Gave all doors SyncIDs
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@ -149,6 +149,9 @@ void bhv_door_init(void) {
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gDoorAdjacentRooms[o->oDoorUnkF8][0] = o->oDoorUnkFC;
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gDoorAdjacentRooms[o->oDoorUnkF8][1] = o->oDoorUnk100;
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}
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// give it an ID to make usedObj/interactObj sync
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network_init_object(o, SYNC_DISTANCE_ONLY_EVENTS);
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}
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void bhv_star_door_loop_2(void) {
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