diff --git a/cppcheck.log b/cppcheck.log new file mode 100644 index 00000000..a25bf23e --- /dev/null +++ b/cppcheck.log @@ -0,0 +1,621 @@ +src/audio/internal.h:54:0: error: failed to expand 'US_FLOAT', Invalid ## usage when expanding 'US_FLOAT'. [preprocessorErrorDirective] +#define US_FLOAT(x) x ## f +^ +src/engine/level_script.c:435:17: warning: Redundant assignment of 'behaviorArg' to itself. [selfAssignment] + behaviorArg = behaviorArg; + ^ +src/engine/math_util.c:164:23: portability: Casting from float * * to unsigned int * is not portable due to different binary data representations on different platforms. [invalidPointerCast] + register u32 *d = (u32 *) dest; + ^ +src/engine/math_util.c:165:23: portability: Casting from float * * to unsigned int * is not portable due to different binary data representations on different platforms. [invalidPointerCast] + register u32 *s = (u32 *) src; + ^ +src/game/hud.c:32:9: style: struct member 'PowerMeterHUD::unused' is never used. [unusedStructMember] + f32 unused; + ^ +src/game/hud.c:36:9: style: struct member 'UnusedHUDStruct::unused1' is never used. [unusedStructMember] + u32 unused1; + ^ +src/game/hud.c:37:9: style: struct member 'UnusedHUDStruct::unused2' is never used. [unusedStructMember] + u16 unused2; + ^ +src/game/hud.c:38:9: style: struct member 'UnusedHUDStruct::unused3' is never used. [unusedStructMember] + u16 unused3; + ^ +src/game/ingame_menu.c:1311:5: warning: Assignment of function parameter has no effect outside the function. Did you forget dereferencing it? [uselessAssignmentPtrArg] + linePos += textLengths[multiTextId].length; + ^ +src/game/ingame_menu.c:866:29: style: Assignment 'currentIndex[0]=maxIndex' is redundant with condition 'currentIndex[0]==maxIndex'. [duplicateConditionalAssign] + currentIndex[0] = maxIndex; + ^ +src/game/ingame_menu.c:864:29: note: Condition 'currentIndex[0]==maxIndex' + if (currentIndex[0] == maxIndex) { + ^ +src/game/ingame_menu.c:866:29: note: Assignment 'currentIndex[0]=maxIndex' is redundant + currentIndex[0] = maxIndex; + ^ +src/game/ingame_menu.c:785:17: style: Finding the same value in both branches of ternary operator is suspicious as the same code is executed regardless of the condition. [duplicateValueTernary] + gDPLoadBlock(gDisplayListHead++, G_TX_LOADTILE, 0, 0, 8 * 8 - 1, CALC_DXT(8, G_IM_SIZ_8b_BYTES)); + ^ +src/game/ingame_menu.c:793:21: style: Finding the same value in both branches of ternary operator is suspicious as the same code is executed regardless of the condition. [duplicateValueTernary] + gDPLoadBlock(gDisplayListHead++, G_TX_LOADTILE, 0, 0, 8 * 8 - 1, CALC_DXT(8, G_IM_SIZ_8b_BYTES)); + ^ +src/game/ingame_menu.c:1084:68: style: Finding the same expression on both sides of an operator is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateExpression] + sInterpolatedDialogScale = gDialogBoxScale - 2 / 2; + ^ +src/game/ingame_menu.c:1087:68: style: Finding the same expression on both sides of an operator is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateExpression] + sInterpolatedDialogScale = gDialogBoxScale + 2 / 2; + ^ +src/game/ingame_menu.c:1100:68: style: Finding the same expression on both sides of an operator is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateExpression] + sInterpolatedDialogScale = gDialogBoxScale - 2 / 2; + ^ +src/game/ingame_menu.c:1102:68: style: Finding the same expression on both sides of an operator is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateExpression] + sInterpolatedDialogScale = gDialogBoxScale + 2 / 2; + ^ +src/game/mario.c:1283:46: warning: Either the condition 'm->squishTimer<=16' is redundant or the array 'sSquishScaleOverTime[16]' is accessed at index -1, which is out of bounds. [negativeIndex] + 1.0f - ((sSquishScaleOverTime[15 - m->squishTimer] * 0.6f) / 100.0f); + ^ +src/game/mario.c:1279:33: note: Assuming that condition 'm->squishTimer<=16' is not redundant + else if (m->squishTimer <= 16) { + ^ +src/game/mario.c:1283:46: note: Negative array index + 1.0f - ((sSquishScaleOverTime[15 - m->squishTimer] * 0.6f) / 100.0f); + ^ +src/pc/debuglog.h:15:17: style: Obsolete function 'asctime' called. It is recommended to use 'strftime' instead. [asctimeCalled] + char* str = asctime(<ime2); + ^ +src/pc/logfile.h:34:17: style: Obsolete function 'asctime' called. It is recommended to use 'strftime' instead. [asctimeCalled] + char* str = asctime(<ime2); + ^ +src/game/mario_actions_moving.c:1243:51: style: Suspicious calculation. Please use parentheses to clarify the code. The code ''a&b?c:d'' should be written as either ''(a&b)?c:d'' or ''a&(b?c:d)''. [clarifyCalculation] + play_sound(m->flags & MARIO_METAL_CAP ? SOUND_ACTION_METAL_BONK : SOUND_ACTION_BONK, + ^ +src/game/mario_actions_cutscene.c:1548:47: portability: Shifting a negative value is technically undefined behaviour [shiftNegativeLHS] + m->fadeWarpOpacity = (-m->actionTimer << 3) + 0xF8; + ^ +src/game/mario_actions_cutscene.c:134:49: style: Suspicious calculation. Please use parentheses to clarify the code. The code ''a&b?c:d'' should be written as either ''(a&b)?c:d'' or ''a&(b?c:d)''. [clarifyCalculation] + strY = (sDispCreditsEntry->unk02 & 0x20 ? 28 : 172) + (numLines == 1) * 16; + ^ +src/game/mario_actions_cutscene.c:612:55: style: Suspicious calculation. Please use parentheses to clarify the code. The code ''a&b?c:d'' should be written as either ''(a&b)?c:d'' or ''a&(b?c:d)''. [clarifyCalculation] + speed = gPlayer1Controller->buttonDown & B_BUTTON ? 1 : 4; + ^ +src/game/mario_actions_cutscene.c:755:46: style: Suspicious calculation. Please use parentheses to clarify the code. The code ''a&b?c:d'' should be written as either ''(a&b)?c:d'' or ''a&(b?c:d)''. [clarifyCalculation] + set_mario_action(m, m->actionArg & 1 ? ACT_STAR_DANCE_NO_EXIT : ACT_STAR_DANCE_EXIT, + ^ +src/game/mario_actions_cutscene.c:1505:39: style: Suspicious calculation. Please use parentheses to clarify the code. The code ''a&b?c:d'' should be written as either ''(a&b)?c:d'' or ''a&(b?c:d)''. [clarifyCalculation] + m, m->flags & MARIO_METAL_CAP ? SOUND_ACTION_METAL_JUMP : SOUND_ACTION_TERRAIN_JUMP, 1); + ^ +src/game/mario_actions_cutscene.c:1658:68: style: Suspicious calculation. Please use parentheses to clarify the code. The code ''a&b?c:d'' should be written as either ''(a&b)?c:d'' or ''a&(b?c:d)''. [clarifyCalculation] + m->hurtCounter += m->flags & MARIO_CAP_ON_HEAD ? 12 : 18; + ^ +src/game/mario_actions_cutscene.c:2796:50: style: Suspicious calculation. Please use parentheses to clarify the code. The code ''a&b?c:d'' should be written as either ''(a&b)?c:d'' or ''a&(b?c:d)''. [clarifyCalculation] + (gCurrCreditsEntry->unk02 & 0x10 ? width : -width) * 56 / 100 + 640; + ^ +src/game/mario_actions_cutscene.c:2798:50: style: Suspicious calculation. Please use parentheses to clarify the code. The code ''a&b?c:d'' should be written as either ''(a&b)?c:d'' or ''a&(b?c:d)''. [clarifyCalculation] + (gCurrCreditsEntry->unk02 & 0x20 ? height : -height) * 66 / 100 + 480; + ^ +src/game/mario_actions_moving.c:702:28: error: Uninitialized variable: dWallAngle [uninitvar] + if (m->wall == NULL || dWallAngle <= -0x71C8 || dWallAngle >= 0x71C8) { + ^ +src/game/bettercamera.inc.h:374:20: style: Condition 'newcam_analogue' is always true [knownConditionTrueFalse] + } else if (newcam_analogue) { + ^ +src/game/bettercamera.inc.h:346:25: note: Assuming that condition 'newcam_analogue==1' is not redundant + if (newcam_analogue == 1) { + ^ +src/game/bettercamera.inc.h:374:20: note: Condition 'newcam_analogue' is always true + } else if (newcam_analogue) { + ^ +src/game/camera.c:4385:9: style: Redundant initialization for 'yaw'. The initialized value is overwritten before it is read. [redundantInitialization] + yaw = calculate_yaw(origin, pos); + ^ +src/game/camera.c:4371:13: note: yaw is initialized + s16 yaw = gCamera->nextYaw; + ^ +src/game/camera.c:4385:9: note: yaw is overwritten + yaw = calculate_yaw(origin, pos); + ^ +src/game/camera.c:11516:19: style: Redundant initialization for 'targetFoV'. The initialized value is overwritten before it is read. [redundantInitialization] + targetFoV = 45.f; + ^ +src/game/camera.c:11513:19: note: targetFoV is initialized + f32 targetFoV = sFOVState.fov; + ^ +src/game/camera.c:11516:19: note: targetFoV is overwritten + targetFoV = 45.f; + ^ +src/game/camera.c:11536:19: style: Redundant initialization for 'targetFoV'. The initialized value is overwritten before it is read. [redundantInitialization] + targetFoV = 60.f; + ^ +src/game/camera.c:11533:19: note: targetFoV is initialized + f32 targetFoV = sFOVState.fov; + ^ +src/game/camera.c:11536:19: note: targetFoV is overwritten + targetFoV = 60.f; + ^ +src/game/camera.c:5468:9: style: Finding variables 'distTimer' and 'angleTimer' that are assigned the same expression is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateAssignExpression] + f32 distTimer = sModeTransition.framesLeft; + ^ +src/game/camera.c:5469:9: note: Same expression used in consecutive assignments of 'distTimer' and 'angleTimer'. + s16 angleTimer = sModeTransition.framesLeft; + ^ +src/game/camera.c:5468:9: note: Same expression used in consecutive assignments of 'distTimer' and 'angleTimer'. + f32 distTimer = sModeTransition.framesLeft; + ^ +src/game/camera.c:7062:39: style: Finding the same expression on both sides of an operator is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateExpression] + } while ((src[j].index != -1) && (src[j].index != -1)); //! same comparison performed twice + ^ +src/game/bettercamera.inc.h:692:24: warning: Undefined behaviour: float (257.55) to integer conversion overflow. [floatConversionOverflow] + newcam_xlu = (newcam_coldist-150)*2.55f; + ^ +src/game/bettercamera.inc.h:690:24: note: Assuming that condition 'newcam_coldist<=250' is not redundant + if (newcam_coldist <= 250 && (newcam_coldist-150)*2.55f < 255) { + ^ +src/game/bettercamera.inc.h:692:24: note: float to integer conversion + newcam_xlu = (newcam_coldist-150)*2.55f; + ^ +src/game/mario_misc.c:96:5: error: Shifting 32-bit value by 32 bits is undefined behaviour [shiftTooManyBits] + DEFINE_PLAYER_COLOR(0xf9, 0xeb, 0x30, /**/ 0x7f, 0x20, 0x7a), + ^ +src/game/profiler.c:83:9: style: Assignment of function parameter has no effect outside the function. [uselessAssignmentArg] + clockStart = 319; + ^ +src/game/profiler.c:86:9: style: Assignment of function parameter has no effect outside the function. [uselessAssignmentArg] + clockEnd = 319; + ^ +src/game/object_list_processor.c:510:20: style: Local variable 'unused' shadows outer argument [shadowArgument] + UNUSED s32 unused; + ^ +src/game/object_list_processor.c:490:41: note: Shadowed declaration +void spawn_objects_from_info(UNUSED s32 unused, struct SpawnInfo *spawnInfo) { + ^ +src/game/object_list_processor.c:510:20: note: Shadow variable + UNUSED s32 unused; + ^ +src/game/object_list_processor.c:537:69: portability: Shifting signed 32-bit value by 31 bits is implementation-defined behaviour [shiftTooManyBitsSigned] + u16 playerIndex = (spawnInfo->behaviorArg & ~(1 << 31)); + ^ +src/game/save_file.c:150:63: error: Subtracting pointers that point to different objects [comparePointers] + const uintptr_t ofs = (u8*)&gSaveBuffer.files[file][slot] - (u8*)&gSaveBuffer; + ^ +src/game/save_file.h:72:21: note: Variable declared here. + struct SaveFile files[NUM_SAVE_FILES][2]; + ^ +src/game/save_file.c:150:32: note: Address of variable taken here. + const uintptr_t ofs = (u8*)&gSaveBuffer.files[file][slot] - (u8*)&gSaveBuffer; + ^ +src/game/save_file.c:25:26: note: Variable declared here. +extern struct SaveBuffer gSaveBuffer; + ^ +src/game/save_file.c:150:70: note: Address of variable taken here. + const uintptr_t ofs = (u8*)&gSaveBuffer.files[file][slot] - (u8*)&gSaveBuffer; + ^ +src/game/save_file.c:150:63: note: Subtracting pointers that point to different objects + const uintptr_t ofs = (u8*)&gSaveBuffer.files[file][slot] - (u8*)&gSaveBuffer; + ^ +src/game/save_file.c:165:60: error: Subtracting pointers that point to different objects [comparePointers] + const uintptr_t ofs = (u8*)&gSaveBuffer.menuData[slot] - (u8*)&gSaveBuffer; + ^ +src/game/save_file.h:74:29: note: Variable declared here. + struct MainMenuSaveData menuData[2]; + ^ +src/game/save_file.c:165:32: note: Address of variable taken here. + const uintptr_t ofs = (u8*)&gSaveBuffer.menuData[slot] - (u8*)&gSaveBuffer; + ^ +src/game/save_file.c:25:26: note: Variable declared here. +extern struct SaveBuffer gSaveBuffer; + ^ +src/game/save_file.c:165:67: note: Address of variable taken here. + const uintptr_t ofs = (u8*)&gSaveBuffer.menuData[slot] - (u8*)&gSaveBuffer; + ^ +src/game/save_file.c:165:60: note: Subtracting pointers that point to different objects + const uintptr_t ofs = (u8*)&gSaveBuffer.menuData[slot] - (u8*)&gSaveBuffer; + ^ +src/goddard/debug_utils.c:445:18: warning: Either the condition 'sNumRoutinesInStack>=(int)(sizeof(sRoutineNames)/sizeof(sRoutineNames[0]))' is redundant or the array 'sRoutineNames[64]' is accessed at index 64, which is out of bounds. [arrayIndexOutOfBoundsCond] + sRoutineNames[sNumRoutinesInStack] = NULL; + ^ +src/goddard/debug_utils.c:447:29: note: Assuming that condition 'sNumRoutinesInStack>=(int)(sizeof(sRoutineNames)/sizeof(sRoutineNames[0]))' is not redundant + if (sNumRoutinesInStack >= ARRAY_COUNT(sRoutineNames)) { + ^ +src/goddard/debug_utils.c:445:18: note: Array index out of bounds + sRoutineNames[sNumRoutinesInStack] = NULL; + ^ +src/goddard/draw_objects.c:482:13: style: Condition 'hasTextCoords' is always false [knownConditionTrueFalse] + if (hasTextCoords) { + ^ +src/goddard/draw_objects.c:448:21: note: Assignment 'hasTextCoords=0', assigned value is 0 + hasTextCoords = FALSE; + ^ +src/goddard/draw_objects.c:482:13: note: Condition 'hasTextCoords' is always false + if (hasTextCoords) { + ^ +src/goddard/draw_objects.c:96:9: style: struct member 'Anonymous1::pad00' is never used. [unusedStructMember] + u32 pad00; // @ 801B9CE0 + ^ +src/goddard/dynlist_proc.c:412:9: warning: %d in format string (no. 1) requires 'int' but the argument type is 'unsigned int'. [invalidPrintfArgType_sint] + sprintf(buf, "N%d", DynIdAsInt(id)); + ^ +src/goddard/dynlist_proc.c:549:9: warning: %d in format string (no. 1) requires 'int' but the argument type is 'unsigned int'. [invalidPrintfArgType_sint] + sprintf(idbuf, "N%d", DynIdAsInt(id)); + ^ +src/goddard/dynlist_proc.c:592:9: warning: %d in format string (no. 1) requires 'int' but the argument type is 'unsigned int'. [invalidPrintfArgType_sint] + sprintf(sIntDynIdBuffer, "N%d", DynIdAsInt(id)); + ^ +src/goddard/dynlist_proc.c:2923:13: style: Consecutive return, break, continue, goto or throw statements are unnecessary. The second statement can never be executed, and so should be removed. [duplicateBreak] + break; // lol + ^ +src/goddard/old_menu.c:73:9: warning: %d in format string (no. 2) requires 'int' but the argument type is 'unsigned int'. [invalidPrintfArgType_sint] + sprintf(buf, "| %s %%x%d", group->name, (u32) (uintptr_t) group); + ^ +src/goddard/particles.c:250:49: style: Finding the same expression on both sides of an operator is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateExpression] + if (vtx1->header.type == OBJ_TYPE_PARTICLES && vtx1->header.type == OBJ_TYPE_PARTICLES) { + ^ +src/goddard/shape_helper.c:377:13: style: Consecutive return, break, continue, goto or throw statements are unnecessary. The second statement can never be executed, and so should be removed. [duplicateBreak] + continue; // unreachable + ^ +src/goddard/shape_helper.c:402:13: style: Consecutive return, break, continue, goto or throw statements are unnecessary. The second statement can never be executed, and so should be removed. [duplicateBreak] + continue; // unreachable + nonsensical + ^ +src/goddard/shape_helper.c:26:9: style: struct member 'UnkData::a' is never used. [unusedStructMember] + s32 a, b; + ^ +src/goddard/shape_helper.c:27:21: style: struct member 'UnkData::self' is never used. [unusedStructMember] + struct UnkData *self; + ^ +src/goddard/shape_helper.c:900:16: style: struct member 'Anonymous2::pad' is never used. [unusedStructMember] + u8 pad[0x40]; + ^ +src/goddard/shape_helper.c:902:17: style: struct member 'Anonymous2::word44' is never used. [unusedStructMember] + s32 word44; + ^ +src/goddard/shape_helper.c:926:17: style: struct member 'Anonymous8::nv' is never used. [unusedStructMember] + f32 nv[3]; /* Guessing on the normals; they aren't used */ + ^ +src/menu/intro_geo.c:106:21: style: Condition 'sp50==1' is always true [knownConditionTrueFalse] + } else if (sp50 == 1) { + ^ +src/menu/intro_geo.c:104:14: note: Assuming that condition 'sp50!=1' is not redundant + if (sp50 != 1) { + ^ +src/menu/intro_geo.c:106:21: note: Condition 'sp50==1' is always true + } else if (sp50 == 1) { + ^ +src/menu/intro_geo.c:149:21: style: Condition 'sp40==1' is always true [knownConditionTrueFalse] + } else if (sp40 == 1) { + ^ +src/menu/intro_geo.c:147:14: note: Assuming that condition 'sp40!=1' is not redundant + if (sp40 != 1) { + ^ +src/menu/intro_geo.c:149:21: note: Condition 'sp40==1' is always true + } else if (sp40 == 1) { + ^ +src/pc/configfile.c:231:9: error: Common realloc mistake: 'buffer' nulled but not freed upon failure [memleakOnRealloc] + buffer = realloc(buffer, bufferSize); + ^ +src/pc/discord/discordrpc.c:30:0: error: #error Unknown System [preprocessorErrorDirective] +# error Unknown System +^ +src/menu/file_select.c:2272:49: error: Array 'textMarioAJustErased[1]' accessed at index 6, which is out of bounds. [arrayIndexOutOfBounds] + LANGUAGE_ARRAY(textMarioAJustErased)[MARIO_ERASED_VAR] = sSelectedFileIndex + 10; + ^ +src/menu/file_select.c:2307:38: style: The statement 'if (sStatusMessageID!=ERASE_MSG_PROMPT) sStatusMessageID=ERASE_MSG_PROMPT' is logically equivalent to 'sStatusMessageID=ERASE_MSG_PROMPT'. [duplicateConditionalAssign] + if (sStatusMessageID != ERASE_MSG_PROMPT) { + ^ +src/menu/file_select.c:2308:38: note: Assignment 'sStatusMessageID=ERASE_MSG_PROMPT' + sStatusMessageID = ERASE_MSG_PROMPT; + ^ +src/menu/file_select.c:2307:38: note: Condition 'sStatusMessageID!=ERASE_MSG_PROMPT' is redundant + if (sStatusMessageID != ERASE_MSG_PROMPT) { + ^ +src/pc/djui/djui_checkbox.c:36:6: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: checkbox. [nullPointerRedundantCheck] + *checkbox->value = !(*checkbox->value); + ^ +src/pc/djui/djui_checkbox.c:38:14: note: Assuming that condition 'base!=(void*)0' is not redundant + if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) { + ^ +src/pc/djui/djui_checkbox.c:35:37: note: Assignment 'checkbox=(struct DjuiCheckbox*)base', assigned value is 0 + struct DjuiCheckbox* checkbox = (struct DjuiCheckbox*)base; + ^ +src/pc/djui/djui_checkbox.c:36:6: note: Null pointer dereference + *checkbox->value = !(*checkbox->value); + ^ +src/pc/djui/djui_checkbox.c:37:56: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: checkbox. [nullPointerRedundantCheck] + djui_base_set_visible(&checkbox->rectValue->base, *checkbox->value); + ^ +src/pc/djui/djui_checkbox.c:38:14: note: Assuming that condition 'base!=(void*)0' is not redundant + if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) { + ^ +src/pc/djui/djui_checkbox.c:35:37: note: Assignment 'checkbox=(struct DjuiCheckbox*)base', assigned value is 0 + struct DjuiCheckbox* checkbox = (struct DjuiCheckbox*)base; + ^ +src/pc/djui/djui_checkbox.c:37:56: note: Null pointer dereference + djui_base_set_visible(&checkbox->rectValue->base, *checkbox->value); + ^ +src/goddard/renderer.c:2812:13: style: Assignment of function parameter has no effect outside the function. [uselessAssignmentArg] + fmt = 3; + ^ +src/goddard/renderer.c:2820:13: style: Assignment of function parameter has no effect outside the function. [uselessAssignmentArg] + size = 2; + ^ +src/goddard/renderer.c:934:25: style: Consecutive return, break, continue, goto or throw statements are unnecessary. The second statement can never be executed, and so should be removed. [duplicateBreak] + break; // needed to match + ^ +src/goddard/renderer.c:2188:5: style: Consecutive return, break, continue, goto or throw statements are unnecessary. The second statement can never be executed, and so should be removed. [duplicateBreak] + return; // @ 801A17A8 + ^ +src/pc/djui/djui_hud_utils.c:128:23: warning: Logical conjunction always evaluates to false: c == '\n' && c == ' '. Are these conditions necessary? Did you intend to use || instead? Are the numbers correct? Are you comparing the correct variables? [incorrectLogicOperator] + if (c == '\n' && c == ' ') { + ^ +src/pc/djui/djui_inputbox.c:113:15: style: The unsigned expression 'i' will never be negative so it is either pointless or an error to check if it is. [unsignedLessThanZero] + if (i <= 0) { i = 0; break; } + ^ +src/goddard/renderer.c:83:32: style: struct member 'DynListBankInfo::list' is never used. [unusedStructMember] + /* 0x04 */ struct DynList *list; + ^ +src/pc/djui/djui_panel_host.c:93:13: warning: %d in format string (no. 1) requires 'int' but the argument type is 'unsigned int'. [invalidPrintfArgType_sint] + snprintf(portString, 32, "%d", configHostPort); + ^ +src/pc/djui/djui_panel_join.c:119:9: warning: %d in format string (no. 2) requires 'int' but the argument type is 'unsigned int'. [invalidPrintfArgType_sint] + snprintf(buffer, 256, "%s:%d", configJoinIp, configJoinPort); + ^ +src/pc/djui/djui_panel_host_settings.c:102:13: warning: %d in format string (no. 1) requires 'int' but the argument type is 'unsigned int'. [invalidPrintfArgType_sint] + snprintf(limitString, 32, "%d", configAmountofPlayers); + ^ +src/pc/djui/djui_selectionbox.c:50:13: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: selectionbox. [nullPointerRedundantCheck] + f32 x = selectionbox->rect->base.elem.x; + ^ +src/pc/djui/djui_selectionbox.c:54:18: note: Assuming that condition 'base!=(void*)0' is not redundant + if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) { + ^ +src/pc/djui/djui_selectionbox.c:49:45: note: Assignment 'selectionbox=(struct DjuiSelectionbox*)base', assigned value is 0 + struct DjuiSelectionbox* selectionbox = (struct DjuiSelectionbox*)base; + ^ +src/pc/djui/djui_selectionbox.c:50:13: note: Null pointer dereference + f32 x = selectionbox->rect->base.elem.x; + ^ +src/pc/fs/fs.c:225:16: style: Non-boolean value returned from function returning bool [returnNonBoolInBooleanFunction] + if (!file) return -1; + ^ +src/pc/djui/djui_slider.c:48:18: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: slider. [nullPointerRedundantCheck] + u32 min = slider->min; + ^ +src/pc/djui/djui_slider.c:57:14: note: Assuming that condition 'base!=(void*)0' is not redundant + if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) { + ^ +src/pc/djui/djui_slider.c:47:33: note: Assignment 'slider=(struct DjuiSlider*)base', assigned value is 0 + struct DjuiSlider* slider = (struct DjuiSlider*)base; + ^ +src/pc/djui/djui_slider.c:48:18: note: Null pointer dereference + u32 min = slider->min; + ^ +src/pc/djui/djui_slider.c:49:18: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: slider. [nullPointerRedundantCheck] + u32 max = slider->max; + ^ +src/pc/djui/djui_slider.c:57:14: note: Assuming that condition 'base!=(void*)0' is not redundant + if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) { + ^ +src/pc/djui/djui_slider.c:47:33: note: Assignment 'slider=(struct DjuiSlider*)base', assigned value is 0 + struct DjuiSlider* slider = (struct DjuiSlider*)base; + ^ +src/pc/djui/djui_slider.c:49:18: note: Null pointer dereference + u32 max = slider->max; + ^ +src/pc/djui/djui_slider.c:50:18: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: slider. [nullPointerRedundantCheck] + u32* value = slider->value; + ^ +src/pc/djui/djui_slider.c:57:14: note: Assuming that condition 'base!=(void*)0' is not redundant + if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) { + ^ +src/pc/djui/djui_slider.c:47:33: note: Assignment 'slider=(struct DjuiSlider*)base', assigned value is 0 + struct DjuiSlider* slider = (struct DjuiSlider*)base; + ^ +src/pc/djui/djui_slider.c:50:18: note: Null pointer dereference + u32* value = slider->value; + ^ +src/pc/djui/djui_slider.c:51:13: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: slider. [nullPointerRedundantCheck] + f32 x = slider->rect->base.elem.x; + ^ +src/pc/djui/djui_slider.c:57:14: note: Assuming that condition 'base!=(void*)0' is not redundant + if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) { + ^ +src/pc/djui/djui_slider.c:47:33: note: Assignment 'slider=(struct DjuiSlider*)base', assigned value is 0 + struct DjuiSlider* slider = (struct DjuiSlider*)base; + ^ +src/pc/djui/djui_slider.c:51:13: note: Null pointer dereference + f32 x = slider->rect->base.elem.x; + ^ +src/pc/djui/djui_slider.c:52:13: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: slider. [nullPointerRedundantCheck] + f32 w = slider->rect->base.elem.width; + ^ +src/pc/djui/djui_slider.c:57:14: note: Assuming that condition 'base!=(void*)0' is not redundant + if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) { + ^ +src/pc/djui/djui_slider.c:47:33: note: Assignment 'slider=(struct DjuiSlider*)base', assigned value is 0 + struct DjuiSlider* slider = (struct DjuiSlider*)base; + ^ +src/pc/djui/djui_slider.c:52:13: note: Null pointer dereference + f32 w = slider->rect->base.elem.width; + ^ +src/pc/djui/djui_slider.c:85:18: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: slider. [nullPointerRedundantCheck] + int value = *slider->value; + ^ +src/pc/djui/djui_slider.c:90:14: note: Assuming that condition 'base!=(void*)0' is not redundant + if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) { + ^ +src/pc/djui/djui_slider.c:83:33: note: Assignment 'slider=(struct DjuiSlider*)base', assigned value is 0 + struct DjuiSlider* slider = (struct DjuiSlider*)base; + ^ +src/pc/djui/djui_slider.c:85:18: note: Null pointer dereference + int value = *slider->value; + ^ +src/pc/djui/djui_slider.c:89:6: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: slider. [nullPointerRedundantCheck] + *slider->value = value; + ^ +src/pc/djui/djui_slider.c:90:14: note: Assuming that condition 'base!=(void*)0' is not redundant + if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) { + ^ +src/pc/djui/djui_slider.c:83:33: note: Assignment 'slider=(struct DjuiSlider*)base', assigned value is 0 + struct DjuiSlider* slider = (struct DjuiSlider*)base; + ^ +src/pc/djui/djui_slider.c:89:6: note: Null pointer dereference + *slider->value = value; + ^ +src/pc/fs/fs_packtype_zip.c:132:18: style: struct member 'lfh_s::version_required' is never used. [unusedStructMember] + uint16_t version_required; + ^ +src/pc/fs/fs_packtype_zip.c:135:18: style: struct member 'lfh_s::mod_time' is never used. [unusedStructMember] + uint16_t mod_time; + ^ +src/pc/fs/fs_packtype_zip.c:136:18: style: struct member 'lfh_s::mod_date' is never used. [unusedStructMember] + uint16_t mod_date; + ^ +src/pc/fs/fs_packtype_zip.c:167:18: style: struct member 'cdh_s::version_used' is never used. [unusedStructMember] + uint16_t version_used; + ^ +src/pc/fs/fs_packtype_zip.c:168:18: style: struct member 'cdh_s::version_required' is never used. [unusedStructMember] + uint16_t version_required; + ^ +src/pc/fs/fs_packtype_zip.c:171:18: style: struct member 'cdh_s::mod_time' is never used. [unusedStructMember] + uint16_t mod_time; + ^ +src/pc/fs/fs_packtype_zip.c:172:18: style: struct member 'cdh_s::mod_date' is never used. [unusedStructMember] + uint16_t mod_date; + ^ +src/pc/fs/fs_packtype_zip.c:179:18: style: struct member 'cdh_s::start_disk' is never used. [unusedStructMember] + uint16_t start_disk; + ^ +src/pc/gfx/gfx_opengl.c:635:74: style: Condition 'is_es' is always false [knownConditionTrueFalse] + sys_fatal("OpenGL 2.1+ is required.\nReported version: %s%d.%d", is_es ? "ES" : "", vmajor, vminor); + ^ +src/pc/gfx/gfx_opengl.c:634:37: note: Assuming that condition '!is_es' is not redundant + if (vmajor < 2 && vminor < 1 && !is_es) + ^ +src/pc/gfx/gfx_opengl.c:635:74: note: Condition 'is_es' is always false + sys_fatal("OpenGL 2.1+ is required.\nReported version: %s%d.%d", is_es ? "ES" : "", vmajor, vminor); + ^ +src/pc/gfx/gfx_pc.c:1878:11: style: Finding variables 'minX' and 'maxX' that are assigned the same expression is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateAssignExpression] + float minX = rsp.loaded_vertices[start_index].x; + ^ +src/pc/gfx/gfx_pc.c:1879:11: note: Same expression used in consecutive assignments of 'minX' and 'maxX'. + float maxX = rsp.loaded_vertices[start_index].x; + ^ +src/pc/gfx/gfx_pc.c:1878:11: note: Same expression used in consecutive assignments of 'minX' and 'maxX'. + float minX = rsp.loaded_vertices[start_index].x; + ^ +src/pc/gfx/gfx_pc.c:1880:11: style: Finding variables 'minY' and 'maxY' that are assigned the same expression is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateAssignExpression] + float minY = rsp.loaded_vertices[start_index].y; + ^ +src/pc/gfx/gfx_pc.c:1881:11: note: Same expression used in consecutive assignments of 'minY' and 'maxY'. + float maxY = rsp.loaded_vertices[start_index].y; + ^ +src/pc/gfx/gfx_pc.c:1880:11: note: Same expression used in consecutive assignments of 'minY' and 'maxY'. + float minY = rsp.loaded_vertices[start_index].y; + ^ +src/pc/gfx/gfx_pc.c:1883:11: style: Finding variables 'minU' and 'maxU' that are assigned the same expression is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateAssignExpression] + float minU = rsp.loaded_vertices[start_index].u; + ^ +src/pc/gfx/gfx_pc.c:1884:11: note: Same expression used in consecutive assignments of 'minU' and 'maxU'. + float maxU = rsp.loaded_vertices[start_index].u; + ^ +src/pc/gfx/gfx_pc.c:1883:11: note: Same expression used in consecutive assignments of 'minU' and 'maxU'. + float minU = rsp.loaded_vertices[start_index].u; + ^ +src/pc/gfx/gfx_pc.c:1885:11: style: Finding variables 'minV' and 'maxV' that are assigned the same expression is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateAssignExpression] + float minV = rsp.loaded_vertices[start_index].v; + ^ +src/pc/gfx/gfx_pc.c:1886:11: note: Same expression used in consecutive assignments of 'minV' and 'maxV'. + float maxV = rsp.loaded_vertices[start_index].v; + ^ +src/pc/gfx/gfx_pc.c:1885:11: note: Same expression used in consecutive assignments of 'minV' and 'maxV'. + float minV = rsp.loaded_vertices[start_index].v; + ^ +src/pc/lua/smlua_cobject.c:86:9: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint] + LOG_LUA("_get_field on invalid LOT '%u'", lot); + ^ +src/pc/lua/smlua_cobject.c:92:9: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint] + LOG_LUA("_get_field received a pointer not in allow list. '%u', '%llu", lot, (u64)pointer); + ^ +src/pc/lua/smlua_cobject.c:160:9: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint] + LOG_LUA("_set_field on invalid LOT '%u'", lot); + ^ +src/pc/lua/smlua_cobject.c:166:9: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint] + LOG_LUA("_set_field received a pointer not in allow list. '%u', '%llu", lot, (u64)pointer); + ^ +src/pc/lua/smlua_cobject.c:113:50: portability: Casting between unsigned char * and float * which have an incompatible binary data representation. [invalidPointerCast] + case LVT_F32: lua_pushnumber( L, *(f32*)p); break; + ^ +src/pc/lua/smlua_cobject.c:194:24: portability: Casting between unsigned char * and float * which have an incompatible binary data representation. [invalidPointerCast] + case LVT_F32: *(f32*)p = smlua_to_number(L, -1); break; + ^ +src/pc/lua/smlua_cobject.c:53:23: style: Finding the same expression on both sides of an operator is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [knownConditionTrueFalse] + if (min > max || max < min) { + ^ +src/pc/lua/smlua_hooks.c:56:13: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint] + LOG_LUA("Failed to call the event_hook callback: %u, %s", hookType, lua_tostring(L, -1)); + ^ +src/pc/lua/smlua_hooks.c:79:13: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint] + LOG_LUA("Failed to call the callback: %u, %s", hookType, lua_tostring(L, -1)); + ^ +src/pc/lua/smlua_hooks.c:108:13: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint] + LOG_LUA("Failed to call the callback: %u, %s", hookType, lua_tostring(L, -1)); + ^ +src/pc/lua/smlua_hooks.c:140:13: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint] + LOG_LUA("Failed to call the callback: %u, %s", hookType, lua_tostring(L, -1)); + ^ +src/pc/lua/smlua_hooks.c:163:13: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint] + LOG_LUA("Failed to call the callback: %u, %s", hookType, lua_tostring(L, -1)); + ^ +src/pc/lua/smlua_functions.c:15:9: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint] + LOG_LUA("improper param count: expected %u, received %u", expected, top); + ^ +src/pc/lua/smlua_functions.c:15:9: warning: %u in format string (no. 2) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint] + LOG_LUA("improper param count: expected %u, received %u", expected, top); + ^ +src/pc/lua/smlua_functions.c:25:9: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint] + LOG_LUA("improper param count: expected (%u - %u), received %u", min, max, top); + ^ +src/pc/lua/smlua_functions.c:25:9: warning: %u in format string (no. 2) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint] + LOG_LUA("improper param count: expected (%u - %u), received %u", min, max, top); + ^ +src/pc/lua/smlua_functions.c:25:9: warning: %u in format string (no. 3) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint] + LOG_LUA("improper param count: expected (%u - %u), received %u", min, max, top); + ^ +src/pc/lua/smlua_sync_table.c:176:12: warning: Redundant assignment of 'lntKey' to itself. [selfAssignment] + lntKey = lntKey; + ^ +src/pc/lua/smlua_obj_utils.c:54:13: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint] + LOG_LUA("Failed to call the callback: %u, %s", objSetupFunction, lua_tostring(L, -1)); + ^ +src/pc/network/ban_list.c:17:9: error: Common realloc mistake: 'gBanAddresses' nulled but not freed upon failure [memleakOnRealloc] + gBanAddresses = realloc(gBanAddresses, sizeof(char*) * gBanCount); + ^ +src/pc/network/ban_list.c:19:9: error: Common realloc mistake: 'gBanPerm' nulled but not freed upon failure [memleakOnRealloc] + gBanPerm = realloc(gBanPerm, sizeof(bool) * gBanCount); + ^ +src/pc/network/discord/activity.c:26:9: style: Consecutive return, break, continue, goto or throw statements are unnecessary. The second statement can never be executed, and so should be removed. [duplicateBreak] + return; + ^ +src/pc/network/discord/lobby.c:40:5: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint] + LOGFILE_INFO(LFT_DISCORD, "Lobby type: %u", lobby->type); + ^ +src/pc/network/network_player.c:306:19: style: Expression is always false because 'else if' condition matches previous condition at line 304. [multiCondition] + } else if (matchingLocal && gNetworkPlayerLocal->currCourseNum != 0) { + ^ +src/pc/network/packets/packet_debug_sync.c:11:20: warning: Redundant assignment of 'behaviorId' to itself. [selfAssignment] + behaviorId = behaviorId; // suppress warning + ^ +src/pc/network/packets/packet_level_spawn_info.c:108:32: style: The unsigned expression 'spawnInfoDeletionCount' will never be negative so it is either pointless or an error to check if it is. [unsignedLessThanZero] + if (spawnInfoDeletionCount <= 0) { return; } + ^ +src/pc/network/socket/domain_res.c:19:15: style: Redundant initialization for 'host_name'. The initialized value is overwritten before it is read. [redundantInitialization] + host_name = configJoinIp; + ^ +src/pc/network/socket/domain_res.c:16:21: note: host_name is initialized + char *host_name = configJoinIp; + ^ +src/pc/network/socket/domain_res.c:19:15: note: host_name is overwritten + host_name = configJoinIp; + ^ +src/pc/network/socket/socket.c:89:9: warning: %d in format string (no. 2) requires 'int' but the argument type is 'unsigned int'. [invalidPrintfArgType_sint] + snprintf(joinText, 63, "%s %d", configJoinIp, configJoinPort); + ^ diff --git a/developer/cpp-check.sh b/developer/cpp-check.sh index a15c5a94..99733d30 100755 --- a/developer/cpp-check.sh +++ b/developer/cpp-check.sh @@ -3,7 +3,7 @@ if [ $# -eq 0 ]; then EXTRA="" else - EXTRA="--enable=all --suppress=constStatement --suppress=duplicateCondition --suppress=redundantAssignment --suppress=variableScope --suppress=unusedVariable --suppress=unreadVariable" + EXTRA="--enable=all --suppress=constStatement --suppress=duplicateCondition --suppress=redundantAssignment --suppress=variableScope --suppress=unusedVariable --suppress=unreadVariable --suppress=shadowVariable" fi INCLUDES="-Iinclude -Isrc -I. -Ilib/lua/include" diff --git a/include/sm64.h b/include/sm64.h index 7f310ed4..06159cd3 100644 --- a/include/sm64.h +++ b/include/sm64.h @@ -167,7 +167,7 @@ #define ACT_FLAG_PAUSE_EXIT /* 0x08000000 */ (1 << 27) #define ACT_FLAG_SWIMMING_OR_FLYING /* 0x10000000 */ (1 << 28) #define ACT_FLAG_WATER_OR_TEXT /* 0x20000000 */ (1 << 29) -#define ACT_FLAG_THROWING /* 0x80000000 */ (1 << 31) +#define ACT_FLAG_THROWING /* 0x80000000 */ ((u32)1 << 31) #define ACT_UNINITIALIZED 0x00000000 // (0x000) diff --git a/lib/src/hardware.h b/lib/src/hardware.h index 14848ca8..ce1444f8 100644 --- a/lib/src/hardware.h +++ b/lib/src/hardware.h @@ -7,7 +7,7 @@ #define AI_LEN_REG 0x04500004 #define AI_CONTROL_REG 0x04500008 #define AI_STATUS_REG 0x0450000C -#define AI_STATUS_AI_FULL (1 << 31) +#define AI_STATUS_AI_FULL ((u32)1 << 31) #define AI_STATUS_AI_BUSY (1 << 30) #define AI_DACRATE_REG 0x04500010 #define AI_BITRATE_REG 0x04500014 diff --git a/src/audio/external.c b/src/audio/external.c index ff56563e..5efb72c9 100644 --- a/src/audio/external.c +++ b/src/audio/external.c @@ -24,6 +24,7 @@ // files. We should really fix our naming to be less ambiguous... #define MAX_BG_MUSIC_QUEUE_SIZE 6 #define SOUND_BANK_COUNT 12 +#define SOUND_INDEX_COUNT 40 #define MAX_CHANNELS_PER_SOUND 1 #define SEQUENCE_NONE 0xFF @@ -359,7 +360,7 @@ struct ChannelVolumeScaleFade D_80360928[3][CHANNELS_MAX]; u8 sUsedChannelsForSoundBank[SOUND_BANK_COUNT]; u8 sCurrentSound[SOUND_BANK_COUNT][MAX_CHANNELS_PER_SOUND]; // index into gSoundBanks // list item memory for D_803320A4 and D_803320B0 -struct SoundCharacteristics gSoundBanks[SOUND_BANK_COUNT][40] = { 0 }; +struct SoundCharacteristics gSoundBanks[SOUND_BANK_COUNT][SOUND_INDEX_COUNT] = { 0 }; u8 D_80363808[SOUND_BANK_COUNT]; u8 D_80363812; static u8 sCapVolumeTo40; @@ -1073,7 +1074,7 @@ void update_game_sound(void) { func_8031E16C(bankIndex); for (j = 0; j < MAX_CHANNELS_PER_SOUND; j++) { index = sCurrentSound[bankIndex][j]; - if (index < 0xff && gSoundBanks[bankIndex][index].soundStatus != SOUND_STATUS_STOPPED) { + if (index < SOUND_INDEX_COUNT && gSoundBanks[bankIndex][index].soundStatus != SOUND_STATUS_STOPPED) { soundStatus = gSoundBanks[bankIndex][index].soundBits & SOUNDARGS_MASK_STATUS; soundId = (gSoundBanks[bankIndex][index].soundBits >> SOUNDARGS_SHIFT_SOUNDID); gSoundBanks[bankIndex][index].soundStatus = soundStatus; @@ -1378,7 +1379,7 @@ void update_game_sound(void) { } // add custom pitch bend - if (gSoundBanks[bankIndex][index].customFreqScale != 0) { + if (index < SOUND_INDEX_COUNT && gSoundBanks[bankIndex][index].customFreqScale != 0) { gSequencePlayers[SEQ_PLAYER_SFX].channels[channelIndex]->freqScale *= gSoundBanks[bankIndex][index].customFreqScale; } channelIndex++; diff --git a/src/audio/seqplayer.c b/src/audio/seqplayer.c index 8ea297f0..794a3c52 100644 --- a/src/audio/seqplayer.c +++ b/src/audio/seqplayer.c @@ -1219,8 +1219,9 @@ void sequence_channel_process_script(struct SequenceChannel *seqChannel) { break; case 0xf8: // chan_loop; loop start, N iterations (or 256 if N = 0) - if (0 && state->depth >= 4) { + if (state->depth >= 4) { eu_stubbed_printf_0("Audio:Track :Loops Macro Level Over Error!\n"); + break; } state->remLoopIters[state->depth] = m64_read_u8(state); #ifdef VERSION_EU @@ -1835,8 +1836,9 @@ void sequence_player_process_sequence(struct SequencePlayer *seqPlayer) { break; case 0xf8: // seq_loop; loop start, N iterations (or 256 if N = 0) - if (0 && state->depth >= 4) { + if (state->depth >= 4) { eu_stubbed_printf_0("Macro Level Over Error!\n"); + break; } state->remLoopIters[state->depth] = m64_read_u8(state); #ifdef VERSION_EU diff --git a/src/engine/level_script.c b/src/engine/level_script.c index ef0020e2..fffb464d 100644 --- a/src/engine/level_script.c +++ b/src/engine/level_script.c @@ -444,7 +444,7 @@ static void level_cmd_init_mario(void) { spawnInfo->activeAreaIndex = -1; spawnInfo->areaIndex = 0; - spawnInfo->behaviorArg = (u32)i | (1 << 31); + spawnInfo->behaviorArg = (u32)i | ((u32)1 << 31); spawnInfo->behaviorScript = behaviorScript; spawnInfo->unk18 = unk18; spawnInfo->next = NULL; diff --git a/src/game/behaviors/amp.inc.c b/src/game/behaviors/amp.inc.c index c3ed5e9e..c975518e 100644 --- a/src/game/behaviors/amp.inc.c +++ b/src/game/behaviors/amp.inc.c @@ -47,15 +47,9 @@ static void check_amp_attack(void) { obj_set_hitbox(o, &sAmpHitbox); if (o->oInteractStatus & INT_STATUS_INTERACTED) { - // Unnecessary if statement, maybe caused by a macro for - // if (o->oInteractStatus & INT_STATUS_INTERACTED) - // o->oAction = X; - // ? - if (o->oInteractStatus & INT_STATUS_INTERACTED) { - // This function is used for both normal amps and homing amps, - // AMP_ACT_ATTACK_COOLDOWN == HOMING_AMP_ACT_ATTACK_COOLDOWN - o->oAction = AMP_ACT_ATTACK_COOLDOWN; - } + // This function is used for both normal amps and homing amps, + // AMP_ACT_ATTACK_COOLDOWN == HOMING_AMP_ACT_ATTACK_COOLDOWN + o->oAction = AMP_ACT_ATTACK_COOLDOWN; // Clear interact status o->oInteractStatus = 0; diff --git a/src/game/behaviors/bowser.inc.c b/src/game/behaviors/bowser.inc.c index 6d29d442..fe0c28d7 100644 --- a/src/game/behaviors/bowser.inc.c +++ b/src/game/behaviors/bowser.inc.c @@ -875,7 +875,9 @@ void bowser_spawn_grand_star_key(void) { network_send_spawn_objects(spawn_objects, models, 1); } } - gSecondCameraFocus->oAngleVelYaw = o->oAngleVelYaw; + if (gSecondCameraFocus != NULL) { + gSecondCameraFocus->oAngleVelYaw = o->oAngleVelYaw; + } } void bowser_fly_back_dead(void) { diff --git a/src/game/behaviors/camera_lakitu.inc.c b/src/game/behaviors/camera_lakitu.inc.c index aa4898a2..25d694c7 100644 --- a/src/game/behaviors/camera_lakitu.inc.c +++ b/src/game/behaviors/camera_lakitu.inc.c @@ -68,8 +68,7 @@ static void camera_lakitu_intro_act_trigger_cutscene(void) { //! These bounds are slightly smaller than the actual bridge bounds, allowing // the RTA speedrunning method of lakitu skip if (player->oPosX > -544.0f && player->oPosX < 545.0f && player->oPosY > 800.0f - && player->oPosZ > -2000.0f && player->oPosZ < -177.0f - && player->oPosZ < -177.0f) // always double check your conditions + && player->oPosZ > -2000.0f && player->oPosZ < -177.0f) { if (should_start_or_continue_dialog(marioState, o) && set_mario_npc_dialog(&gMarioStates[0], 2, camera_lakitu_intro_act_trigger_cutscene_continue_dialog) == 1) { o->oAction = CAMERA_LAKITU_INTRO_ACT_SPAWN_CLOUD; diff --git a/src/game/behaviors/chuckya.inc.c b/src/game/behaviors/chuckya.inc.c index 54374d75..2e7307a8 100644 --- a/src/game/behaviors/chuckya.inc.c +++ b/src/game/behaviors/chuckya.inc.c @@ -88,7 +88,7 @@ void chuckya_act_0(void) { s32 sp28; if (o->oTimer == 0) o->oChuckyaUnkFC = 0; - angleToPlayer = obj_angle_to_object(o, player); + switch (sp28 = o->oSubAction) { case 0: o->oForwardVel = 0; diff --git a/src/game/behaviors/jrb_ship.inc.c b/src/game/behaviors/jrb_ship.inc.c index 3011b32d..969e3d07 100644 --- a/src/game/behaviors/jrb_ship.inc.c +++ b/src/game/behaviors/jrb_ship.inc.c @@ -65,11 +65,12 @@ void bhv_jrb_sliding_box_loop(void) { s16 sp1E; if (o->oJrbSlidingBoxUnkF4 == NULL) { sp3C = cur_obj_nearest_object_with_behavior(bhvInSunkenShip3); - if (sp3C != NULL) // NULL check only for assignment, not for dereference? + if (sp3C != NULL) { o->oJrbSlidingBoxUnkF4 = sp3C; - o->oParentRelativePosX = o->oPosX - sp3C->oPosX; - o->oParentRelativePosY = o->oPosY - sp3C->oPosY; - o->oParentRelativePosZ = o->oPosZ - sp3C->oPosZ; + o->oParentRelativePosX = o->oPosX - sp3C->oPosX; + o->oParentRelativePosY = o->oPosY - sp3C->oPosY; + o->oParentRelativePosZ = o->oPosZ - sp3C->oPosZ; + } } else { sp3C = o->oJrbSlidingBoxUnkF4; sp40[0] = sp3C->oFaceAnglePitch; diff --git a/src/game/behaviors/lll_sinking_rectangle.inc.c b/src/game/behaviors/lll_sinking_rectangle.inc.c index 3b5fe097..0abef8ce 100644 --- a/src/game/behaviors/lll_sinking_rectangle.inc.c +++ b/src/game/behaviors/lll_sinking_rectangle.inc.c @@ -11,7 +11,6 @@ void sinking_rectangular_plat_actions(f32 a0, s32 a1) { break; case 2: break; - break; // Two breaks needed? } } diff --git a/src/game/behaviors/scuttlebug.inc.c b/src/game/behaviors/scuttlebug.inc.c index e3337bf1..7718d49f 100644 --- a/src/game/behaviors/scuttlebug.inc.c +++ b/src/game/behaviors/scuttlebug.inc.c @@ -60,9 +60,9 @@ void bhv_scuttlebug_loop(void) { break; case 1: o->oForwardVel = 5.0f; - if (cur_obj_lateral_dist_from_obj_to_home(player) > 1000.0f) - angleToPlayer = angleToPlayer; - else { + if (cur_obj_lateral_dist_from_obj_to_home(player) > 1000.0f) { + //angleToPlayer = angleToPlayer; + } else { if (o->oScuttlebugUnkF8 == 0) { o->oScuttlebugUnkFC = 0; angleToPlayer = obj_angle_to_object(o, player); diff --git a/src/game/behaviors/spindrift.inc.c b/src/game/behaviors/spindrift.inc.c index 3512677f..d51269d1 100644 --- a/src/game/behaviors/spindrift.inc.c +++ b/src/game/behaviors/spindrift.inc.c @@ -29,10 +29,11 @@ void bhv_spindrift_loop(void) { switch (o->oAction) { case 0: approach_forward_vel(&o->oForwardVel, 4.0f, 1.0f); - if (cur_obj_lateral_dist_from_mario_to_home() > 1000.0f) + if (cur_obj_lateral_dist_from_mario_to_home() > 1000.0f) { angleToPlayer = cur_obj_angle_to_home(); - else if (distanceToPlayer > 300.0f) - angleToPlayer = angleToPlayer; + } else if (distanceToPlayer > 300.0f) { + //angleToPlayer = angleToPlayer; + } cur_obj_rotate_yaw_toward(angleToPlayer, 0x400); break; case 1: diff --git a/src/game/behaviors/tuxie.inc.c b/src/game/behaviors/tuxie.inc.c index 118bf01c..93a4cac8 100644 --- a/src/game/behaviors/tuxie.inc.c +++ b/src/game/behaviors/tuxie.inc.c @@ -120,7 +120,7 @@ void tuxies_mother_act_0(void) { cur_obj_init_animation_with_sound(3); if (sp28 < 500.0f) sp2C = 1; - if (sp24->heldByPlayerIndex == 0 && sp24 != NULL && sp28 < 300.0f && sp24->oHeldState != HELD_FREE) { + if (sp24 != NULL && sp24->heldByPlayerIndex == 0 && sp28 < 300.0f && sp24->oHeldState != HELD_FREE) { o->oAction = 1; sp24->oSmallPenguinUnk88 = 1; o->prevObj = sp24; diff --git a/src/game/interaction.c b/src/game/interaction.c index 3f835612..0a324ea0 100644 --- a/src/game/interaction.c +++ b/src/game/interaction.c @@ -1260,7 +1260,7 @@ static u8 resolve_player_collision(struct MarioState* m, struct MarioState* m2) if (m2->playerIndex == 0) { m2->squishTimer = max(m2->squishTimer, 4); } - f32 velY = fmax(fmin(50.0f, 10.0f + fabs(m->vel[1])), 30.0f); + f32 velY; if (m2->action == ACT_CROUCHING) { mario_stop_riding_and_holding(m); set_mario_action(m, ACT_TWIRLING, 0); diff --git a/src/game/interaction.h b/src/game/interaction.h index 3069adea..5a41262a 100644 --- a/src/game/interaction.h +++ b/src/game/interaction.h @@ -37,7 +37,7 @@ enum InteractionType { INTERACT_SNUFIT_BULLET = /* 0x10000000 */ (1 << 28), INTERACT_SHOCK = /* 0x20000000 */ (1 << 29), INTERACT_IGLOO_BARRIER = /* 0x40000000 */ (1 << 30), - INTERACT_PLAYER = /* 0x80000000 */ (1 << 31), + INTERACT_PLAYER = /* 0x80000000 */ ((u32)1 << 31), }; // INTERACT_WARP diff --git a/src/game/level_info.c b/src/game/level_info.c index 392e1493..f9921c5a 100644 --- a/src/game/level_info.c +++ b/src/game/level_info.c @@ -106,7 +106,7 @@ const char* get_level_name(s16 courseNum, s16 levelNum, s16 areaIndex) { } // If we are in in Course 0 we are in the castle which doesn't have a string - if (courseNum && courseNum > 0 && courseNum < 27) { + if (courseNum > 0 && courseNum < 27) { void** courseNameTbl; #ifndef VERSION_EU diff --git a/src/game/level_update.c b/src/game/level_update.c index 595ae3fb..09ad64aa 100644 --- a/src/game/level_update.c +++ b/src/game/level_update.c @@ -385,8 +385,6 @@ void set_mario_initial_action(struct MarioState *m, u32 spawnType, u32 actionArg set_mario_initial_cap_powerup(m); } -#include "pc/debuglog.h" - void init_mario_after_warp(void) { struct ObjectWarpNode *spawnNode = area_get_warp_node(sWarpDest.nodeId); u32 marioSpawnType = get_mario_spawn_type(spawnNode->object); @@ -442,7 +440,6 @@ void init_mario_after_warp(void) { gMarioState[0].marioObj->oPosY = spawnNode->object->oPosY; gMarioState[0].marioObj->oPosZ = spawnNode->object->oPosZ; } - LOG_INFO(">>> override offset spawn <<<"); } gMarioState->interactObj = spawnNode->object; diff --git a/src/game/mario_actions_airborne.c b/src/game/mario_actions_airborne.c index c7b3d8a0..1a79fc9e 100644 --- a/src/game/mario_actions_airborne.c +++ b/src/game/mario_actions_airborne.c @@ -115,12 +115,14 @@ s32 check_kick_or_dive_in_air(struct MarioState *m) { } s32 should_get_stuck_in_ground(struct MarioState *m) { + if (m->floor == NULL) { return FALSE; } + u32 terrainType = m->area->terrainType & TERRAIN_MASK; struct Surface *floor = m->floor; s32 flags = floor->flags; s32 type = floor->type; - if (floor != NULL && (terrainType == TERRAIN_SNOW || terrainType == TERRAIN_SAND) + if ((terrainType == TERRAIN_SNOW || terrainType == TERRAIN_SAND) && type != SURFACE_BURNING && SURFACE_IS_NOT_HARD(type)) { if (!(flags & 0x01) && m->peakHeight - m->pos[1] > 1000.0f && floor->normal.y >= 0.8660254f) { return TRUE; diff --git a/src/game/mario_actions_automatic.c b/src/game/mario_actions_automatic.c index abca6f3d..7ab8cf1e 100644 --- a/src/game/mario_actions_automatic.c +++ b/src/game/mario_actions_automatic.c @@ -1024,7 +1024,7 @@ s32 act_bubbled(struct MarioState* m) { if (gLocalBubbleCounter > 0) { gLocalBubbleCounter--; } // pop bubble - if (m->playerIndex == 0 && distanceToPlayer < 120 && is_player_active(targetMarioState) && m->numLives != -1 && gLocalBubbleCounter <= 0) { + if (m->playerIndex == 0 && distanceToPlayer < 120 && is_player_active(targetMarioState) && m->numLives != -1 && gLocalBubbleCounter == 0) { m->marioObj->activeFlags &= ~ACTIVE_FLAG_MOVE_THROUGH_GRATE; m->hurtCounter = 0; m->healCounter = 31; diff --git a/src/game/object_list_processor.c b/src/game/object_list_processor.c index cb635a63..56e2a18c 100644 --- a/src/game/object_list_processor.c +++ b/src/game/object_list_processor.c @@ -533,7 +533,7 @@ void spawn_objects_from_info(UNUSED s32 unused, struct SpawnInfo *spawnInfo) { object->respawnInfo = &spawnInfo->behaviorArg; // found a player - if (spawnInfo->behaviorArg & (1 << 31) && object->behavior == bhvMario) { + if (spawnInfo->behaviorArg & ((u32)1 << 31) && object->behavior == bhvMario) { u16 playerIndex = (spawnInfo->behaviorArg & ~(1 << 31)); object->oBehParams = playerIndex + 1; gMarioObjects[playerIndex] = object; diff --git a/src/pc/djui/djui_checkbox.c b/src/pc/djui/djui_checkbox.c index 644d9fb8..1a3f7c56 100644 --- a/src/pc/djui/djui_checkbox.c +++ b/src/pc/djui/djui_checkbox.c @@ -33,9 +33,11 @@ static void djui_checkbox_get_cursor_hover_location(struct DjuiBase* base, f32* static void djui_checkbox_on_cursor_down_begin(struct DjuiBase* base, UNUSED bool inputCursor) { struct DjuiCheckbox* checkbox = (struct DjuiCheckbox*)base; + if (checkbox == NULL) { return; } + *checkbox->value = !(*checkbox->value); djui_base_set_visible(&checkbox->rectValue->base, *checkbox->value); - if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) { + if (base->interactable != NULL && base->interactable->on_value_change != NULL) { base->interactable->on_value_change(base); } } diff --git a/src/pc/lua/smlua_functions.c b/src/pc/lua/smlua_functions.c index fcc7e830..98fe0a0a 100644 --- a/src/pc/lua/smlua_functions.c +++ b/src/pc/lua/smlua_functions.c @@ -66,17 +66,17 @@ int smlua_func_atan2s(lua_State* L) { } int smlua_func_init_mario_after_warp(lua_State* L) { - if (network_player_connected_count() < 2) { - if(!smlua_functions_valid_param_count(L, 0)) { return 0; } - - - init_mario_after_warp(); - - return 1; - } else { + if (network_player_connected_count() >= 2) { LOG_LUA("This function can only be used in single-player"); + return 0; } - return 0; + + if(!smlua_functions_valid_param_count(L, 0)) { return 0; } + + extern void init_mario_after_warp(void); + init_mario_after_warp(); + + return 1; } void smlua_bind_functions(void) {