diff --git a/actors/luigi/custom_04002090.ci8.png b/actors/luigi/custom_04002090.ci8.png deleted file mode 100644 index 3f5d3487..00000000 Binary files a/actors/luigi/custom_04002090.ci8.png and /dev/null differ diff --git a/actors/luigi/custom_04003090.rgba16.png b/actors/luigi/custom_luigi_eyes_center.rgba16.png similarity index 100% rename from actors/luigi/custom_04003090.rgba16.png rename to actors/luigi/custom_luigi_eyes_center.rgba16.png diff --git a/actors/luigi/custom_04004090.rgba16.png b/actors/luigi/custom_luigi_eyes_closed.rgba16.png similarity index 100% rename from actors/luigi/custom_04004090.rgba16.png rename to actors/luigi/custom_luigi_eyes_closed.rgba16.png diff --git a/actors/luigi/custom_luigi_Eyes_Pain.ia8.png b/actors/luigi/custom_luigi_eyes_dead.ia8.png similarity index 100% rename from actors/luigi/custom_luigi_Eyes_Pain.ia8.png rename to actors/luigi/custom_luigi_eyes_dead.ia8.png diff --git a/actors/luigi/custom_04003890.rgba16.png b/actors/luigi/custom_luigi_eyes_half_closed.rgba16.png similarity index 100% rename from actors/luigi/custom_04003890.rgba16.png rename to actors/luigi/custom_luigi_eyes_half_closed.rgba16.png diff --git a/actors/luigi/custom_0301DF50.rgba16.png b/actors/luigi/custom_luigi_logo.rgba16.png similarity index 100% rename from actors/luigi/custom_0301DF50.rgba16.png rename to actors/luigi/custom_luigi_logo.rgba16.png diff --git a/actors/luigi/custom_04002890.rgba16.png b/actors/luigi/custom_luigi_mustache.rgba16.png similarity index 100% rename from actors/luigi/custom_04002890.rgba16.png rename to actors/luigi/custom_luigi_mustache.rgba16.png diff --git a/actors/luigi/custom_luigi_sideburn.rgba16.png b/actors/luigi/custom_luigi_sideburn.rgba16.png new file mode 100644 index 00000000..83b56c2e Binary files /dev/null and b/actors/luigi/custom_luigi_sideburn.rgba16.png differ diff --git a/actors/luigi/model.inc.c b/actors/luigi/model.inc.c index c09b2309..dac16ab4 100644 --- a/actors/luigi/model.inc.c +++ b/actors/luigi/model.inc.c @@ -50,43 +50,39 @@ u8 luigi_metal_rgba16[] = { #include "actors/mario/mario_metal.rgba16.inc.c" }; -u8 luigi__0301DF50_rgba16[] = { -#include "actors/luigi/custom_0301DF50.rgba16.inc.c" +u8 luigi_logo_rgba16[] = { +#include "actors/luigi/custom_luigi_logo.rgba16.inc.c" }; -u8 luigi__04003090_rgba16[] = { -#include "actors/luigi/custom_04003090.rgba16.inc.c" +u8 luigi_eyes_center_rgba16[] = { +#include "actors/luigi/custom_luigi_eyes_center.rgba16.inc.c" }; -u8 luigi__04002090_ci8[] = { -#include "actors/luigi/custom_04002090.ci8.inc.c" +u8 luigi_sideburn_rgba16[] = { +#include "actors/luigi/custom_luigi_sideburn.rgba16.inc.c" }; -u8 luigi__04002090_ci8_pal_rgba16[] = { -#include "actors/luigi/custom_04002090.ci8.inc.c" +u8 luigi_mustache_rgba16[] = { +#include "actors/luigi/custom_luigi_mustache.rgba16.inc.c" }; -u8 luigi__04002890_rgba16[] = { -#include "actors/luigi/custom_04002890.rgba16.inc.c" +u8 luigi_eyes_half_closed_rgba16[] = { +#include "actors/luigi/custom_luigi_eyes_half_closed.rgba16.inc.c" }; -u8 luigi__04003890_rgba16[] = { -#include "actors/luigi/custom_04003890.rgba16.inc.c" +u8 luigi_eyes_closed_rgba16[] = { +#include "actors/luigi/custom_luigi_eyes_closed.rgba16.inc.c" }; -u8 luigi__04004090_rgba16[] = { -#include "actors/luigi/custom_04004090.rgba16.inc.c" +u8 luigi_eyes_dead_ia8[] = { +#include "actors/luigi/custom_luigi_eyes_dead.ia8.inc.c" }; -u8 luigi_luigi_Eyes_Pain_ia8[] = { -#include "actors/luigi/custom_luigi_Eyes_Pain.ia8.inc.c" -}; - -u8 luigi_wing_2_rgba16[] = { +u8 luigi_wing_tip_rgba16[] = { #include "actors/mario/mario_wing_tip.rgba16.inc.c" }; -u8 luigi_wing1_rgba16[] = { +u8 luigi_wing_rgba16[] = { #include "actors/mario/mario_wing.rgba16.inc.c" }; @@ -3262,7 +3258,7 @@ Gfx mat_luigi_cap[] = { gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT), gsSPTexture(65535, 65535, 0, 0, 1), gsDPTileSync(), - gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, luigi__0301DF50_rgba16), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, luigi_logo_rgba16), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), gsDPLoadSync(), gsDPLoadTile(7, 0, 0, 124, 124), @@ -3279,7 +3275,7 @@ Gfx mat_luigi_face_0___eye_open[] = { gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT), gsSPTexture(65535, 65535, 0, 0, 1), gsDPTileSync(), - gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, luigi__04003090_rgba16), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, luigi_eyes_center_rgba16), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), gsDPLoadSync(), gsDPLoadTile(7, 0, 0, 124, 124), @@ -3295,22 +3291,15 @@ Gfx mat_luigi_sideburns[] = { gsDPPipeSync(), gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT), gsSPTexture(65535, 65535, 0, 0, 1), - gsDPSetTextureLUT(G_TT_RGBA16), - gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, luigi__04002090_ci8_pal_rgba16), gsDPTileSync(), - gsDPSetTile(0, 0, 0, 256, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0), - gsDPLoadSync(), - gsDPLoadTLUTCmd(7, 19), - gsDPPipeSync(), - gsDPTileSync(), - gsDPSetTextureImage(G_IM_FMT_CI, G_IM_SIZ_8b, 32, luigi__04002090_ci8), - gsDPSetTile(G_IM_FMT_CI, G_IM_SIZ_8b, 4, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, luigi_sideburn_rgba16), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), gsDPLoadSync(), gsDPLoadTile(7, 0, 0, 124, 124), gsDPPipeSync(), - gsDPSetTile(G_IM_FMT_CI, G_IM_SIZ_8b, 4, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), gsDPSetTileSize(0, 0, 0, 124, 124), - gsSPSetLights1(luigi_sideburns_lights), + gsSPSetLights1(luigi_face_0___eye_open_lights), gsSPEndDisplayList(), }; @@ -3326,7 +3315,7 @@ Gfx mat_luigi_mustache[] = { gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT), gsSPTexture(65535, 65535, 0, 0, 1), gsDPTileSync(), - gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, luigi__04002890_rgba16), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, luigi_mustache_rgba16), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), gsDPLoadSync(), gsDPLoadTile(7, 0, 0, 124, 124), @@ -3352,7 +3341,7 @@ Gfx mat_luigi_face_1___eye_half[] = { gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT), gsSPTexture(65535, 65535, 0, 0, 1), gsDPTileSync(), - gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, luigi__04003890_rgba16), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, luigi_eyes_half_closed_rgba16), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), gsDPLoadSync(), gsDPLoadTile(7, 0, 0, 124, 124), @@ -3369,7 +3358,7 @@ Gfx mat_luigi_face_2___eye_closed[] = { gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT), gsSPTexture(65535, 65535, 0, 0, 1), gsDPTileSync(), - gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, luigi__04004090_rgba16), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, luigi_eyes_closed_rgba16), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), gsDPLoadSync(), gsDPLoadTile(7, 0, 0, 124, 124), @@ -3386,7 +3375,7 @@ Gfx mat_luigi_face_7___eye_X[] = { gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT), gsSPTexture(65535, 65535, 0, 0, 1), gsDPTileSync(), - gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_8b, 32, luigi_luigi_Eyes_Pain_ia8), + gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_8b, 32, luigi_eyes_dead_ia8), gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_8b, 4, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), gsDPLoadSync(), gsDPLoadTile(7, 0, 0, 124, 124), @@ -3404,7 +3393,7 @@ Gfx mat_luigi_wing_2[] = { gsSPClearGeometryMode(G_CULL_BACK), gsSPTexture(65535, 65535, 0, 0, 1), gsDPTileSync(), - gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, luigi_wing_2_rgba16), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, luigi_wing_tip_rgba16), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), gsDPLoadSync(), gsDPLoadTile(7, 0, 0, 124, 252), @@ -3427,7 +3416,7 @@ Gfx mat_luigi_wing_1[] = { gsSPClearGeometryMode(G_CULL_BACK), gsSPTexture(65535, 65535, 0, 0, 1), gsDPTileSync(), - gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, luigi_wing1_rgba16), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, luigi_wing_rgba16), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), gsDPLoadSync(), gsDPLoadTile(7, 0, 0, 124, 252),