From 29a53cd1c0acebd8c7beee26371c9bf5b2af9463 Mon Sep 17 00:00:00 2001 From: MysterD Date: Wed, 23 Sep 2020 18:03:16 -0700 Subject: [PATCH] Prevent Bowser Bombs from blowing up other bombs in later stages --- src/game/behaviors/bowser_bomb.inc.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/game/behaviors/bowser_bomb.inc.c b/src/game/behaviors/bowser_bomb.inc.c index e62eae06..2271e386 100644 --- a/src/game/behaviors/bowser_bomb.inc.c +++ b/src/game/behaviors/bowser_bomb.inc.c @@ -29,6 +29,7 @@ static void bhv_bowser_bomb_interacted(void) { void bhv_bowser_bomb_loop(void) { if (!network_sync_object_initialized(o)) { + networkBowserBombHit = 0; struct SyncObject* so = network_init_object(o, SYNC_DISTANCE_ONLY_EVENTS); so->syncDeathEvent = FALSE; network_init_object_field(o, &networkBowserBombHit);