Prevented 'player left this level' from being displayed when a player connects
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@ -200,8 +200,7 @@ u8 network_player_connected(enum NetworkPlayerType type, u8 globalIndex, u8 mode
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// update course/level
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np->currLevelAreaSeqId = 0;
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extern s16 gCurrCourseNum, gCurrActStarNum, gCurrLevelNum, gCurrAreaIndex;
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network_player_update_course_level(np, gCurrCourseNum, gCurrActStarNum, gCurrLevelNum, gCurrAreaIndex);
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network_player_update_course_level(np, 0, 0, 16, 1);
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np->currLevelSyncValid = false;
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np->currAreaSyncValid = false;
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