Fix bug about mod menu buttons on pause menu

This commit is contained in:
Agent X 2024-06-10 08:16:06 -04:00
parent f18a3fef7d
commit 2506c1e64d
1 changed files with 7 additions and 1 deletions

View File

@ -18,7 +18,13 @@ void djui_panel_mod_menu_mod_button(struct DjuiBase* caller) {
struct LuaHookedModMenuElement* hooked = &gHookedModMenuElements[caller->tag];
smlua_call_mod_menu_element_hook(hooked, caller->tag);
struct DjuiButton* button = (struct DjuiButton*)caller;
djui_text_set_text(button->text, hooked->name);
if (gHookedModMenuElementsCount == 1) {
char buffer[256] = { 0 };
snprintf(buffer, 256, "%s - %s", hooked->mod->name, hooked->name);
djui_text_set_text(button->text, buffer);
} else {
djui_text_set_text(button->text, hooked->name);
}
}
void djui_panel_mod_menu_mod_checkbox(struct DjuiBase* caller) {