Make djui run at 60fps in the pause menu again

This commit is contained in:
MysterD 2022-04-29 21:59:09 -07:00
parent b8bfd92061
commit 180bf952b1
2 changed files with 2 additions and 2 deletions

View File

@ -25,7 +25,7 @@ void patch_djui_before(void) {
void patch_djui_interpolated(UNUSED f32 delta) { void patch_djui_interpolated(UNUSED f32 delta) {
// reset the head and re-render DJUI // reset the head and re-render DJUI
if (delta >= 0.5f && !sDjuiRendered60fps && gDjuiInMainMenu) { if (delta >= 0.5f && !sDjuiRendered60fps && (gDjuiInMainMenu || gDjuiPanelPauseCreated)) {
sDjuiRendered60fps = true; sDjuiRendered60fps = true;
if (sSavedDisplayListHead == NULL) { return; } if (sSavedDisplayListHead == NULL) { return; }
gDisplayListHead = sSavedDisplayListHead; gDisplayListHead = sSavedDisplayListHead;