Restructuring some of the cheat code
This commit is contained in:
parent
2287fcce9f
commit
262963bf88
|
@ -32,6 +32,7 @@
|
|||
#include "level_table.h"
|
||||
#include "thread6.h"
|
||||
#include "pc/configfile.h"
|
||||
#include "pc/cheats.h"
|
||||
#ifdef BETTERCAMERA
|
||||
#include "bettercamera.h"
|
||||
#endif
|
||||
|
@ -1397,12 +1398,14 @@ void update_mario_inputs(struct MarioState *m) {
|
|||
update_mario_geometry_inputs(m);
|
||||
|
||||
debug_print_speed_action_normal(m);
|
||||
|
||||
/* Moonjump cheat */
|
||||
while (cheatMoonjump == true && cheatEnablecheats == true && m->controller->buttonDown & L_TRIG ){
|
||||
while (Cheats.MoonJump == true && Cheats.EnableCheats == true && m->controller->buttonDown & L_TRIG ){
|
||||
m->vel[1] = 25;
|
||||
break;
|
||||
break; // TODO: Unneeded break?
|
||||
}
|
||||
/*End of moonjump cheat */
|
||||
|
||||
if (gCameraMovementFlags & CAM_MOVE_C_UP_MODE) {
|
||||
if (m->action & ACT_FLAG_ALLOW_FIRST_PERSON) {
|
||||
m->input |= INPUT_FIRST_PERSON;
|
||||
|
@ -1726,17 +1729,17 @@ s32 execute_mario_action(UNUSED struct Object *o) {
|
|||
/**
|
||||
* Cheat stuff
|
||||
*/
|
||||
while (cheatGodmode == true && cheatEnablecheats == true){
|
||||
gMarioState->health = 0x880;
|
||||
break;
|
||||
}
|
||||
while (cheatInfinitelives == true && cheatEnablecheats == true && gMarioState->numLives < 99){
|
||||
gMarioState->numLives += 1;
|
||||
break;
|
||||
}
|
||||
while (cheatSuperspeed == true && cheatEnablecheats == true && gMarioState->forwardVel > 0 ){
|
||||
gMarioState->forwardVel += 100;
|
||||
break;
|
||||
|
||||
if (Cheats.EnableCheats)
|
||||
{
|
||||
if (Cheats.GodMode)
|
||||
gMarioState->health = 0x880;
|
||||
|
||||
if (Cheats.InfiniteLives && gMarioState->numLives < 99)
|
||||
gMarioState->numLives += 1;
|
||||
|
||||
if (Cheats.SuperSpeed && gMarioState->forwardVel > 0)
|
||||
gMarioState->forwardVel += 100;
|
||||
}
|
||||
/**
|
||||
* End of cheat stuff
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#include "behavior_data.h"
|
||||
#include "thread6.h"
|
||||
#include "pc/configfile.h"
|
||||
#include "pc/cheats.h"
|
||||
|
||||
struct LandingAction {
|
||||
s16 numFrames;
|
||||
|
@ -464,13 +465,12 @@ void update_walking_speed(struct MarioState *m) {
|
|||
|
||||
/* Handles the "Super responsive controls" cheat. The content of the "else" is Mario's original code for turning around.*/
|
||||
|
||||
if (cheatResponsive == true && cheatEnablecheats == true ) {
|
||||
if (Cheats.Responsive == true && Cheats.EnableCheats == true ) {
|
||||
m->faceAngle[1] = m->intendedYaw;
|
||||
}
|
||||
else {
|
||||
m->faceAngle[1] =
|
||||
m->intendedYaw - approach_s32((s16)(m->intendedYaw - m->faceAngle[1]), 0, 0x800, 0x800);
|
||||
}
|
||||
m->faceAngle[1] = m->intendedYaw - approach_s32((s16)(m->intendedYaw - m->faceAngle[1]), 0, 0x800, 0x800);
|
||||
}
|
||||
apply_slope_accel(m);
|
||||
}
|
||||
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include "game/options_menu.h"
|
||||
#include "pc/pc_main.h"
|
||||
#include "pc/cliopts.h"
|
||||
#include "pc/cheats.h"
|
||||
#include "pc/configfile.h"
|
||||
#include "pc/controller/controller_api.h"
|
||||
|
||||
|
@ -219,12 +220,12 @@ static struct Option optsAudio[] = {
|
|||
};
|
||||
|
||||
static struct Option optsCheats[] = {
|
||||
DEF_OPT_TOGGLE( optsCheatsStr[0], &cheatEnablecheats ),
|
||||
DEF_OPT_TOGGLE( optsCheatsStr[1], &cheatMoonjump ),
|
||||
DEF_OPT_TOGGLE( optsCheatsStr[2], &cheatGodmode ),
|
||||
DEF_OPT_TOGGLE( optsCheatsStr[3], &cheatInfinitelives ),
|
||||
DEF_OPT_TOGGLE( optsCheatsStr[4], &cheatSuperspeed),
|
||||
DEF_OPT_TOGGLE( optsCheatsStr[5], &cheatResponsive),
|
||||
DEF_OPT_TOGGLE( optsCheatsStr[0], &Cheats.EnableCheats ),
|
||||
DEF_OPT_TOGGLE( optsCheatsStr[1], &Cheats.MoonJump ),
|
||||
DEF_OPT_TOGGLE( optsCheatsStr[2], &Cheats.GodMode ),
|
||||
DEF_OPT_TOGGLE( optsCheatsStr[3], &Cheats.InfiniteLives ),
|
||||
DEF_OPT_TOGGLE( optsCheatsStr[4], &Cheats.SuperSpeed),
|
||||
DEF_OPT_TOGGLE( optsCheatsStr[5], &Cheats.Responsive),
|
||||
|
||||
};
|
||||
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
struct CheatList Cheats;
|
|
@ -0,0 +1,13 @@
|
|||
#include <stdbool.h>
|
||||
|
||||
struct CheatList
|
||||
{
|
||||
bool EnableCheats;
|
||||
bool MoonJump;
|
||||
bool GodMode;
|
||||
bool InfiniteLives;
|
||||
bool SuperSpeed;
|
||||
bool Responsive;
|
||||
};
|
||||
|
||||
extern struct CheatList Cheats;
|
|
@ -37,15 +37,6 @@ bool configFullscreen = false;
|
|||
unsigned int configFiltering = 1; // 0=force nearest, 1=linear, (TODO) 2=three-point
|
||||
unsigned int configMasterVolume = MAX_VOLUME; // 0 - MAX_VOLUME
|
||||
|
||||
// Cheat stuff
|
||||
bool cheatEnablecheats = false;
|
||||
bool cheatMoonjump = false;
|
||||
bool cheatGodmode = false;
|
||||
bool cheatInfinitelives = false;
|
||||
bool cheatSuperspeed = false;
|
||||
bool cheatResponsive = false;
|
||||
|
||||
|
||||
// Keyboard mappings (VK_ values, by default keyboard/gamepad/mouse)
|
||||
unsigned int configKeyA[MAX_BINDS] = { 0x0026, 0x1000, 0x1103 };
|
||||
unsigned int configKeyB[MAX_BINDS] = { 0x0033, 0x1002, 0x1101 };
|
||||
|
|
|
@ -24,12 +24,6 @@ extern unsigned int configKeyStickUp[];
|
|||
extern unsigned int configKeyStickDown[];
|
||||
extern unsigned int configKeyStickLeft[];
|
||||
extern unsigned int configKeyStickRight[];
|
||||
extern bool cheatMoonjump;
|
||||
extern bool cheatGodmode;
|
||||
extern bool cheatEnablecheats;
|
||||
extern bool cheatInfinitelives;
|
||||
extern bool cheatSuperspeed;
|
||||
extern bool cheatResponsive;
|
||||
#ifdef BETTERCAMERA
|
||||
extern unsigned int configCameraXSens;
|
||||
extern unsigned int configCameraYSens;
|
||||
|
|
Loading…
Reference in New Issue