Fix gBehaviorValues.GrateStarRequirement and add gBehaviorValues.Chil… (#471)

* Fix gBehaviorValues.GrateStarRequirement and add gBehaviorValues.ChillyChiefDeathPosY

For some reason, the castle_cannon_grate.inc.c file was unaltered so gBehaviorValues.GrateStarRequirement would not do anything.
gBehaviorValues.ChillyChiefDeathPosY is self explanatory, it lets you change the Y position where the Chilly Chief bully dies.

* ChillyChiefDeathPosY -> ChillBullyDeathPosY

---------

Co-authored-by: <peachy.peach.sm64@gmail.com>
This commit is contained in:
flipflop bell 2023-10-20 14:15:38 -03:00 committed by GitHub
parent 40fe8ef649
commit 22761949f7
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GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 8 additions and 3 deletions

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@ -183,6 +183,7 @@
--- @field public BowlingBallThiLargeSpeed number
--- @field public BowlingBallThiSmallSpeed number
--- @field public BowlingBallTtmSpeed number
--- @field public ChillBullyDeathPosY number
--- @field public GrateStarRequirement integer
--- @field public InfiniteRenderDistance integer
--- @field public KingBobombFVel number

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@ -314,6 +314,7 @@
| BowlingBallThiLargeSpeed | `number` | |
| BowlingBallThiSmallSpeed | `number` | |
| BowlingBallTtmSpeed | `number` | |
| ChillBullyDeathPosY | `number` | |
| GrateStarRequirement | `integer` | |
| InfiniteRenderDistance | `integer` | |
| KingBobombFVel | `number` | |

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@ -242,7 +242,7 @@ void bully_step(void) {
obj_check_floor_death(collisionFlags, sObjFloor);
if (o->oBullySubtype & BULLY_STYPE_CHILL) {
if (o->oPosY < 1030.0f) {
if (o->oPosY < gBehaviorValues.ChillBullyDeathPosY) {
o->oAction = BULLY_ACT_LAVA_DEATH;
}
}

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@ -1,7 +1,7 @@
// castle_cannon_grate.inc.c
void bhv_castle_cannon_grate_init(void) {
if (save_file_get_total_star_count(gCurrSaveFileNum - 1, COURSE_MIN - 1, COURSE_MAX - 1) >= 120) {
if (save_file_get_total_star_count(gCurrSaveFileNum - 1, COURSE_MIN - 1, COURSE_MAX - 1) >= gBehaviorValues.GrateStarRequirement) {
o->activeFlags = ACTIVE_FLAG_DEACTIVATED;
}
}

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@ -151,6 +151,7 @@ struct BehaviorValues gDefaultBehaviorValues = {
.BowlingBallThiLargeSpeed = 25.0f,
.BowlingBallThiSmallSpeed = 10.0f,
.GrateStarRequirement = 120,
.ChillBullyDeathPosY = 1030.0f,
.ShowStarMilestones = TRUE,
.RespawnShellBoxes = TRUE,
.MultipleCapCollection = FALSE,

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@ -248,6 +248,7 @@ struct BehaviorValues {
f32 BowlingBallThiLargeSpeed;
f32 BowlingBallThiSmallSpeed;
u16 GrateStarRequirement;
f32 ChillBullyDeathPosY;
u8 ShowStarMilestones;
u8 RespawnShellBoxes;
u8 MultipleCapCollection;

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@ -216,13 +216,14 @@ static struct LuaObjectField sBehaviorTrajectoriesFields[LUA_BEHAVIOR_TRAJECTORI
{ "UnagiTrajectory", LVT_TRAJECTORY_P, offsetof(struct BehaviorTrajectories, UnagiTrajectory), false, LOT_POINTER },
};
#define LUA_BEHAVIOR_VALUES_FIELD_COUNT 29
#define LUA_BEHAVIOR_VALUES_FIELD_COUNT 30
static struct LuaObjectField sBehaviorValuesFields[LUA_BEHAVIOR_VALUES_FIELD_COUNT] = {
{ "BowlingBallBob2Speed", LVT_F32, offsetof(struct BehaviorValues, BowlingBallBob2Speed), false, LOT_NONE },
{ "BowlingBallBobSpeed", LVT_F32, offsetof(struct BehaviorValues, BowlingBallBobSpeed), false, LOT_NONE },
{ "BowlingBallThiLargeSpeed", LVT_F32, offsetof(struct BehaviorValues, BowlingBallThiLargeSpeed), false, LOT_NONE },
{ "BowlingBallThiSmallSpeed", LVT_F32, offsetof(struct BehaviorValues, BowlingBallThiSmallSpeed), false, LOT_NONE },
{ "BowlingBallTtmSpeed", LVT_F32, offsetof(struct BehaviorValues, BowlingBallTtmSpeed), false, LOT_NONE },
{ "ChillBullyDeathPosY", LVT_F32, offsetof(struct BehaviorValues, ChillBullyDeathPosY), false, LOT_NONE },
{ "GrateStarRequirement", LVT_U16, offsetof(struct BehaviorValues, GrateStarRequirement), false, LOT_NONE },
{ "InfiniteRenderDistance", LVT_U8, offsetof(struct BehaviorValues, InfiniteRenderDistance), false, LOT_NONE },
{ "KingBobombFVel", LVT_F32, offsetof(struct BehaviorValues, KingBobombFVel), false, LOT_NONE },