Fix macOS compilation
Co-Authored-By: EmeraldLockdown <86802223+EmeraldLoc@users.noreply.github.com>
This commit is contained in:
parent
b4cd98da60
commit
0991503b6a
11
Makefile
11
Makefile
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@ -668,7 +668,12 @@ ifeq ($(WINDOWS_BUILD),1) # fixes compilation in MXE on Linux and WSL
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OBJCOPY := objcopy
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OBJCOPY := objcopy
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OBJDUMP := $(CROSS)objdump
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OBJDUMP := $(CROSS)objdump
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else ifeq ($(OSX_BUILD),1)
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else ifeq ($(OSX_BUILD),1)
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CPP := cpp-9 -P
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OSX_GCC_VER = $(shell find `brew --prefix`/bin/gcc* | grep -oE '[[:digit:]]+' | sort -n | uniq | tail -1)
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# if we couldn't find a gcc ver, default to 9
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ifeq ($(OSX_GCC_VER),)
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OSX_GCC_VER = 9
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endif
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CPP := cpp-$(OSX_GCC_VER) -P
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OBJDUMP := i686-w64-mingw32-objdump
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OBJDUMP := i686-w64-mingw32-objdump
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OBJCOPY := i686-w64-mingw32-objcopy
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OBJCOPY := i686-w64-mingw32-objcopy
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else ifeq ($(TARGET_N64),0) # Linux & other builds
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else ifeq ($(TARGET_N64),0) # Linux & other builds
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@ -749,7 +754,7 @@ else ifeq ($(findstring SDL,$(WINDOW_API)),SDL)
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BACKEND_LDFLAGS += -lGLESv2
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BACKEND_LDFLAGS += -lGLESv2
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else ifeq ($(OSX_BUILD),1)
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else ifeq ($(OSX_BUILD),1)
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BACKEND_LDFLAGS += -framework OpenGL `pkg-config --libs glew`
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BACKEND_LDFLAGS += -framework OpenGL `pkg-config --libs glew`
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EXTRA_CPP_FLAGS += -stdlib=libc++ -std=c++0x
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EXTRA_CPP_FLAGS += -stdlib=libc++ -std=c++17
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else
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else
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BACKEND_LDFLAGS += -lGL
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BACKEND_LDFLAGS += -lGL
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endif
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endif
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@ -971,7 +976,9 @@ endif
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# Prevent a crash with -sopt
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# Prevent a crash with -sopt
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export LANG := C
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export LANG := C
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ifeq ($(OSX_BUILD),0)
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LDFLAGS += -latomic
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LDFLAGS += -latomic
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endif
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#==============================================================================#
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#==============================================================================#
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# Extra CC Flags #
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# Extra CC Flags #
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@ -52,19 +52,22 @@ static void djui_panel_mod_menu_mod_inputbox(struct DjuiBase* caller) {
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static void djui_panel_mod_menu_mod_create_element(struct DjuiBase* parent, int i) {
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static void djui_panel_mod_menu_mod_create_element(struct DjuiBase* parent, int i) {
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struct LuaHookedModMenuElement* hooked = &gHookedModMenuElements[i];
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struct LuaHookedModMenuElement* hooked = &gHookedModMenuElements[i];
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switch (hooked->element) {
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switch (hooked->element) {
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case MOD_MENU_ELEMENT_BUTTON:
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case MOD_MENU_ELEMENT_BUTTON: {
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struct DjuiButton* button = djui_button_create(parent, hooked->name, DJUI_BUTTON_STYLE_NORMAL, djui_panel_mod_menu_mod_button);
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struct DjuiButton* button = djui_button_create(parent, hooked->name, DJUI_BUTTON_STYLE_NORMAL, djui_panel_mod_menu_mod_button);
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button->base.tag = i;
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button->base.tag = i;
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break;
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break;
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case MOD_MENU_ELEMENT_CHECKBOX:
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}
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case MOD_MENU_ELEMENT_CHECKBOX: {
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struct DjuiCheckbox* checkbox = djui_checkbox_create(parent, hooked->name, &hooked->boolValue, djui_panel_mod_menu_mod_checkbox);
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struct DjuiCheckbox* checkbox = djui_checkbox_create(parent, hooked->name, &hooked->boolValue, djui_panel_mod_menu_mod_checkbox);
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checkbox->base.tag = i;
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checkbox->base.tag = i;
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break;
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break;
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case MOD_MENU_ELEMENT_SLIDER:
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}
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case MOD_MENU_ELEMENT_SLIDER: {
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struct DjuiSlider* slider = djui_slider_create(parent, hooked->name, &hooked->uintValue, hooked->sliderMin, hooked->sliderMax, djui_panel_mod_menu_mod_slider);
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struct DjuiSlider* slider = djui_slider_create(parent, hooked->name, &hooked->uintValue, hooked->sliderMin, hooked->sliderMax, djui_panel_mod_menu_mod_slider);
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slider->base.tag = i;
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slider->base.tag = i;
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break;
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break;
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case MOD_MENU_ELEMENT_INPUTBOX:
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}
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case MOD_MENU_ELEMENT_INPUTBOX: {
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struct DjuiRect* rect = djui_rect_container_create(parent, 32);
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struct DjuiRect* rect = djui_rect_container_create(parent, 32);
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{
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{
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struct DjuiText* text1 = djui_text_create(&rect->base, hooked->name);
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struct DjuiText* text1 = djui_text_create(&rect->base, hooked->name);
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@ -83,6 +86,7 @@ static void djui_panel_mod_menu_mod_create_element(struct DjuiBase* parent, int
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inputbox->base.tag = i;
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inputbox->base.tag = i;
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}
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}
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break;
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break;
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}
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case MOD_MENU_ELEMENT_MAX:
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case MOD_MENU_ELEMENT_MAX:
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}
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}
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}
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}
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@ -2,6 +2,7 @@
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#include <iostream>
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#include <iostream>
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#include <vector>
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#include <vector>
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#include <filesystem>
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#include <filesystem>
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#include <sstream>
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#if defined(_WIN32) || defined(_WIN64)
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#if defined(_WIN32) || defined(_WIN64)
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#include <windows.h>
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#include <windows.h>
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