o.oOpacity = lerp_ceil(0, 255, clampf((minutes - HOUR_SUNSET_END) / HOUR_SUNSET_DURATION, 0, 1))
|
||||
elseif minutes > HOUR_SUNRISE_END and minutes < HOUR_SUNSET_END then
|
||||
o.oOpacity = 0
|
||||
elseif minutes > HOUR_NIGHT_START or minutes < HOUR_SUNRISE_START then
|
||||
o.oOpacity = 255
|
||||
end
|
||||
end
|
||||
|
||||
if o.oOpacity == 0 then
|
||||
cur_obj_hide()
|
||||
else
|
||||
cur_obj_unhide()
|
||||
end
|
||||
end
|
Loading…
Reference in New Issue