parent
bd247372ef
commit
25fe547113
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@ -4,12 +4,14 @@ Developers:
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FluffaLuigi
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kebabstorm
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MegaMech
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theclashingfritz
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Contributors:
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AloXado320
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anzz1
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Avery
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Cameron Hall
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camthesaxman
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charity
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Cjes
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DorfDork
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@ -18,7 +20,7 @@ Contributors:
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eros71
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Filipianosol
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GammaTendonNine
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kebabstorm
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gunvalk
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Llennpie
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LuigiNoodle
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PeachyPeach
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@ -28,7 +30,6 @@ Contributors:
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steven.
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SunlitSpace542
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Super Keeberghrh
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theclashingfritz
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TheGag96
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Victor Diego Alejandro Diaz Urbaneja
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@ -58,33 +58,33 @@ struct AudioSessionSettingsEU gAudioSessionPresets[] = {
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#ifndef VERSION_EU
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struct AudioSessionSettings gAudioSessionPresets[18] = {
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#ifdef VERSION_JP
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{ 32000, 32, 1, 0x0800, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 32, 1, 0x0A00, 0x47FF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 32, 1, 0x1000, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 32, 1, 0x0E00, 0x3FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 32, 1, 0x0C00, 0x4FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 32, 1, 0x0800, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 32, 1, 0x0A00, 0x47FF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 40, 1, 0x0800, 0x37FF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 16, 1, 0x0800, 0x2FFF, 0x7FFF, 0x3900, 0x6000, 0x4400, 0x2A00 },
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{ 32000, 16, 1, 0x0A00, 0x47FF, 0x7FFF, 0x3900, 0x6000, 0x4400, 0x2A00 },
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{ 32000, 16, 1, 0x1000, 0x2FFF, 0x7FFF, 0x3900, 0x6000, 0x4400, 0x2A00 },
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{ 32000, 16, 1, 0x0E00, 0x3FFF, 0x7FFF, 0x3900, 0x6000, 0x4400, 0x2A00 },
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{ 32000, 16, 1, 0x0C00, 0x4FFF, 0x7FFF, 0x3900, 0x6000, 0x4400, 0x2A00 },
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{ 32000, 16, 1, 0x0800, 0x2FFF, 0x7FFF, 0x3E00, 0x6200, 0x3F00, 0x2A00 },
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{ 32000, 16, 1, 0x0A00, 0x47FF, 0x7FFF, 0x3F00, 0x6200, 0x4400, 0x2A80 },
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{ 32000, 20, 1, 0x0800, 0x37FF, 0x7FFF, 0x3300, 0x5500, 0x4000, 0x1B00 },
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#else
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{ 32000, 32, 1, 0x0C00, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 32, 1, 0x0A00, 0x47FF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 32, 1, 0x1000, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 32, 1, 0x0E00, 0x3FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 32, 1, 0x0C00, 0x4FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 32, 1, 0x0C00, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 32, 1, 0x0A00, 0x47FF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 40, 1, 0x0800, 0x37FF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 16, 1, 0x0C00, 0x2FFF, 0x7FFF, 0x7400, 0xCC00, 0x7400, 0x7400 },
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{ 32000, 16, 1, 0x0A00, 0x47FF, 0x7FFF, 0x7400, 0xCC00, 0x7400, 0x7400 },
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{ 32000, 16, 1, 0x1000, 0x2FFF, 0x7FFF, 0x7400, 0xCC00, 0x7400, 0x7400 },
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{ 32000, 16, 1, 0x0E00, 0x3FFF, 0x7FFF, 0x7400, 0xCC00, 0x7400, 0x7400 },
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{ 32000, 16, 1, 0x0C00, 0x4FFF, 0x7FFF, 0x7400, 0xCC00, 0x7400, 0x7400 },
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{ 32000, 16, 1, 0x0C00, 0x2FFF, 0x7FFF, 0x7400, 0xCC00, 0x7400, 0x7400 },
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{ 32000, 16, 1, 0x0A00, 0x47FF, 0x7FFF, 0x7400, 0xCC00, 0x7400, 0x7400 },
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{ 32000, 20, 1, 0x0800, 0x37FF, 0x7FFF, 0x7400, 0xCC00, 0x7400, 0x7400 },
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#endif
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{ 27000, 32, 1, 0x0800, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 27000, 32, 1, 0x0800, 0x3FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 27000, 32, 1, 0x1000, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 27000, 32, 1, 0x1000, 0x3FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 27000, 32, 1, 0x0C00, 0x4FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 28, 1, 0x0800, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 24, 1, 0x0800, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 20, 1, 0x0800, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 32000, 16, 1, 0x0800, 0x2FFF, 0x7FFF, 0x0000E800, 0x0000E800, 0x0000E800, 0x0000E800 },
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{ 27000, 16, 1, 0x0800, 0x2FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
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{ 27000, 16, 1, 0x0800, 0x3FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
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{ 27000, 16, 1, 0x1000, 0x2FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
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{ 27000, 16, 1, 0x1000, 0x3FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
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{ 27000, 16, 1, 0x0C00, 0x4FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
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{ 32000, 14, 1, 0x0800, 0x2FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
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{ 32000, 12, 1, 0x0800, 0x2FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
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{ 32000, 10, 1, 0x0800, 0x2FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
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{ 32000, 8, 1, 0x0800, 0x2FFF, 0x7FFF, 0x7400, 0x7400, 0x7400, 0x7400 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
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};
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#endif
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@ -110,11 +110,11 @@ extern u32 gAudioRandom;
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#if defined(VERSION_EU) || defined(VERSION_SH)
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#define UNUSED_COUNT_80333EE8 24
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#define AUDIO_HEAP_BASE 0x36B00
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#define AUDIO_HEAP_BASE 0x96B00
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#define AUDIO_INIT_POOL_SIZE (0x2c00 + EXT_AUDIO_INIT_POOL_SIZE)
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#else
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#define UNUSED_COUNT_80333EE8 16
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#define AUDIO_HEAP_BASE 0x31150
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#define AUDIO_HEAP_BASE 0x8AED0
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#define AUDIO_INIT_POOL_SIZE (0x2500 + EXT_AUDIO_INIT_POOL_SIZE)
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#endif
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@ -208,7 +208,7 @@ void *soundAlloc(struct SoundAllocPool *pool, u32 size) {
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bzero(start, alignedSize);
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pool->cur += alignedSize;
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} else {
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fprintf(stderr, "soundAlloc failed: tried to alloc %u bytes (%i free)\n", ALIGN16(size), pool->start + pool->size - pool->cur);
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fprintf(stderr, "soundAlloc failed: tried to alloc %u bytes at %p (%i free)\n", ALIGN16(size), (void*)pool, pool->start + pool->size - pool->cur);
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return NULL;
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}
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pool->numAllocatedEntries++;
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bzero(start, alignedSize);
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pool->cur += alignedSize;
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} else {
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fprintf(stderr, "soundAlloc failed: tried to alloc %u bytes (%i free)\n", (unsigned int)ALIGN16(size), (int)(pool->start + pool->size - pool->cur));
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fprintf(stderr, "soundAlloc failed: tried to alloc %u bytes at %p (%i free)\n", (unsigned int)ALIGN16(size), (void*)pool, (int)(pool->start + pool->size - pool->cur));
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return NULL;
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}
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return start;
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@ -46,7 +46,9 @@ OSMesgQueue gAudioDmaMesgQueue;
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OSMesg gAudioDmaMesg;
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OSIoMesg gAudioDmaIoMesg;
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struct SharedDma sSampleDmas[0x60];
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#define SAMPLE_DMA_COUNT 0x90
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struct SharedDma sSampleDmas[SAMPLE_DMA_COUNT];
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u32 gSampleDmaNumListItems;
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u32 sSampleDmaListSize1;
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u32 sUnused80226B40; // set to 0, never read
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@ -291,19 +293,12 @@ void *dma_sample_data(uintptr_t devAddr, u32 size, s32 arg2, u8 *arg3) {
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}
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void init_sample_dma_buffers(UNUSED s32 arg0) {
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s32 i;
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#ifdef VERSION_EU
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#define j i
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#else
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s32 j;
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#endif
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#ifdef VERSION_EU
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sDmaBufSize = 0x400 * 4;
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for (i = 0; i < gMaxSimultaneousNotes * 3 * gAudioBufferParameters.presetUnk4; i++) {
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for (s32 i = 0; i < gMaxSimultaneousNotes * 3 * gAudioBufferParameters.presetUnk4; i++) {
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#else
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sDmaBufSize = (144 * 9) * 4;
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for (i = 0; i < gMaxSimultaneousNotes * 3; i++) {
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for (s32 i = 0; i < gMaxSimultaneousNotes * 3; i++) {
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#endif
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sSampleDmas[gSampleDmaNumListItems].buffer = soundAlloc(&gNotesAndBuffersPool, sDmaBufSize);
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if (sSampleDmas[gSampleDmaNumListItems].buffer == NULL) {
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out1:
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#endif
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for (i = 0; (u32) i < gSampleDmaNumListItems; i++) {
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for (s32 i = 0; (u32) i < gSampleDmaNumListItems; i++) {
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sSampleDmaReuseQueue1[i] = (u8) i;
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sSampleDmas[i].reuseIndex = (u8) i;
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}
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for (j = gSampleDmaNumListItems; j < 0x100; j++) {
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for (s32 j = gSampleDmaNumListItems; j < 0x100; j++) {
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sSampleDmaReuseQueue1[j] = 0;
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}
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#else
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sDmaBufSize = (160 * 9) * 4;
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#endif
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for (i = 0; i < gMaxSimultaneousNotes; i++) {
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for (s32 i = 0; i < gMaxSimultaneousNotes; i++) {
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sSampleDmas[gSampleDmaNumListItems].buffer = soundAlloc(&gNotesAndBuffersPool, sDmaBufSize);
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if (sSampleDmas[gSampleDmaNumListItems].buffer == NULL) {
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#ifdef VERSION_EU
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out2:
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#endif
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for (i = sSampleDmaListSize1; (u32) i < gSampleDmaNumListItems; i++) {
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for (s32 i = sSampleDmaListSize1; (u32) i < gSampleDmaNumListItems; i++) {
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sSampleDmaReuseQueue2[i - sSampleDmaListSize1] = (u8) i;
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sSampleDmas[i].reuseIndex = (u8)(i - sSampleDmaListSize1);
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}
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// This probably meant to touch the range size1..size2 as well... but it
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// doesn't matter, since these values are never read anyway.
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for (j = gSampleDmaNumListItems; j < 0x100; j++) {
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for (s32 j = gSampleDmaNumListItems; j < 0x100; j++) {
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sSampleDmaReuseQueue2[j] = sSampleDmaListSize1;
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}
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Reference in New Issue