More audio fixes

by djoslin0 and theclashingfritz
This commit is contained in:
MysterD 2022-02-15 18:22:55 -08:00
parent bd247372ef
commit 25fe547113
5 changed files with 42 additions and 46 deletions

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@ -4,12 +4,14 @@ Developers:
FluffaLuigi
kebabstorm
MegaMech
theclashingfritz
Contributors:
AloXado320
anzz1
Avery
Cameron Hall
camthesaxman
charity
Cjes
DorfDork
@ -18,7 +20,7 @@ Contributors:
eros71
Filipianosol
GammaTendonNine
kebabstorm
gunvalk
Llennpie
LuigiNoodle
PeachyPeach
@ -28,7 +30,6 @@ Contributors:
steven.
SunlitSpace542
Super Keeberghrh
theclashingfritz
TheGag96
Victor Diego Alejandro Diaz Urbaneja

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@ -58,33 +58,33 @@ struct AudioSessionSettingsEU gAudioSessionPresets[] = {
#ifndef VERSION_EU
struct AudioSessionSettings gAudioSessionPresets[18] = {
#ifdef VERSION_JP
{ 32000, 32, 1, 0x0800, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 32, 1, 0x0A00, 0x47FF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 32, 1, 0x1000, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 32, 1, 0x0E00, 0x3FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 32, 1, 0x0C00, 0x4FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 32, 1, 0x0800, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 32, 1, 0x0A00, 0x47FF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 40, 1, 0x0800, 0x37FF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 16, 1, 0x0800, 0x2FFF, 0x7FFF, 0x3900, 0x6000, 0x4400, 0x2A00 },
{ 32000, 16, 1, 0x0A00, 0x47FF, 0x7FFF, 0x3900, 0x6000, 0x4400, 0x2A00 },
{ 32000, 16, 1, 0x1000, 0x2FFF, 0x7FFF, 0x3900, 0x6000, 0x4400, 0x2A00 },
{ 32000, 16, 1, 0x0E00, 0x3FFF, 0x7FFF, 0x3900, 0x6000, 0x4400, 0x2A00 },
{ 32000, 16, 1, 0x0C00, 0x4FFF, 0x7FFF, 0x3900, 0x6000, 0x4400, 0x2A00 },
{ 32000, 16, 1, 0x0800, 0x2FFF, 0x7FFF, 0x3E00, 0x6200, 0x3F00, 0x2A00 },
{ 32000, 16, 1, 0x0A00, 0x47FF, 0x7FFF, 0x3F00, 0x6200, 0x4400, 0x2A80 },
{ 32000, 20, 1, 0x0800, 0x37FF, 0x7FFF, 0x3300, 0x5500, 0x4000, 0x1B00 },
#else
{ 32000, 32, 1, 0x0C00, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 32, 1, 0x0A00, 0x47FF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 32, 1, 0x1000, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 32, 1, 0x0E00, 0x3FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 32, 1, 0x0C00, 0x4FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 32, 1, 0x0C00, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 32, 1, 0x0A00, 0x47FF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 40, 1, 0x0800, 0x37FF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 16, 1, 0x0C00, 0x2FFF, 0x7FFF, 0x7400, 0xCC00, 0x7400, 0x7400 },
{ 32000, 16, 1, 0x0A00, 0x47FF, 0x7FFF, 0x7400, 0xCC00, 0x7400, 0x7400 },
{ 32000, 16, 1, 0x1000, 0x2FFF, 0x7FFF, 0x7400, 0xCC00, 0x7400, 0x7400 },
{ 32000, 16, 1, 0x0E00, 0x3FFF, 0x7FFF, 0x7400, 0xCC00, 0x7400, 0x7400 },
{ 32000, 16, 1, 0x0C00, 0x4FFF, 0x7FFF, 0x7400, 0xCC00, 0x7400, 0x7400 },
{ 32000, 16, 1, 0x0C00, 0x2FFF, 0x7FFF, 0x7400, 0xCC00, 0x7400, 0x7400 },
{ 32000, 16, 1, 0x0A00, 0x47FF, 0x7FFF, 0x7400, 0xCC00, 0x7400, 0x7400 },
{ 32000, 20, 1, 0x0800, 0x37FF, 0x7FFF, 0x7400, 0xCC00, 0x7400, 0x7400 },
#endif
{ 27000, 32, 1, 0x0800, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 27000, 32, 1, 0x0800, 0x3FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 27000, 32, 1, 0x1000, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 27000, 32, 1, 0x1000, 0x3FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 27000, 32, 1, 0x0C00, 0x4FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 28, 1, 0x0800, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 24, 1, 0x0800, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 20, 1, 0x0800, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 32000, 16, 1, 0x0800, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
{ 27000, 16, 1, 0x0800, 0x2FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
{ 27000, 16, 1, 0x0800, 0x3FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
{ 27000, 16, 1, 0x1000, 0x2FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
{ 27000, 16, 1, 0x1000, 0x3FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
{ 27000, 16, 1, 0x0C00, 0x4FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
{ 32000, 14, 1, 0x0800, 0x2FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
{ 32000, 12, 1, 0x0800, 0x2FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
{ 32000, 10, 1, 0x0800, 0x2FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
{ 32000, 8, 1, 0x0800, 0x2FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
};
#endif

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@ -110,11 +110,11 @@ extern u32 gAudioRandom;
#if defined(VERSION_EU) || defined(VERSION_SH)
#define UNUSED_COUNT_80333EE8 24
#define AUDIO_HEAP_BASE 0x36B00
#define AUDIO_HEAP_BASE 0x96B00
#define AUDIO_INIT_POOL_SIZE (0x2c00 + EXT_AUDIO_INIT_POOL_SIZE)
#else
#define UNUSED_COUNT_80333EE8 16
#define AUDIO_HEAP_BASE 0x31150
#define AUDIO_HEAP_BASE 0x8AED0
#define AUDIO_INIT_POOL_SIZE (0x2500 + EXT_AUDIO_INIT_POOL_SIZE)
#endif

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@ -208,7 +208,7 @@ void *soundAlloc(struct SoundAllocPool *pool, u32 size) {
bzero(start, alignedSize);
pool->cur += alignedSize;
} else {
fprintf(stderr, "soundAlloc failed: tried to alloc %u bytes (%i free)\n", ALIGN16(size), pool->start + pool->size - pool->cur);
fprintf(stderr, "soundAlloc failed: tried to alloc %u bytes at %p (%i free)\n", ALIGN16(size), (void*)pool, pool->start + pool->size - pool->cur);
return NULL;
}
pool->numAllocatedEntries++;
@ -221,7 +221,7 @@ void *soundAlloc(struct SoundAllocPool *pool, u32 size) {
bzero(start, alignedSize);
pool->cur += alignedSize;
} else {
fprintf(stderr, "soundAlloc failed: tried to alloc %u bytes (%i free)\n", (unsigned int)ALIGN16(size), (int)(pool->start + pool->size - pool->cur));
fprintf(stderr, "soundAlloc failed: tried to alloc %u bytes at %p (%i free)\n", (unsigned int)ALIGN16(size), (void*)pool, (int)(pool->start + pool->size - pool->cur));
return NULL;
}
return start;

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@ -46,7 +46,9 @@ OSMesgQueue gAudioDmaMesgQueue;
OSMesg gAudioDmaMesg;
OSIoMesg gAudioDmaIoMesg;
struct SharedDma sSampleDmas[0x60];
#define SAMPLE_DMA_COUNT 0x90
struct SharedDma sSampleDmas[SAMPLE_DMA_COUNT];
u32 gSampleDmaNumListItems;
u32 sSampleDmaListSize1;
u32 sUnused80226B40; // set to 0, never read
@ -291,19 +293,12 @@ void *dma_sample_data(uintptr_t devAddr, u32 size, s32 arg2, u8 *arg3) {
}
void init_sample_dma_buffers(UNUSED s32 arg0) {
s32 i;
#ifdef VERSION_EU
#define j i
#else
s32 j;
#endif
#ifdef VERSION_EU
sDmaBufSize = 0x400 * 4;
for (i = 0; i < gMaxSimultaneousNotes * 3 * gAudioBufferParameters.presetUnk4; i++) {
for (s32 i = 0; i < gMaxSimultaneousNotes * 3 * gAudioBufferParameters.presetUnk4; i++) {
#else
sDmaBufSize = (144 * 9) * 4;
for (i = 0; i < gMaxSimultaneousNotes * 3; i++) {
for (s32 i = 0; i < gMaxSimultaneousNotes * 3; i++) {
#endif
sSampleDmas[gSampleDmaNumListItems].buffer = soundAlloc(&gNotesAndBuffersPool, sDmaBufSize);
if (sSampleDmas[gSampleDmaNumListItems].buffer == NULL) {
@ -324,12 +319,12 @@ void init_sample_dma_buffers(UNUSED s32 arg0) {
out1:
#endif
for (i = 0; (u32) i < gSampleDmaNumListItems; i++) {
for (s32 i = 0; (u32) i < gSampleDmaNumListItems; i++) {
sSampleDmaReuseQueue1[i] = (u8) i;
sSampleDmas[i].reuseIndex = (u8) i;
}
for (j = gSampleDmaNumListItems; j < 0x100; j++) {
for (s32 j = gSampleDmaNumListItems; j < 0x100; j++) {
sSampleDmaReuseQueue1[j] = 0;
}
@ -342,7 +337,7 @@ out1:
#else
sDmaBufSize = (160 * 9) * 4;
#endif
for (i = 0; i < gMaxSimultaneousNotes; i++) {
for (s32 i = 0; i < gMaxSimultaneousNotes; i++) {
sSampleDmas[gSampleDmaNumListItems].buffer = soundAlloc(&gNotesAndBuffersPool, sDmaBufSize);
if (sSampleDmas[gSampleDmaNumListItems].buffer == NULL) {
#ifdef VERSION_EU
@ -362,14 +357,14 @@ out1:
out2:
#endif
for (i = sSampleDmaListSize1; (u32) i < gSampleDmaNumListItems; i++) {
for (s32 i = sSampleDmaListSize1; (u32) i < gSampleDmaNumListItems; i++) {
sSampleDmaReuseQueue2[i - sSampleDmaListSize1] = (u8) i;
sSampleDmas[i].reuseIndex = (u8)(i - sSampleDmaListSize1);
}
// This probably meant to touch the range size1..size2 as well... but it
// doesn't matter, since these values are never read anyway.
for (j = gSampleDmaNumListItems; j < 0x100; j++) {
for (s32 j = gSampleDmaNumListItems; j < 0x100; j++) {
sSampleDmaReuseQueue2[j] = sSampleDmaListSize1;
}