diff --git a/src/game/interaction.c b/src/game/interaction.c index 68aff42a..2c39cdf2 100644 --- a/src/game/interaction.c +++ b/src/game/interaction.c @@ -2164,7 +2164,7 @@ void mario_process_interactions(struct MarioState *m) { s32 i; for (i = 0; i < 32; i++) { u32 interactType = sInteractionHandlers[i].interactType; - if (m->playerIndex != 0 && interactType != (u32)INTERACT_PLAYER) { + if (m->playerIndex != 0 && interactType != (u32)INTERACT_PLAYER && interactType != (u32)INTERACT_POLE) { // skip interactions for remote continue; }